Initial D: Mecha Stage
“In a cyberpunk future where the wealth literally flows upward, the only way to make it to the top is to battle in high stakes mech fights and win.”
Welcome to the masterpost of my redesign project where I redesign (most of) the cars and drivers of Initial D as mechs and pilots with additional world building rules.
The world is set in a futuristic 100 floor megastructural city, where floor 1 is the poorest of the poor, and floor 100 is the richest of the 1%. To travel upwards, one must have money and the quickest way to get the funds is to battle each other in giant robots and gain popularity via winning.
The Mech Fights have only one rule: be the last one standing. A simple rule that has been stretched as far as pilots could take them. Investing in a rainbow of methods to take their opponent down. Whether it be artfully maneuvering their opponent to a position where they are unable to get back up, or ripping their opponents limb by limb. Methods that vary from how much a pilot is willing to risk their machine, and their dignity.
All art, fanfiction, and concepts by me or anyone else should be posted under the tag, "#initial d mecha au” here or “#initialdmechaau” on any other platform I use.
Despite being the Initial D: Mecha Stage, other vehicles from other media may join the fray of redesigns.
All fanfics written by me can also be found here.
This post may be updated as more mechs get designed












