Survival difficulty guide
(The wiki already has all the information on this but the point of this blog is to have as much info on the backrooms as possible so here you go!)
The survival difficulty guide or the SDG is the official ranking system of the backrooms. This list goes from least difficult to most difficult levels to survive in
Survival difficulty: class zero
Class zero is meant for levels that have no threats whatsoever, levels with this ranking are very easy to traverse with no actual danger present
Survival difficulty: class one
Class one levels are mostly safe, there are very few threats at this class. Reasons for levels to be put into class one would be due either to a low count of entities or the landscape of the level, levels with this class are mostly easy to traverse
Survival difficulty: class two
Levels ranked as class two are where the levels start to get difficult their could be environmental hazards or entities, you need to be prepared with supplies, wanderers should have a pretty hard time exploring this level
Survival difficulty: class three
Levels ranked at class three start being genuinely dangerous to travel through, ‘unsecure’ is a word used to describe these levels with this ranking these levels being called unsecure refers to the fact they aren't particularly well mapped out, they also have many entities and hazards in them
Security difficulty: class four
Class four levels are seriously dangerous levels to be in, it's highly recommended to avoid any levels classed as four or higher should not be explored, if it’s necessary to explore these levels carrying weaponry and the right supplies are required to survive
Security difficulty: class five
Class five levels should be avoided at all costs, these levels house extreme threats to any who decide to explore them, it’s expected wanderers would survive here without the proper equipment class five is the last of the standard SD.
Security class: class undetermined
This class is given to levels that have very little known about them, it is recommended to take caution in these levels as there may be unknown threats or hazards, most recommend to avoid them altogether. You never know what you could possibly run into
Levels with this class have varying levels of danger inside, therefore they can’t be classed in any particular category so it’s classed as ‘variable’ except anything could happen in these levels.
Security class: habitable
Habitable levels are considerably safe and stable. These levels lack environmental hazards and entity’s there is usually a steady source of resources on these levels, making them a perfect place to stay long-term.
Security class: dead zone
Levels classed with ‘dead zone’ are extremely dangerous and should never be attempted to explore. Death is almost imminent, unless you get lucky, there are many entity’s and hazards on dead zone levels AVOID AT ALL COSTS