A commission for AlphaZero's OLNF Female MCs. I'm so happy he let me work on these. They're Rosa, Annalise, Luna, and Isabella.
todays bird
DEAR READER
ojovivo
art blog(derogatory)

Kiana Khansmith
Not today Justin
he wasn't even looking at me and he found me
Keni

⁂
Aqua Utopia|海の底で記憶を紡ぐ
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blake kathryn
Sade Olutola
let's talk about Bridgerton tea, my ask is open
we're not kids anymore.

izzy's playlists!

Janaina Medeiros

Origami Around
taylor price

tannertan36

seen from Türkiye
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@wardywardward
A commission for AlphaZero's OLNF Female MCs. I'm so happy he let me work on these. They're Rosa, Annalise, Luna, and Isabella.
My OLNF MCs Claire, Andrew, Ava and Kyze. Then my partner's MC Nolan, the love interests Qiu and Tamarack, and my adoptive Discord Dad Raindrop's Oliver.
mlem.
How do you make mods?
To answer in short terms: Ren’py!
In longer terms, I use a program called Ren’py, which is basically a visual novel game making software, and the software used to create OLBA, along with VS code (you don’t need this though, it was just downloaded on my computer already LOL) to be able to actually view the code itself.
There’s plenty of information about Ren’py itself in forums and their docs, and learning the Ren’py language itself isn’t that difficult if you go through a tutorial or two or already have some preexisting knowledge of the Python coding language.
If you’re looking to make a OLBA mod yourself, this is the way I would do it, not a means to an end, feel free to adapt if you find a way that works easier for you:
Download Ren’py, specifically THIS version, as other versions will not be compatible with OLBA. (You can use 7zip to unzip it)
Crack open Ren’py, and just create a new project, name it whatever you want, just make sure it’s 1080 by 1920, everything else doesn’t matter.
Locate your legitimate game files and feel free to just copy and paste everything from the legitimate OLBA folder into your new project (you can find its folder in documents by default iirc, but if not there, try searching for it by name), don't worry about keeping any of the old files in there, just overwrite all of it.
legitimate game files ↑ new project files ↓
Before you can begin editing the scripts or DLCs however, you need to actually be able to see them. You can't because they are in .rpa files, which are basically secured ren'py folders. To crack them open, do these steps:
Find these files in the "game" folder of your new Ren'py project. The archive.rpa file contains everything in the main game. Depending on what DLCs, if any, you have, you may see additional .rpa files with the titles of the DLC you own.
2. Move these files out into a new folder on your desktop. Download this extractor and place it in the same new folder on your desktop. EX:
2. One by one, drop the files onto the rpaExtract.exe Icon. Afterward, you should get some folders with the names corresponding to the .rpa files and potentially an image folder. (NOTE: the archive.rpa file is not contained in one folder, meaning ALL the files will just appear freely, I recommend moving all the other finished folders back into the "game" folder before you do this one so you don't end up confused/overwhelmed!) (my files, excluding the archive.rpa files)
3. You can just delete the .rpa files now, you won't need them, and put the all new folders/files you got back into the "game" folder.
Now you will be free to go into Ren'py and click "open project" to edit the scripts to your heart's content! At this point, if you're experienced with Ren'py things should be looking a bit more familiar, if not, I recommend watching some ren'py tutorials to learn the ropes or just shoot me a message and I'd be happy to help you out in any way I can.
Lastly, when you finish your mod, if you want to be able to use it in a legitimate game, it depends on whether it's an edit of an existing script or adds a completely new one: If it's an edit, just get whatever files you edited and follow my instructions here in this "how to download OLBA mods tutorial". As for a mod that adds completely new scripts, you will still have files that are just edited from the original game, so for those scripts follow the tutorial above. As for original scripts/images/sounds etc you should be able to just paste them into your legitimate game folder and shouldn't have to bother with converting them to a .rpa file at all. I hope this helped answer anyone's questions! Can't wait to see what you guys make :) If you ever need help or have questions, my messages are always open!
For my PT friend Marky
It's a deal.
🥹🥹🥹
I aspire to be this kind of artist T^T. You're amazing waahhhh
"Heya."
"Can you try to be friends with the boy? Just give it a chance and you can keep this! He's a good kid. You'll like him."
Today the artbook for Our Life: Beginnings & Always launched! It's 10% off for the first full week.
Steam Page
Itch.io Page
This is the last piece of extra content we'll release for the game 🥺️. Thank you for everything, Sunset Bird.
Hello Tumblrrrr. I hav art. Pls dont steal or repost without credit ty