he wasn't even looking at me and he found me
sheepfilms
Show & Tell
i don't do bad sauce passes
Three Goblin Art
trying on a metaphor

★
Today's Document

izzy's playlists!
Game of Thrones Daily
🪼

Love Begins
YOU ARE THE REASON
Lint Roller? I Barely Know Her

blake kathryn

Andulka

❣ Chile in a Photography ❣

JBB: An Artblog!
cherry valley forever
taylor price
seen from Germany

seen from Germany
seen from United States

seen from United States

seen from United States
seen from Switzerland

seen from Singapore
seen from Pakistan

seen from United States

seen from Malaysia

seen from Türkiye

seen from United States
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seen from United States
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seen from United Kingdom
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seen from China
seen from United States
@widemouthcasual
Special Grade
WAHlette, colored
🎮 HEY I WANNA MAKE A GAME! 🎮
Yeah I getcha. I was once like you. Pure and naive. Great news. I AM STILL PURE AND NAIVE, GAME DEV IS FUN! But where to start?
To start, here are a couple of entry level softwares you can use! source: I just made a game called In Stars and Time and people are asking me how to start making vidy gaems. Now, without further ado:
SOFTWARES AND ENGINES FOR PEOPLE WHO DON'T KNOW HOW TO CODE!!!
Ren'py (and also a link to it if you click here do it): THE visual novel software. Comic artists, look no further ✨Pros: It's free! It's simple! It has great documentation! It has a bunch of plugins and UI stuff and assets for you to buy! It can be used even if you have LITERALLY no programming experience! (You'll just need to read the doc a bunch) You can also port your game to a BUNCH of consoles! ✨Cons: None really <3 Some games to look at: Doki Doki Literature Club, Bad End Theater, Butterfly Soup
Twine: Great for text-based games! GREAT FOR WRITERS WHO DONT WANNA DRAW!!!!!!!!! (but you can draw if you want) ✨Pros: It's free! It's simple! It's versatile! It has great documentation! It can be used even if you have LITERALLY no programming experience! (You'll just need to read the doc a bunch) ✨Cons: You can add pictures, but it's a pain. Some games to look at: The Uncle Who Works For Nintendo, Queers In love At The End of The World, Escape Velocity
Bitsy: Little topdown games! ✨Pros: It's free! It's simple! It's (somewhat) intuitive! It has great documentation! It can be used even if you have LITERALLY no programming experience! You can make everything in it, from text to sprites to code! Those games sure are small! ✨Cons: Those games sure are small. This is to make THE simplest game. Barely any animation for your sprites, can barely fit a line of text in there. But honestly, the restrictions are refreshing! Some games to look at: honestly I haven't played that many bitsy games because i am a fake gamer. The picture above is from Under A Star Called Sun though and that looks so pretty
RPGMaker: To make RPGs! LIKE ME!!!!! NOTE: I recommend getting the latest version if you can, but all have their pros and cons. You can get a better idea by looking at this post. ✨Pros: Literally everything you need to make an RPG. Has a tutorial inside the software itself that will teach you the basics. Pretty simple to understand, even if you have no coding experience! Also I made a post helping you out with RPGMaker right here! ✨Cons: Some stuff can be hard to figure out. Also, the latest version is expensive. Get it on sale! Some games to look at: Ib, Hylics, In Stars and Time (hehe. I made it)
engine.lol: collage worlds! it is relatively new so I don't know much about it, but it seems fascinating. picture is from Garden! NOTE: There's a bunch of smaller engines to find out there. Just yesterday I found out there's an Idle Game Maker made by the Cookie Clicker creator. Isn't life wonderful?
✨more advice under the cut. this is Long ok✨
Seriously cannot recommend GBStudio enough for beginners, it makes making a gb/gbc game pretty simple, it's also FOSS (free, open source software) and the devs in my experience are very responsive as is the community
A quick and easy to use drag and drop retro game creator for your favourite handheld video game system.
Worth noting that ren'py and gb studio will happily let you add whatever ridiculous code you want on top of their frameworks. GB Studio will straight up dump the entire engine as a CMake project if you want to work in assembler or C, so if you don't like the way something works you can change it.
A while ago, I made a doc filled with pretty much evwry cheap and free resource I could find for game dev, and Im still working on it. Highly reccommend checking it out.
The WAHs, colored
Commission Crodin (right) teaching Milly (left) how to scalp a bounty.
Some would be samples that I never uploaded.
Some would be samples that I never uploaded.
Commission Crodin (right) teaching Milly (left) how to scalp a bounty.
Quinncy Honka Donk
WAHlette
Wahs
Glorp
If you are silent about your pain they'll kill you and say you enjoyed it - Zora Neale Hurston
This is one of those posts where I feel like I'm doing others and myself a disservice by not sharing. I wish someone had shown me this a long time ago.
Maybe I'd be having to do less work to break out of this shell, now.
Quinncy Honka Donk