Towergirls 0.111 Update and Changelog!
This update has mostly been a load of bugfixes, as well as the introduction of new artists to the team: Tinybone and Owlizard! There’s a bunch of new kingdom mechanics (some of it already implemented behind-the-scenes) and the continuation of Kobold Princess’ quest on the way for next update!
Download The Game: https://www.mediafire.com/?7diougjr3didp1u Try Our Alpha Launcher: http://www.mediafire.com/file/5farbyam3x5784z/Launcher.zip (This is still in the alpha stages, but should let you auto-update the game when new patches come out. It might take a few tries to get uncorrupted files at the moment as Duke optimizes the process.)
Official Forum: http://towergirls.boards.net/ Patreon: https://www.patreon.com/Towergirls?ty=h Discord: https://discord.gg/w4TuMPg
Major Changes:
You can now travel back to Canopy Cave with Kobold Princess and Kobold Knight, which means you may then save and proceed to save Human Princess, if you so like.
Krest is currently non-functional while we create assets for Jungle and Kobold Interiors.
Minor Changes:
Plaguebombs have been given a battle animation/particle effect.
‘It’s Shit’ now reduces item costs, as was intended.
Item tooltips once again work in the shop.
Apply Weak Poison changed to Septic Blade and added to the game.
Certain buffs (Non-magic poison, stunning, etc.) will now stack on enemies, as was intended.
You may now add/remove/reorder party members in the Overmap - Characters screen.
Fixed the Accuracy bug that was removing 20-30% Accuracy from characters.
When starting a new game, Ser Knight once more appears in the correct part of the room.
Fixed a bug that prevented some persistent buffs from modifying stats in battle.
The 'select garrisoned army’ button is much more responsive now and properly works.
Recruited units are not all flagged that they 'contain player’.
Highlighting armies or the party on the overmap is more visually responsive.
Moving to a very close territory with an army, or the party, will no longer cause an endless end-of-turn. Finally.
You can now change the Leader of army units.
Characters now heal a little when ending the turn.
BBoS Entry added for Malevolent Mirror.
I just joined the dev team as an artist! You won’t see any of my work this update, but stay tuned!























