Girls, girls, girls.
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Game of Thrones Daily
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Girls, girls, girls.
Took way too long on this beautiful boy.
Pre-orders for the Bioware Fanzine is well and truly over so Iâm able to post this even though I am super super late. Still quite happy with how this cheese boy turned out!
Hi everyone, been busy working on my animated short film and itâs finally done! Itâs called Wysteria and the Wolves and it has been a long LONG journey... Our graduate exhibition is this Monday so if youâre in Melbourne and wanna watch some rad student made animations please check out @reelfriends2016 !
Preview of my piece for @biowarefanzine! A tribute to one of my many favourite Dragon Age characters.
HELLO MY DUDES the Bioware Fan Zine is up for preordering here!! Proceeds go to Child Refugee Crisis Relief Fund so check out all the awesome previews at @biowarefanzine!
Ah, I'm currently studying visual art at RMIT and I'm applying for animation next year and I was curious to know whether I should fully illustrate my storyboards or keep them limited to 2 greys and one colour? I'm rushing all my work because I really want to get into animation but I'm so nervous I won't be good enough to get in
Hey anon! it depends on what you want to show off really, if youâre great with colours and visuals, go for it. But if youâre more confident in story, then grey tones should be fine. If youâre low on time, just do the best you can!! I remember when i applied I also rushed mine, but I was much more reliant on my portfolio and interview to be honest. Good luck!!
hi! would you mind if i used your art on my blog's theme?
Hi anon, i donât mind! Itâd be nice to be credited though
i just found this blog i am in love with your art thank you
Woah thank you so much!
What did you use to make that amazing DA credit scene? Anything tips for animating?
We used...Adobe Photoshop to make all character and background assetsAdobe After Effects to composite on a 3D plane with an animated fly through cameraAnd Adobe Media Encoder to render! AE tips: learn to use the graph editor if you want smooth movements, especially because the 3D camera is SO hard to control it was driving me batty. Hope this helps!
u draw things so good (i lov ur dragon age project so bad...)
Aaaaa thank you so much!!
WE FINALLY FINISHED.... A project with @belkovich for RMIT AIM studio 4 where we made a motion graphics end credits sequence for a fictional Dragon Age Origins movie adaption.Â
Music âWhatever We Were Beforeâ by World Beyond feat. Nicholas Standing
*Note: We couldnât fit in every party member so we unfortunately had to cut out a few including Shale, Oghren, dog....Â
Sorry for my absence, Iâve been working my butt off on this project for uni with @belkovich. This is our teaser poster and weâre making a fictional movie end credits sequence based on Dragon Age Origins. Weâre in the middle of compositing right now and super excited to share it when itâs done!
Havenât been posting much so hereâs a dumb sketch i did during warmups. My Inquisitor Levallan being cute with noodle man.
âOpenToonzâ animation software (used by Studio Ghibli) is now available for download : https://opentoonz.github.io/e/index.html
ew
A couple of landscape concepts for my final film i guess.
Some style tests for a project!