This slider hasn't been updated in ages so I managed to get it to work by myself and decided to share it in case someone else cannot live without height differences either. I'll take this down if Luumia ever updates the original slider! đ»
good morning gamers i wrote a script that installs @softerhaze's sunblind lighting mod in a few seconds đ (it can be used for other lighting mods as well, i just made this specifically for sunblind!)
what you need to do before running is unzip the lighting mod like this into a new folder in your downloads, AND CALL IT "sunblind"!! (you can put it somewhere else and name it something else, but you'll need to edit the script a bit. you can do it in notepad, but i recommend you just do this)
check the script and make sure the game file paths line up with the sims 4 folder where you normally install your lighting mod!!!! ESPECIALLY IF YOUR GAME IS PIRATED!!! if this isn't where you do it, you're gonna need to edit it for it to work âŹ
remember to back up your files just in case and you can repair your game to undo like always
when you're ready, right click the script, click run with powershell, and there you go
If you find this useful, do share the word around! All I ask is that you link back here if you want to share outside of tumblr :-)
đ UPDATE 31/03/2023: For tutorial on how to prevent shaders from affecting UI, please check out my new tut in Clear UI of Shaders & More! Have funđ
đ UPDATE 05/04/2023: Iâve added one additional step in the installation section for GShade users! Thanks to @loveatfirstsim for the new additionđ Iâve also updated the previews gifs to reflect the current setup for shortcuts.
i really liked the lobster eyes and wanted to use them as my default eyes so i went ahead and converted them myself and did some recoloring. and of course i just had to make them heterochromia as well. in case anybody else wanted them as default or just the heterochromia i wanted to share
original: marigolde lobster eyes
â18 swatches in ea default colors
â18 heterochromia swatches in ea colors
âfind under skin details (in mole right cheek)(heterochromia is placed on left eye)
âincludes custom thumbnail
âavailable for all ages
this is my first time ever dabbling in cc so let me know if there are any issues!
Fake Crowd is a group of Simâs body converted into decoration objects. You can use it to create an immersion of fuller place, fitting nice to use in dark rooms, like nightclubs, shows or music concerts.
- Finding in Sculptures
- Low poly
- Only in black color
- Donât costs any simoleons, itâs free!
- Isnât strucked by light
- Custom thumbnail
this was requested by an anon. a little before we start! i use procreate on my ipad pro with an apple pencil. unfortunately procreate is the only program i know but i imagine similar features exist in other programs as well. i feel like i need to say that i am in no way an expert on shading and i know it's not always accurate. also if you end up using this tutorial in some of your edits please feel free to tag me, i would love to see it! if i've missed something or if i explained something badly don't be afraid to ask me about it. okay long post ahead!
so i'm going to just make a little simple edit of my girl. this is a screenshot taken from cas that has the sunscreen filter on it from the built in windows photo editor on 20% intensity.
now i've added my normal little touch ups that i usually do, eyelashes, catch lights and highlights as well as touching up her scars. everything is painted with the soft airbrush except for some highlights that are painted with the 2B compressed charcoal brush. before adding highlights however you should figure out where you want the light to come from. i've drawn a little ugly sun for you to see where i've placed my light.
now i use the soft airbrush and paint with black where the shadows would be. if i would have fixed up the hair (which i didn't for this one because it's my least favorite part and i didn't have the energy) i would have made sure to make the shadow layer behind the hair ones since i think it looks better if the hair isn't shaded the way the face is. then i blend all of the black out with the smudge tool with the soft airbrush so it looks a little softer.
then change the layer to soft light and change the opacity to 60% and voilĂ ! you have soft shadows! if some shadows still look to harsh for your liking just go back in with the smudge tool a little more.
now do a layer on top of everything and kind of circle the part you want lit up the most with black again, smudge it and set the layer to soft light at 60% opacity.
this step is not a must, i don't do it very often anymore but if you want some extra color or light you can do this. choose a color you want your light source to be. i tend to feel like intense colors look the best. paint it where you want the light to come from, then use the gaussian blur tool until your satisfied.
now you can leave it in the normal layer setting or play around a bit with different ones until you find something that you feel fits. for this one i decided on using the difference layer setting on 70% opacity.
a step i always almost forget is shading the eyes! to do that you just repeat the normal shadow process. paint it black, smudge and put the layer to soft light on 60% opacity. it adds so much, i highly recommend this step! now you're done with the first part. now save it as an image and start a new canvas with that image.
if you want to use gaussian, motion or perspective blur now would be the time. i didn't for this one but i almost always do. this next step is also totally optional. we are going to use chromatic aberration in the displace setting on 90% opacity and slightly pull it to the side. then use the normal chromatic aberration between 5-10%. it just adds a lot of fun and weird color that i just love and makes the edit look so much more alive. then use sharpen, i usually do 10-15%. and after that use bloom. my edits are almost always dark so i use a lot of it. i think i did 35% for this one to give it a little glow. then use noise. my go to is 3% on max octaves. then go into hue, saturation, brightness and change the saturation to 55% (you can do however much you want but these are my go to's) and brightness to 49%.
now go into curves and play around. i always make the gamma brighter but the colors i play around with so much.
completely optional again but i've recently started to add a gradient map, especially instant or noir. for this one i used noir on 20%. and that's it, we are done!
before/after.
hopefully this is understandable and helpful. have fun!!
Sorry for the delay, I had some problems with specular maps.. I hate them xD And I had to fix some weights.
I added some more swatches and I love them, especially the raven, butterfly and firewalk ones!
Necklace gave me trouble as well, another thing I hate is transparency. The chain is transparent, don't worry :3
I love how it turned out. And for BTS CC, I used different background :3
A few years ago I built Chloeâs house with CC but since then I donât use CC in my buildings anymore. Therefore, I decided that it would be nice to rebuild her house with new EP stuff. It differs slightly from the original house in that, due to the small size of the lot, there is no backyard. I also tried to make the general view of the exterior look like buildings from a new town so that this house doesnât differ much from the others!
I always would love to see your screenshots, so feel free to tag me @alerionjkeee
No CC
Lot size: 20x15
Lot type: Residential
2 bedrooms, 1 bathroom
Located in: Copperdale
Playtested
Recommended have all packs.
Make sure to enable âbb.moveobjectsâ before placing the lot!
This is a quick edit I did of @simplyanjutaâs âCITYLIGHT - TORCHLIGHTâ CAS lighting mod, with three intense neon options, all credit goes to them however, all I did was change some numbers around.
INSTALLATION
Unzip, and pick the color youâd like to add to your Mods folder.
Like with all other lightings mods, remove any others youâre using first, and only use one at a time.
NOTES
Reshade was used to generate these previews. For previews w/o Reshade, check here.
here are some lighting mods I came up with that I think look similar to studio lights!! these were also tested with light background colors and look just as good. I was just too lazy to take screenshots after having to close and reopen my game a million times to make these ă enjoy ⥠(only use one lighting mod at a time!)
hard side light
ring light + rgb lights (my favorite!)
ring light
soft side light
download here (sfs, no ads)
extra previews of ring light + rgb and the sims 4 default lighting below the cut!
@emilyccfinds, @mmfinds
Mostly for @cozypyxels but I figured it might be useful for others who want to find some good brushes but donât know where to look or start. This way, itâs all in one place! All Brushes linked are free. You do not have to download every set. Ps, most of these are only for Photoshop, Iâm sorry.
Must-have mods for deeper sim personalities, more meaningful conversations, and custom whims that provide a better, more fleshed out gameplay experience.
While replaying Life Is Strange was inspired to build the diner in the sims :) Thank you so much to all the cc creators and those who converted Life Is Strange items. Dine out is required. Enjoy and thank you all so much for the 4k followers! đ
First of all, this statement was made some time ago:Â âYou canât make a lot bigger. The size is given. To place bigger houses you need to put them on bigger lots.â
Well, you canât change lot sizes IN the game, but you can change lot sizes in Sims 4 Studio đ And yes, you can freely build on its altered size! Just for secret lots (and non-residential lots) such as the Forgotten Grotto, Sixam, and Sylvan Glade youâll have to enable the bb.enablefreebuild cheat.
Hereâs a test example of the lot size altered to 28x in Sylvan Glade:
And another one altered to 40x:
In the same world file you can also alter its position, right now you can see that almost half of the lot is covered by the world props (mountains).
The tutorial will continue below the read more cut~