slurping peryite's slimy ass down like an udon noodle
yuom
sloooooooooooooooooooorp
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Aqua Utopia|海の底で記憶を紡ぐ

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KIROKAZE
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@transcero
slurping peryite's slimy ass down like an udon noodle
yuom
sloooooooooooooooooooorp
good morning. please do not ever call the relationship between voryn dagoth and indoril nerevar “vorevar” or “nerevagoth”
"If there is to be a revolution, it is best done by a King."
--Hlaalu Helseth
Butt mogged on these Eternal Champions today
rushed & a bit low effort but i couldn't sleep until i finished this. i hope u enjoy
Jagar Tharn freaking melts
Art asset for The Elder Scrolls: Arena
Artist Unclear
which TES dragon could get it?
alduin
durnehviir
paarthurnax
odahviing
naaslaarum and voslaarum (both)
sahrotaar
im bald/theres nuance/none dragons
pics under the cut in case youve forgotten any of these baddies
As we mentioned, the Chinese version of Oblivion Mobile included music, unlike the known English versions. This was a MIDI version of Reign of the Septims, the main theme of Oblivion, which in-game plays as this 16bit-esque rendition of the song.
Please enjoy!
Do you think Skyrim should have had a class system?
Character menu with class is thanks to this mod.
morrowind anniversary poll: who would you rather fuck 1-on-1
indoril nerevar
voryn dagoth/dagoth ur
(1-on-1 cause whoever you choose the other one will happen to be too busy. no hard feelings!)
transfem nerevar. bc why not. let's piss off even more dumb r/teslore bros
morrowind anniversary poll: who would you rather fuck 1-on-1
indoril nerevar
voryn dagoth/dagoth ur
(1-on-1 cause whoever you choose the other one will happen to be too busy. no hard feelings!)
ooh hoo hoo! cicero noticed you trying to rail him at the pillar of sacrifice of boethiah's shrine. but alas! due to his buggy follower code he will not stay bent over for very long. better luck next time, listener
I like it when fantasy settings do interesting things with humans. The elder scrolls continues to be one of the better fantasy series out there unironically.
Other series: We have humans. You know. Humans?
The elder scrolls: We have magic French people but some of them are actually a displaced indigenous group and we have guys from a desert with singing swords and there are these humans down south that are grey and live in the jungle and also we have singing berserkers that are immune to the cold and
The elder scrolls ruined me when it comes to all other fantasy games tbh. You look at dnd and it’s just like. Humans. You can be a human.
What do you mean I can’t get cold resistance due to my ancestors coming from essentially the North Pole or a cool adrenaline rush ability due to my culture’s focus on warrior training? I don’t even get a magic power that makes everyone around me shut up and calm down for a minute? Lame.
There’s like too many types of elves and dwarves and even gnomes tbh and yet they can’t get creative with the humans.
There are mountain dwarves. Logically there could be mountain humans. Maybe they can’t get winded as fast or don’t get debuffs in high altitude I dunno.
Real life groups of people on average have certain things they can do due to genetics or cultural practice.
They can hold their breath for a long time, run long distances, have higher or lower pain tolerance, are often fast sprinters, etc.
It’s absolutely possible to make humans interesting without getting racist about it. Make it due to culture or geography if you’re so worried about it. That’s essentially the difference between high elves and wood elves in most media anyways. Just environment.
Humans are super interesting! They don’t have to just be impulsive babies who don’t live very long or whatever elves usually say.
Sorry I can’t hear you over the sound of the wood elves being cannibalistic little freaks and the Khajiit having different body types based on the phases of the moon
for some wondering how the khajiit change based on the moon? ya know the catpeople they usually are in the games? well depending on the moon they could just come out as an actual cat looking cat. like for real house cat could be your sibling.
(Kind of off topic but I really like The Elder Scrolls) Orcs are really interesting too. Like they weren't playable races for the first two games, because they were viewed as nothing more than common monsters. Then the Warp In The West happened and many orcs were displaced, their homeland was sacked many times and they adapted by spreading across the world and forming independent sovereign tribes in other regions. They became a recognised people under the Septim and later Mede Empire.
Another great example of something similar is the Reachmen of Skyrim. They're natives of the Reach and are more or less being genocided by the Nords there. And they're just other humans! They're naturally gifted in magic and it's a huge part of their culture because they're Druids! But even then the Nords themselves have a rich history, descending from the ancient Nedic people who were slaves under the ancient Aldmer, who would later become the Altmer.
Then there's the Bosmer having huge cities in moving trees in Valenwood, the Khajit being born with the moon cycles, the Chimer being changed to the Dunmer and whatever the fuck is going on with Vivec. It's such fucking amazing world building I'm kind of jealous.
Okay so, yes, Elder Scrolls does do some interesting stuff with its fantasy races - I think 'orcs are actually the same kind of fantasy humanoid as elves' is legitimately inspired compared to anything else dealing in elves and orcs.
But we are going to acknowledge that how Elder Scrolls applies the logic of DnD racial and subracial buffs to humans is...bad, right? That it exacerbates the same kind of racial essentialism extant in normal DnD fantasy races? The 'cool adrenaline rush ability' in Elder Scrolls is not a cultural trait for a warrior culture. It's the Redguard black people trait. You get to be better at running and hitting things when you're black; you cannot be black in Tamriel without having that trait. Skyrim does not allow for a theoretical Nord (blonde and white) or Imperial (brunette and white) raised in Redguard-dominated Hammerfell to have the adrenaline rush instead of their respective racial abilities. Because they are racial abilities. And that's just the modernized take on it; older games just gave black people a straight buff to physical abilities and a straight debuff to anything related to magic. You know, because you learn magic from books.
Like, we realize fundamentally that the reason why humans are usually the genericized milquetoast race of DnD fantasy is because most of the common fantasy races are distortions of real-life social and racial groups, right? Humanity is boring so white roleplayers can enjoy the colorful exoticism of the hard-drinking dwarves and holistic elves and blithe halflings without having to actually identify with them if they don't want to, so they never have to feel like they're different from the norm if they don't want to.
You can get the sort of differentiation inside of a fantasy population that OP's talking about from cultural and geographical differences, but that does mean taking the effort to explain why we're not just doing DnD racial abilities but again. I've not seen Elder Scrolls take that effort. Maybe they did since the last time I checked but I don't think they did.
(Also, not a fan of 'higher pain tolerances' being cited as a real-life difference between groups of humans. Technically, yes, you can have higher pain tolerance because of your genes. But in practice, this leads to black people getting worse medical treatment because of the widespread belief that they simply deal better with pain than white people)
Arena opening redraw complete! I wanna do another