The Knight enters the Temple of Elemental Pixels.
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@templeofelementalpixels
The Knight enters the Temple of Elemental Pixels.
Current Rolemaster character:
Rfyegast The Black. Tall wizard with a voice like honey. Cartographer, atheistic humanist, somnaturge, hot watermancer. Terrified of lightning. If he walks for too long, his arms fall asleep. Wears only black.
16-bit Tarot.
Oh my god these are glorious. I want my low-res tarot to be as evocative as these. Ogre Battle was cool as hell. Strange that The Star does not appear to have made it into the game.
Though a mild departure from the usual monsters and adventurers, allow me to present the Low-res Tarot! This is the first card of the Major Arcana, The Pixel Magician. I think I'd like to do a full series of these guys, but 78 cards is heck of a lot of pixels!
A human zombie, created by the dark magic of a necromancer. To animate a corpse, the necromancer must place a black onyx gem in the mouth of the deceased, which reduces the gem to a charred husk. Any fantasy world with a necromancer problem should probably treat black onyx as a controlled substance requiring a background check and a 3-day waiting period.
UPDATE POST + Pixel Prints and Custom Orders
After a ridiculous amount of resizing and reformatting, all my images are properly scaled and high-res. That means it's time to get crazy making more pixel art!
Currently in the works: a thief, a dim-witted witch's assistant, a talking pig who is also a god, a lich, a gorgon, and some sort of large, rideable, as-yet-unnamed species of woolly deer that I made up for my last campaign (with knight).
BUT
Prints of all currently extant denizens of the Temple of Elemental Pixels are now available, as are commissions for your very own monster or adventurer, made to order! Prints are all 25% off through the first of December!
Happy Turkey Day! Here's a dire turkey.
Dire Turkey Medium-Size Animal Hit Dice: 2d8+4 (13 HP) Initiative: -1 (Dex) Speed: 30 ft., fly 20 ft. (clumsy) AC: 11 (-1 Dex, +2 Nat), Flat-footed 11, Touch 9 Attacks: Rake +1 melee, peck â4 melee Damage: Rake 1d6, peck 1d4 Face/Reach: 5ft. by 5ft./5 ft. Special Attacks: Flurry, Gobble Special Qualities: None Saves: Fort +2, Ref +1, Will +2 Abilities: Str 11, Dex 8, Con 15, Int 2, Wis 15, Cha 8 Skills: Hide +8, Listen +7, Spot +7 Feats: Alertness (B) Climate/Terrain: Any Forest Organization: Solitary, Flock (4-36) Challenge Rating: 1 Treasure: None Alignment: Always neutral Advancement: 3-6 hit dice (Medium-Size) Flurry (ex.): If a Dire Turkey makes a successful rake attack, it gets an automatic grapple check against the victim of the rake attack. The Dire Turkey does not incur attacks of opportunity when it initiates and while it maintains the grapple. Each round it maintains a hold, it beats its wings, scratches, and pecks at its opponent, dealing 2d6 points of damage. While it maintains its hold, its opponent is considered blinded as the turkey flaps its wings in the opponentâs face.
Gobble (spell-like ability 3/day): Three times a day, a turkey may produce a deep, resonant gobbling sound, which causes all other dire turkeys within the area to converge on its position. Due to their natural camouflage, a very great number of dire turkeys may be lurking in any wooded area. Within three rounds, 1d6 additional turkeys will arrive to the aid of the gobbler.
Skills: Due to its coloration, the Dire Turkey receives a +4 racial bonus to hide checks while in wooded areas.
Cheers to Thureen Buroch at http://forum.candlekeep.com/ for turkey stats.
Welcome to the Temple
I just wanted to say hello to all my new followers! I thought I should let you guys know that this is not my primary Tumblr account, so I'm incapable of following people back through this account. Trust me though, if I like your work or your style, you'll probably get a follow back through my primary.
Thanks to everyone who has followed, liked, and especially reblogged the pixel critters I've been making. I really enjoy making them, and can already see improvement in my own process.
Oh, and commissions are now open!
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Temple of Elemental Pixels Plus
The beholder, or âeye tyrantâ, is one of the most iconic of D&D monsters. They are vicious and cruel creatures, covetous of wealth and power. They believe themselves to be perfect beings, the pinnacles of evolution, and treat all âlowerâ beings with disdain, mere disposable resources to be expended in the pursuit of their vicious ambitions. They are wary and distrustful even of other beholders. Still more pathologically, their own minds are divided into two halves, each of which distrusts the other, and so they hoard secrets within and from themselves. They float through dungeons of their own making, alien and alienated, smug, abominable, and terribly, terribly alone.
Y'know, just like us.
A terribly wounded gnoll. Her blood is a sulfurous yellow, probably because of a high proportion of vanadium-associated proteins and hemocyanin, oh that and the blood of the demon prince Yeenoghu that runs through the veins of all her accursed kind.
FUN FACTS
Gnolls resemble and have a fondness for hyenas, often keeping them as pets. Strangely, despite this outward resemblance, gnolls are not matriarchal, whereas in hyena clans females are dominant, and the lowest ranking female hyena outranks even the highest ranking male. Hyenas have a sophisticated social structure that recognizes trustworthiness, kinship, and rank of clanmates, much like primates do. Dominance is established, not by size or aggression, but with placement within extended networks of allies.
Oh, also female hyenas have a large, functional pseudopenis that makes the sex lives of hyenas very, very complicated.
All in all, real-life hyenas are way more strange, compelling, and fantastical than fictional gnolls. With that in mind, I suggest replacing the 'Gnoll' entry in your Monster Manual with the following:
http://en.wikipedia.org/wiki/Spotted_hyena#Behaviour
By Maglubiyet! I just looked at this tumblr on a mobile device and it looks terrrrrrrible! All the jpgs are blown up a bit too large, and something really lossy happened to them on the way from the Photoshop! I'll try to figure out how to make them look less terrible. Any one out there know how to minimize this sort of jittery compression?
A grell, a levitating aberration. Some grell put their immense brains to good use and move out of their Patriarch's basement to pursue a degree in a particularly aggressive branch of philosophy. A branch of philosophy that gives them access to lightning bolts.
Plutarch, a war dog, a fantastic hireling who doesn't ask for anything more than food, the best fighter in a party below 4th level, and an adventurer's best friend. Despite this, he spends a lot of time with Baker, guarding the wagon of loot.
Baker, a man-at-arms, perpetually left behind to guard the wagon full of loot.
Abilene the half-elf, a zealous cleric of Mayaheine. She is firm in her convictions, proper in her speech, and perpetually dismayed by the druid's utter disregard for the sanctity of corpses.
Sheldon, a mage with a polymorph potion problem, and Lady Cloverfang, his pseudodragon familiar. Lady Cloverfang, a powerful familiar, unfortunately came with a nasty case of astral parasites, which have infested Sheldon's brain.