I was bored about two weeks ago, so I created this beautiful landscape; Esdrogus, and finally finished. Still need to figure out a few more lore nuggets though lol
There are 6 realms. Each realm is a kingdom with a palace, a rural area and a large city, and the realms are scattered around a variety of wild areas, each being home to one of the realms. Firnhelm in a cherry blossom forest, Icvaralen in an evergreen forest, Hazdit in the desert, Aquinas on the western coast, Hilsenteir on the plains, and Ignishein in the mountains, with the lavender fields being home to the trading post. All of them have different specialties that the realm is known for;
Firnhelm: herbology, beekeeping
Icvaralen: cheese, woodworking
Hazdit: tapestries, glassmaking
Aquinas: Fishing, music/dance
Hilsenteir: tea blending, agriculture
Each realm has a royal family. I'll write their names down as such: King, Queen, children from oldest to youngest.
Firnhelm: The Rosenthal Line, Edmund, Rosalie, Naexi(princess)
Icvaralen: The Vaynt Line, Aras, Esmé, Alexios(prince), Iridisia(princess)
Hilsenteir: The Nesterin Line, Oloxidor, Gilfina, Daevyre(princess), Valralei(princess)
Aquinas: The Roxina Line, Virqen, Sylra, Roqen(prince)
Ignishein: The Faeqen Line, Perxidor, Krisha, Bryra(princess), Jofina(princess), Fenhice(prince), Luro(prince)
Hazdit: The Xilcan Line, Lujeon, Darie, Farric(prince), Ginan(prince)
Olgen is a rich and mountainous country with 6 mines, each of which produces a unique resource (usually an ore) and is named after the family that runs it. There's the rocky plains, which is a grassy landscape, there's the velvet sands, where the landscape is gravely and red, the gold fields where everything sparkles and shines with a golden hue. There's the Daswil Ridge, home to a magical ore similar to steel in strength, but bronze in conductivity, which is highly desired by humans for swords. There's the Draconite reserve, home to a strong and glowing ore that Dragonborn are quite fond of for armor. The Ridge is the neutral zone, a large mountain range seperating the mining grounds from one another, and where trade between countries occurs. Finally, there's the Sapphire grove, the blue shine of the gems making them highly desirable among the elves. Here are the mines and their resources:
Ballingsmallard: Mossy rocks
As mentioned previously, each mine is named after the family who runs it. The name's are ordered as such; Father, Mother, children oldest to youngest.
The Bournemouth line, Dalmyl, Maertin, Grandrak(M), Thergarn(M), Naersora(F),Gremgus(M), Mistdelle(F)
The Tarnstead line, Hurnir, Arnyl, Einri(F), Vongus(M)
The Ballingsmallard line, Armnus, Lassnis, Regrik(M), Sargiel(F), Amryl(M)
The Dangarnon line, Dulbrek, Sarras, Murdus(M)
The Narfolk line, Darkum, Bonri, Bonsael(F)
The Wintervale line, Farnom, Jinnora, Thergarn(M), Tassyl(F)
Yedrain has 6 prosperous kingdoms, each home to its own royal family and a prominent magical structure. Icer's peak is the north most point of Esdrogus, covered in snow most of the year. Opposite of Icer's peak is the Shining dunes, covered in sand rather than snow and it's sunny most of the year. Next is the mint fields, where mint grows as far as the eye can see. Neighboring the mint fields is the Darkstone caves, which despite its dark interior is used as a safe path from both Estrela and Oglen to the trading post in Grain's reach, a very yellow patch of land covered in vast farms. On the island of Porthaethwidge is the marshy Queen's land, purely called that because of the magic academy. Finally, the Bell Blossom flats, a floral smelling land covered in the flower of the same name, Bell Blossoms. Now, here are the structures:
Hirane: Glowing ice spikes
Chesterfield: Time-frozen library
Armsmirk: Abandoned Dwasil ore mines
Porthaethwidge: The intercontinental academy of Magic, Etiquette and Royal history
Each kingdom has a royal family, here are their names in the order of King, Queen, eldest to youngest children:
Solaris' Flannagáin line; Antóin, Maeve
Chesterfield's Bjerregaard line; Erland, Margrethe, Sebastian(M), Alexandra(F)
Hirane's Kindward line; Sagan, Vela, Lyrae(F)
Bellmare's Ellingham line; Enoch, Elspeth, Ephraim(M)
Porthaethwidge's Amondesham line; Theophilus, Mildred, Anthony(M), Naerso(M)
Armsmirk's Vidalou line; Vaso, Efimia, Andriala(F), Rosa(F)
In the land of Ushus, run by the dragonborn and the wild, each of the 6 towns is inhabited by a clan of the same name, and they each cultivate an exotic export, either drink or ingredient. First we have the Fuchsia March, the neutral area of this country, the water and plants are bright pink here, and it's said if you bathe in its water, you gain all the knowledge of the sea, but nobody has ever lived to tell the tale.
Lullin: River milk (It's like coconut milk)
Kirekwall: Cloud salts (small and fluffy)
Tardide: Fire Beans (spicy)
Aeberuthey: Electric wine (feels kinda zappy)
Each town houses many clans, but the clan in charge will be listed as such: Cheif, their spouse, children from eldest to youngest. The families are thus;
The Lullin line: Kleldic[F, Cheif], Myilkundrindil[M, Spouse of Cheif], Sleeper[M]
The Gramsby line: Kaltheak[M, Cheif], Ilxin[F, Spouse of Cheif], Spoonbreaker[M],Climber[F]
The Kirekwall line: Druaron[F, Cheif] Uathtuc[F, Spouse of Cheif], Heartfelt[F], Nuzzler[F]
The Tardide line: Gimtaal[M, Cheif], Virrhikmimic[M, Spouse of Cheif], Analyzer[F]
The Kelna line: Fimbid[F, Cheif], Anxial[M, Spouse of Cheif], Fainter[F], Dancer[M]
The Aeberuthey line: Virjod[M, Cheif], Uulric[F, Spouse of Cheif], Discreet[M], Calm[M]
The entire continent is called Esdrogus, and within each country only one race lives there. The only exception is the magical academy in Porthaethwidge, Yedrain, where the most prestigious individuals of all 4 races, and select individuals from other continents, gather in dormitories and classrooms to learn about the continent and the world beyond their island.
On this island, they don't count years in months. They base their calendars off of the four seasons, and each season is named after an influential person from one race:
Icer(Human) Cold, snowy weather.
Wysa(Elven) Warm but not hot, rainy weather.
Balnik(Dwarvish) Hot, sunny weather.
Telmi(Dragonborn) Chilly but not cold, maybe a little snow.
The order of the year in Esdrogus:
They count each passing year in a system similar to the Common year. They also have names for each day of the week, unique to the island;
There are two other continents that follow this system, and Esdrogus does trade with them regularly
Uflil: Home to all fae creatures and a small population of elves that didn't move to Esdrogus
Clate: Home to Teiflings, Orcs and some remaining humans who didn't migrate to Esdrogus.