LET THE GAME RUN OUR DESTINY
Jim Halpert x fem!reader
Word count: 900 words
Warnings: Nothing, just fluff, I guess.
Summary: You decide to play this game you bought, The Sims 2, to cure your boredom in the office.
Another boring day at Dunder Mifflin’s, but not really.
The camera zooms in on your computer monitor from a distance, revealing you’re playing The Sims 2. You hear a door thud, Michael coming out of the office, and you quickly hide The Sims with your mail.
(your interview with the camera crew)
“Jim helped me install this game I bought yesterday, called The Sims. It’s so addicting.” Cut. “No, just random characters, that I chose at the start of the game,” you clear your throat. “No one specific.”
(Jim's separate interview with the crew)
“Yeah, I helped her install it, but if she gets into trouble because of it,” he throws his hand into the air, “I have nothing to do with it.”
The cameraman pans over to your face, catching you being extremely focused on the game.
Time today goes really slowly, but the game is saving it. Not for Jim though. Jim is so bored, he hasn’t talked to you the whole afternoon because of the game. The game literally sucked you in. He decides to walk over to see what you’re playing. You quickly hide it, acting like nothing just happened. Jim raises his eyebrows.
“What? Nothing,” you try to play it cool.
“Come on, let me see! I am curious what it looks like.” He tries.
You blush a little, pretending you’re going through your mail. “No.”
He looks at you hurt. “Alright then, I’ll go back to boring myself, also known as, doing work.” He playfully grunts.
You chuckle at his joke, minimizing the mail window to play the game again.
After some time, the lunch break comes. You decide not to worry about the game being opened, because no one will go around your desk anyway.
Jim, still on a call with a client, signals you to go ahead, and you walk to the break room first. Jim finishes the call, hanging up the phone. He wants to throw away his Jell-O cup, still from the morning. He goes to the nearest trash can, which is next to your desk. He throws it away, suddenly amazed by something on your desk. He leans to get a closer look at your screen. He smiles to himself.
“She did us in that game. Me and her.” He smiles downwards. “Oh, she said those are random characters?” He chuckles. “What a coincidence.” He stretches all the a’s in the last sentence.
Jim finally comes into the break room, sitting down at the table.
“Hey, Jim.” You smile at him as you slurp in your noodles.
“So, how are we doing?” He asks casually.
You respond, not getting the secret message behind it. “I’m doing pretty good, did all the calls Michael told me to do.”
“No...” He chuckles. “I meant, how are we doing?” He asks, pointing his head back to the main room.
You look at him, genuinely confused. Suddenly you realize it. You put your head into your palm, covering your eyes in embarrassment.
Jim chuckles, his eyes glinting with amusement. “It’s okay, really,” he reassures you, sensing your embarrassment. “It’s funny. By the way, thanks for making me look like Prince Charming.”
You peek through your fingers, a hint of a smile on your lips. “I might have spent a little too much time on your character,” you admit.
Jim grins, taking a bite of his sandwich. He leans back in the chair, the chair making a small squeak. “Alright, so, what’s our story in The Sims? Are we a family? Colleagues? Maybe lovers?” A small smirk plays on his lips.
You feel your cheeks heating up again. “Well, I didn’t get too far with the storyline yet, but we’re housemates. We live together.”
“Oh, really?” Jim raises an eyebrow, clearly enjoying this. “Housemates, huh?”
You shrug, trying to act nonchalant. “It just seemed easier than having to switch between two houses all the time, you know. Plus it saves money.”
“Yeah, right,” Jim says with a big amused smile on his lips. He leans forward, his eyes locking with yours.
You stare at him, heart pounding. “What?”
Jim shrugs, still smiling. “What if we let that game decide what we do in real life.”
He chuckles softly. “Whatever happens in the game we have to do. Up for the challenge?”
You feel a smile spreading across your face. “Alright, then.”
Jim’s grin widens. “Great.” He stands up, finishing his sandwich. “Shall the computer decide our destiny.”
You shake your head with a smile, feeling a rush of excitement as you watch Jim leave the room.
You decide to make yourself a cup of coffee before heading back to your desk. You walk up to your desk, stopping in disbelief. You see the screen, the characters stopped in time while they’re kissing. You look over at Jim, who is trying to hold in his laugh, avoiding eye contact. You deduce he did that. But you still feel a bit of blush run over your cheeks.
“Very funny, Jim.” You roll your eyes, but you can’t help but smile.
“What! You agreed to let it run our destiny.” He shrugs his shoulders at you.
You resume the gameplay, seeing what the characters will do next.
“Wow, they’re heading to bed now,” you announce with sarcastically no emotion.
He bursts out laughing, trying to keep quiet.