ayo i found 2 pages with head angles of humans and animals, could be useful to anyone reading this
hoomans
animals
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Love Begins

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2025 on Tumblr: Trends That Defined the Year
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PUT YOUR BEARD IN MY MOUTH
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@wise-and-curious-comic
ayo i found 2 pages with head angles of humans and animals, could be useful to anyone reading this
hoomans
animals
It is not the prettiest but here is a little chart I made of skin tones.
The idea is to eye-drop anywhere on the chart to get a unique skin tone instead of getting stuck in the loop of “white, tan, dark”.
USEFUL.
FLESH CLOUD EAGER TO ASSIST YOUR ART.
ALL HAIL THE MIGHTY FLESH CLOUD.
Seeing as this is going around again
I may be white myself bit this is a tweet and thread of a black person about this
“non blacks please stop using the fleshcloud as a reference for skin tones, its bad and ugly and you will get some unnatural skin tones. use
Please look through this thread💕
Flesh cloud is NOT the best solution
what a dandy crown 🌼🌻
Anybody know how to do this? Im dumb an I dont know how
Yeah can someone tell me how to make flower crowns I’ve always wanted to learn how
Oh I would love to make flower crowns and give them to all of my friends for pride month, if someone could tell me how!
Have it, sweet people. I love you.
Btw, if you have questions tell me uwu
YOU ARE AN ANGEL THANK YOU
[pixiv] [part 2]
Now that’s a kickass tutorial on how to develop your hair technique!
This is good tutorial
[1] Color Zones of the Face [Tried to find source, I think it’s here ]
[2] Navate’s Skin Chart Supplement – the actual tutorials are: Section I: Skin Basics & Section II: Skin tones
Two brilliant skin tutorials. Do not use flat colors for skin! Underpainting is important for realistic, vivid skin. Remember, underneath your skin is fat, muscles, red blood, blue veins, bones.
Consider reblogging this to support the original artist. I recommend following them as well!
More Helpful links: Ask a Question/Request a Tut | Submit a Tutorial | Promote Your Art Commissions to +18.3 K Dashes | Stay Updated on DeviantArt! | Visit me @astrikos
Trying to draw buildings
yo here’s a useful tip from your fellow art ho cynellis… use google sketchup to create a model of the room/building/town you’re trying to draw… then take a screenshot & use it as a reference! It’s simple & fun!
Sketchup is incredibly helpful. I can’t recommend it enough.
There’s a 3D model warehouse where you can download all kinds of stuff so you don’t have to build everything from scratch.
reblog to save a life
This is an incomplete tutorial, and it drives me crazy every time I see it come around.
We live in a pretty great digital age and we have access to a ton of amazing tools that artists in past generations couldn’t even dream of, but a lot of people look at a cool trick and only learn half of the process of using it.
Here’s the missing part of this tutorial:
How do you populate your backgrounds?
Well, here’s the answer:
If the focus is the environment, you must show a person in relation to that environment.
The examples above are great because they show how to use the software itself, but each one just kind of “plops” the character in front of their finished product with no regard of the person’s relation to their environment.
How do you fix this?
Well, here’s the simplest solution:
This is a popular trick used by professional storyboard and comic artists alike when they’re quickly planning compositions. It’s simple and it requires you to do some planning before you sit down to crank out that polished, final version of your work, but it will be the difference between a background and an environment.
From Blacksad (artist: Juanjo Guarnido)
From Hellboy (Mike Mignola)
Even if your draftsmanship isn’t that great (like mine), people can be more immersed in the story you tell if you just make it feel like there is a world that exists completely separate from the one in which they currently reside – not just making a backdrop the characters stand in front of.
Your creations live in a unique world, and it is as much a character as any other member of the cast. Make it as believable as they are.
Great comments and tutorials!
I’m a 3d artist and have been exploring the possibilities of using 3d as reference for 2d poses. I want to add a couple of tips and things!
Sketchup is very useful for environment references, and I assume it’s reasonably easy to learn. If you’re interested in going above and beyond, I highly recommend learning a proper 3d modeling program to help with art, especially because you can very easily populate a scene or location with characters!
Using 3ds Max I can pretty quickly construct an environment for reference. But going beyond that, I can also pose a pretty simple ‘CAT’ armature (known in 3d as a rig) straight into the scene, which can be totally customized, from various limbs, tails, wings, whatever, to proportions, and also can be modeled onto and expanded upon (for an example, you could 3d sculpt a head reference for your character and then attach it to the CAT rig, so you have a reference for complex face angles!)
The armature can also be posed incredibly easily. I know programs exist for stuff like this - Manga Studio, Design Doll - but posing characters in these programs is always an exercise in frustration and very fiddly imo. A simple 3d rig is impossibly easy to pose.
By creating an environment and dropping my character rig into it, I have an excellent point of reference when it comes to drawing the scene!
Not only that, but I can also view the scene from whatever angle I could ever want or need, including the character and their pose/position relative to the environment.
We can even quickly and easily expand this scene to include more characters!
Proper 3d modeling software is immensely powerful, and if you wanted to, you could model a complex environment that occurs regularly in your comic or illustration work (say, a castle interior, or an outdoor forest environment) and populate the scene with as many perspective-grounded characters as you need!
reblogging to save a life
!!!!!!!!!!!!!!
Look at this amazing addition! This is fantastic!
@am-i-bitter-maybe
all the tips I found for drawing a fantasy map are like :) "here's a strategy to draw the land masses! here's how to plot islands!" :) and that's wonderful and I love them all but ??? how? do y'all decide where to put cities/mountains/forests/towns I have my map and my land but I'm throwing darts to decide where the Main Citadel where the Action Takes Place is
okay so i know i said most of this in the replies but it might be easier to actually reblog and say stuff instead lmao
Cities - go near water! freshwater lakes and rivers (rivers especially) are the best places for cities because A) source of water and B) travel and trade is much easier cus you can put your boats like right there. Basically ever relevant city ever was built on a lake or a river.
for rivers in general - because gravity, rivers run from mountains (forming from melting snow and ice (this is why they get fat in spring--more stuff melting)) to lakes/ocean where they can empty out (and even lakes will have rivers leading out that eventually get to the ocean), which can help when mapping out where those start and end. rivers are also much thinner and faster in steeper elevations and very slow and wide when the land is flat
mountains - i like to think of what the tectonic plates look like because that’s what makes mountains! mountains are also never standalone they’re always in mountain ranges (archipelagos are really just underwater mountain ranges babey). a cool trick I like to do is occasionally separate mountain ranges across continents, because over time the tectonic plates shifted and literally split the range in half. These mountains are really old tho so they’ve eroded and therefore it makes them smaller and rounder (like the appalachians) as opposed to relatively young mountain ranges like the rocky mountains which have taller and sharper peaks
Another mountain trick: if your mountains run along the ocean, the ocean side of the mountains will get a LOT of rain while the other side will be very dry--almost desert-like, in fact. think of temperate rainforests in British Columbia vs the drier conditions in the canadian prairies
forests - depends on how warm the area might be. coniferous forests are found further north (before you hit the tree line, and then it’s only tundra onwards) but as you head south you get leafier trees, and the leaves tend to get larger too
If you think about general elevation too, you’ll have places that might be swampy (wet + lower). if your world has an ice age like we did, then glaciers may have carved the land, leaving piles of soil in the south that was left when the ice receded and places where the bedrock has been bared north of that (like the Canadian Shield in Canada--the reason we see that is because of the glaciers)
You might also have a land that’s dotted in a shitton of freshwater lakes as well because the meltwater filled the holes that the glaciers scraped out (this is why canada has so many goddamn lakes)
and if the ice age was more recent than it was in our world, then you might not even have the forest re-growth and it could be a lot of open plains
tl;dr i like to think of major climate events that might have also shaped the land on top of some basic rules
It feels weird when art tutorials approach “how to draw boys!”/“how to draw girls!” as if they’re different species. Certainly study why something looks feminine/masculine to you, but don’t let it limit you!
I get asked a lot for tips with coloring black people, so i put together a little tutorial! (and bumps my kofi if you found this helpful)
Limits of the Human Body
Body Heat = 107.6 F
Cold Water = 40 F
Hot Air = 300 F
High Altitude = 15,000 ft
Starvation = 45 days
Diving Depth = 282 ft
Lack of Oxygen = 11 minutes
Blood Loss = 40%
Dehydration = 7 days
Writers finding this post:
Thank you
Europeans about half of this post:
Body Heat = 42 C
Cold Water = 4 C
Hot Air = 148 C
High Altitude = 4572m
Starvation = 45 days
Diving Depth = 390m
Lack Of Oxygen = 11 minutes
Blood Loss = 40%
Dehydration = 7 days
Europeans seeing this version of this post:
ive seen some posts lately about drawing diversity with actually diverse features, aka instead of just having a black character, drawing the character with nigerian features or instead of just drawing a vaguely indigenous character draw them with features from a specific tribe/area and in any case i figured you might want to check out this site because its a world map where you can click anywhere and it’ll show you different human phenotypes based on region and really goes into showing many types of people. like im making a chilean character so clicked on chile and it showed me this
which pops up this and this
its just a pretty neat website to really become better at diversifying and strengthening your character designs
Handy for writers too!
Do you like visiting libraries or bookstores when you travel?
© madeline lu
Both
Did a small #tutorial for class on “How to Improve Storytelling in Panel Layouts”! Thought it might help some peepz around here!
When writing always remember… a character flaw is only a flaw until becomes useful.
Is your protagonist manipulative? Well that’s awful… until they manipulate the antagonist into making a decision that saves the lives of their friends.
Is your protagonist a skeptic? Well that’s not good… until someone tries to lie to them.
Is your protagonist overprotective? That sucks… until someone they love is in danger.
Is your protagonist remorseless? Well that makes them pretty unlikeable… until a hard decision has to be made.
The flipside is also true!
Your protagonist is honest? That’s good… until their survival depends on them being able to lie convincingly.
Your protagonist is brave? That’s good… until they foolishly run headlong into danger without a thought for the consequences.
Your protagonist is forgiving and able to see good in everyone? That’s good… until they continually forgive someone who doesn’t deserve it, and get taken advantage of because they can’t fathom that some people just suck.
Your protagonist is funny? That’s good… until they piss off everyone around them because they don’t seem to be taking the situation seriously, and they keep avoiding dealing with their problems by hiding behind humor.
Most personality traits aren’t inherently good or bad. It’s all about context, and how far they go.
Winter weekends kept close to the wood stove. 📷: @sugarhousehomestead #upknorth #getoutofthecity (at Vermont) https://www.instagram.com/p/B8CEkZXgzri/?igshid=1i6n61sjoz0bk
This.
and i thought only bob ross knew what was up
this single post is more useful to me then four years of art school
We did it in color study class on my college and it’s incredible the difference between using red/blue/yellow than cyan/magenta/yellow. The purple was colored like shit, so as the greens. Than we tried the actuall primary colors and it FELT SO GOOD!
I JUST TESTED IT IN MY ART PROGRAM AND HOLY SHIT
IT WORKED REALLY WELL
On the left we have dissapoinment; on the right, love.
Then why do they teach us that RBY are primary colours in Pre-KG????
To mess with our heads….
Or because they think that cyan and magenta are too difficult for kids to learn? Lame either way
Reshare to save lives
Okay, no. No no no no no no no no NO.
Listen up you fucks because I’m not wasting thousands of dollars on an art degree to watch y’all fuck up basic color theory.
Red, yellow, and blue are the primary colors
If you’re using p i g m e n t.
Do you hear me? When you’re using traditional media, fucking actual goddamn paint, Bob Ross style, your primary colors are!
When you use paint, your primary colors are red yellow and blue and don’t forget it.
NOW THAT CHANGES COMPLETELY WHEN YOU GO FUCKING DIGITAL.
THE DIGITAL PRIMARY COLORS ARE RED BLUE AND GREEN IF AND ONLY IF YOUR WORK IS GOING TO STAY DIGITAL, ON THE SCREEN, AND NEVER LEAVE THE SCREEN, AND OF COURSE IF YOUR WORK IS GOING TO BE PRINTED. ON A PRINTER. WITH INK. THEN. AND O N L Y T H E N.
ARE YOUR PRIMARY COLORS.
CYAN.
MAGENTA.
AND YELLOW.
So say it with me folks!
Red yellow and blue, are the primary colors for traditional pigment that’s mostly used in paints and shit. You use red yellow and blue when you’re painting traditionally, Bob Ross style.
Red blue and green is light, which is what you’re painting with when you pick up your tablet and go digital.
CMYK is ink, and ink only. You could use cyan, magenta, and yellow as your primary colors in paint if you wanted to be a complete dick, but they’re not your primary colors unless your work is going to be printed using. i n k. The only time they could be considered the primary colors in a traditional medium is if you’re using ink.
Good day.
Also thatswhiskytoyou’s color mixing is bullshit because THIS:
Is my icon. I painted this using RED. GREEN. AND BLUE. AS MY PRIMARY COLORS and they turned out fine. Of course, I used the finger smudge tool first and then the color mixing tool and then the blur tool, but hey what do I know.
Clearly using the blur tool only doesn’t cut it.
“Oh but Leo!” You say. “You used cyan and magenta in that color wheel!”
Well bitch guess what.
this is the digital color wheel. I’d say I mimicked that pretty well, don’t you think?
Oh and one other thing, notice how Blue and Yellow are directly opposite each other on this color wheel? That’s because we’re dealing with light, and with light, yellow and blue are complimentary colors.
Which is why when you mix them, it looks like this:
Which is a pretty neutral gray tone: They cancel each other out on the rgb color wheel when you mix them together.
BUT WITH PIGMENT THE PLACEMENT IS DIFFERENT
If you’ll notice, yellow and violet are now opposite each other, meaning they’re complimentary colors and if you mix them, they’ll make a neutral gray.
But if you mix yellow and blue, same colors as before, YOU GET THIS:
Now keep in mind that the person in the video uses a darker blue, so they get a darker green, but the point is that it doesn’t make that neutral gray.
Now what happens when we mix yellow and violet paint?
Ah yes, you get a bunch of muted colors the more evenly you mix them.
What happens when you mix yellow light and purple light?
I see, I see.
OH AND ONE MORE THING.
They didn’t teach you about red blue green and cmyk in pre-k because when most of us were in pre-k digital art was still in its early stages and what fucking seven year old knows how to use a printer.
GUESS WHO’S NOT FUCKING DONE YET:
The reason the primary colors for light are so dramatically different from the primary colors for paint and ink is because your eye only receives combinations of red light, blue light, and green light. Our eyes do not have a sensor (cone cell) for yellow light. So when we paint with light, red green and blue are our primary colors. Because of our eyes.
Furthermore, paint primary colors are colors that cannot be created by mixing other colors together. For paint, they are red yellow and blue, because you cannot mix orange and green to get yellow. Mixing orange and purple paint does not make red. And mixing green and purple paint does not make blue.
Mixing blue and green paints will make cyan. Mixing red and blue paints will make magenta.
That’s why cyan and magenta aren’t primary paint colors.
However, you can’t mix yellow and blue ink and get cyan. You can’t mix red and blue ink to get magenta.
And that’s why cyan and magenta are the primary ink colors.
Brighter and stronger paints are created through tints and shades, through a thorough understanding of color theory and a few quality paint recipes. Not by bullshit posts on tumblr designed to mislead you.
Art side of tumblr saving lives with color theory education
I’m so glad people jumped in cuz I was about to get real tilted. Fuck, unless you actually learned this shit don’t tell people what they can and can’t do.
reblog to save a liFE
Up to now, I have been drawing random generic suit jackets.
Never again.
@x-1432
@meraviking ouo