Pokémon Red Version (Game Freak, 1996)
🪼

No title available
Fieri Frames

Love Begins
🩵 avery cochrane 🩵
todays bird
Monterey Bay Aquarium
PUT YOUR BEARD IN MY MOUTH

Kiana Khansmith
KIROKAZE
No title available
Fai_Ryy
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ojovivo
hello vonnie

@theartofmadeline

Game Changer & Make Some Noise
The Stonewall Inn

pixel skylines

titsay
seen from United States

seen from Malaysia
seen from United States
seen from United States
seen from Ecuador

seen from Ireland

seen from Belgium

seen from United States
seen from T1

seen from United States
seen from Canada

seen from Germany
seen from United Kingdom
seen from United States
seen from Thailand

seen from United States
seen from United States
seen from Philippines
seen from United Kingdom
seen from United States
@transgameboy
Pokémon Red Version (Game Freak, 1996)
F-1 Race (Nintendo R&D1, 1990)
Kirby's Block Ball (Tose, Nintendo R&D1, 1995)
Namco Gallery Vol. 1 (Namco, 1996)
The Amazing Spider-Man 2 (Bits Studio, 1992)
Balloon Kid (Nintendo R&D1, 1990)
Final Fantasy Adventure (Square, 1991)
Game Boy Camera (Nintendo R&D1, Jupiter, 1998)
Q*Bert (Realtime Associates, 1992)
omg hi do you by any chance do this on real hardware? I assume this is done via photo editing software but I would love to replicate this palette on my SGB
Due to circumstances out of my control, I am unable to initiate conversation in the designated area for replies in the Tumblr user interface. All posts are screenshots of mGBA taken with ShareX. All three palettes have been edited to #f8f8f8, #5bcefa, #f5a9b8, and #000000, which can be replicated in the Game Boy section of the Settings menu. I do not own a Super Game Boy myself, but according to Slashinfty's Super Game Boy Palette Creator, it should be possible to use the code 6416-4613-1243 to get a similar palette. If this is not actually possible, please let me know. Thank you for your inquiry @hyrule-warriors!
Kirby's Star Stacker (HAL Laboratory, 1997)
Castlevania Legends (Konami Computer Entertainment Nagoya, 1997)
Mega Man: Dr. Wily's Revenge (Minakuchi Engineering, 1991)
Pac-Man (Namco, 1991)
Bomberman GB (Hudson Soft, 1998)
Alleyway (Nintendo R&D1, Intelligent Systems, 1989)
Kirby's Dream Land (HAL Laboratory, 1992)