Updates to the game so far:
I've made a door that opens on a set timer. I had to use two different tutorials, one for making a "door" disappear after a set amount of time, and another for how to use tweenservice to make an animation. It works like a charm.
I've made another door that opens if you approach it. I tried to limit the number of tutorials for this one, and ended up only needing to look up how to make an interaction with an object do a specific thing, and how to make the script on object a reference object b. I was hoping to make something that has the door open if a player enters The Cube, and then make it close when the player exits The Cube. That didn't work, so instead I made the door open if the player enters Cube One, and then make the door close if the player enters Cube Two. By slamming those two Cubes against either side of the door, I made a door that opens if you approach it from one side, and will close it if you enter the room.
Things are going well! Next on the list is to set up a script that will open the door if you step on a button (which will just be the same script as the one to make the door open upon approach, except in a different location) and turn the button into a different colour, then a code to make holding the button down with something a requirement to keep the door open. That one will be trickier, but I am confident that I can do it.













