underwater effect for my gayme
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@umbongodev
underwater effect for my gayme
i hate demons
i hate demons
oh yeah i made a dumbass blocky frieren ages ago and frieren s2 is out now so v relevant
my ui for tracking UAPs started looking like one of those "this game doesn't exist" gifs. anyway ideally the player should figure out what they're actually doing by deduction, i don't want the game to need any tutorials. hopefully the player is as confused as possible
Wanted boba but the bunnies got there first 🐰🧋🍓
your month, your duo
These tiny duos are now sticker sheets in my shop!!
yippee there are some people reading ty <3
a chunk of the gameplay will be spent looking for signals from outer space. tracking planets but also UAPs and weird things in general. radio telescopes in the game are based off the soviet RT-64 design, not only because they look cool but the reason for the soviet aesthetic will become clearer in the lore later!
so far i've been working on the game from scratch for about 1.5 months, like my own winter jam
this tumblr blog is probably dead but anyway... little winter game project :3
the idea is a game like signal simulator or voices of the void with some animal crossing! but set in a world where the animals left their village because they wanted more out of life, and created a post-industrial society which you now explore the ruins of
Expelled from Word, he is now trying to contact you through other programs...
Edit: Free Cross-Stitch pattern now available here!
I made one of those golden-age-internet licky cat animation gifs but with my sona
Here in the original resolution too bc I upscaled the other one for better visibility:
silk moth model!! a request from a friend.
I want to animate it and make a few different variations, not sure which other kinds of moth i should do tho!!
I love big dumb attack anims in RPGs and hadn’t done much with Unity’s particle system before now so this took longer than expected, but I made Megumin’s explosion. Not 100% polished but getting there. BOOM
working on the battle system. playing cards often feels pretty boring in these games, so i’m making it feel spicy. adding in an actual explosion next
I was becoming really stressed because my Megumin model looked like a chinese bootleg. I re-made her head and hair, tweaked some other things, and now she looks way cuter!
Polishing up old gec stuff for a tutorial on the basics of procedural animation. This one’s fully procedural with no keyframes at all!