yes, i already have one and a half castle lots that i don't use for anything. but what if i had two and a half castles that i don't use for anything?
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@yuuzuko
yes, i already have one and a half castle lots that i don't use for anything. but what if i had two and a half castles that i don't use for anything?
I bring to you some goodies designed to go with my mermaid and fairy lifestates! (But made in such a way that they donât require the lifestates and in fact can be used for any sim you want).
The fairy overlay was made by just making the necessary tweaks to @rio-simsââs correlated plantsim wings and I didnât put the effort into making sure both sets can coexist together since I figured people would only want one or the other, but as I said these overlays can really be used for any sim so you could always manually apply them to plantsims. Elders keep their wing color upon aging up, but if you give wings to an elder theyâll get white wings, which is also what sims with custom hair will get. Available for toddlers and up.
Credits: - LordDragonstone and SemiCharmedQuark for the meshes - Lucia Carlota for the recolors - @rio-simsâ for the correlated plantsim wings and helping figuring out how to get elders to work as they do
The mermaid overlay is also correlated, but because of the nature of skin overlays the same trick used to let elders keep their wing color if they age up but otherwise default to white wouldnât have quite worked out the same (elders would instead have defaulted to all the overlays stacked on top of each other with white on top, which likely wouldâve looked weird at the edges). Thus, they work more like correlated werewolf skins: elders get their own silver color, and sims with hair from the custom bin will get the color scales corresponding to the last natural hair color theyâve had (so you can dye their hair to a natural color and back to give them the scale color of your choice). PSDs are included if you want different colors than the ones I picked. Available for kids up, since at a quick glance the adult textures seem to look decent enough on children - you can enable the overlay interactions for toddlers too if you really want, but there is a wide seam, and my mermaid mod only affects children and up anyway so thatâs all I care about.
Credits: - @berrynooboosâ for the original scale textures - @vegan-kaktusâ for turning them into something useable for an overlay and making PSDs for me
So how do you use these new overlays? Through the handy-dandy new supernatural transformer! Itâs a clone of the lone daisy painting moved to Gen/Misc and priced at 0 simoleons. It has options to turn sims into mermaids/fairies/genies (which gives them the trait/statue/lamp if you have that and, in the case of mermaids/fairies, applies the overlay if you have it), cure them (removes the trait/statue/lamp and, if the sim has it, the overlay) and take the new overlays on and off.
Mediafire / SFS
I rarely reblog, but this is too astonishing not to reblog. Thank you, you are wonderful!
Avatar bending mod
This is the first part of my bending mod. Part 2 | Part 3 | Part 4 | Part 5 | Part 6Â | Part 7
This upload consists 5 new traits, 2 rocks, 2 objects holding effects, 6 new interactions clickable on active Sim and 3 new interactions clickable on other Sims. Rocks and effects are required for these mods to work. Rocks are packaged in one file.
For traits you will need @hexagonal-bipyramidâs trait_MAIN. You can find it here. They can be found in general/misc for $0.
Airbenders and waterbenders can cool themselves and other Sims down.
Moreover, waterbenders can saturate themselves and other Sims - saturated Simâs bladder need is going to decrease a bit. They can also practise waterbending. They are going to use tai chi moves, but their chances of failing donât depend on their tai chi skills, but on their body skill points. During training invisible objects holding water effect are going to appear in waterbenderâs hands.
Earthbenders can practise earthbending. They are going to use punching bag moves and next to them two floating rocks are going to appear. These rocks are going to move in air as your Sim moves.
Firebenders can warm themselves and other Sims up. They can also practise firebending - they are going to use fire dance moves, but the chance of failing doesnât depend on fire dance skills, but on their body skill points. During training invisible objects holding fire effect are going to appear in firebenderâs hands.
Avatar can use any bending interaction. I havenât made any mod that would let airbenders practise their martial art, because I donât have any idea which moves should I use.
You can find objects holding fire and water effects in deco/misc for $9, so you can find them somewhere near Sophie-Davidâs effects. Unfortunately, my objects are invisible, so you are going to see empty thumbnails. Rocks are hidden, because they are just clones of in-game rocks. They are slaved.
Bon Voyage and Seasons are required: most of these mods use BV animations, one of rocks is slaved to BV rock and I think the other one is slaved to Seasons rock, but Iâm not sure. Additionally, water effect that appears on the one of objects requires Seasons.
Credits: @hexagonal-bipyramidâ
Download at SFS
Download at SFSÂ (currently not working)
Download alt
Update 13th of January 2020: I disabled actions clickable on other Sims from appearing when Sim A or Sim B is asleep or swimming.
Update 30th of May 2020: social interactions wonât be recognized as an action that a Sim can be influenced to do
Update 24th of May 2022: actions wonât appear on not greeted Sims
Update 6th of February 2023: disabled âviewâ interaction on rocks and objects that hold effects following this tutorial by @pforestsimsâ
Update 28th of April 2024: added file Meduza_AccObjectBending and updated Meduza_Earthbending_interaction, Meduza_Firebending_interaction and Meduza_Waterbending_interaction. If you put the new file alongside updated âpracticeâ mods, Sims will shoot projectiles while practising bending. Earthbenders will shoot rocks, firebenders balls of fire and waterbenders will shoot either water or blocks of ice. Updated files should also work fine without the Meduza_AccObjectBending file - creating projectiles will simply be skipped.
Update 7th of May 2024: fixed mistake in Meduza_Waterbending_interaction Iâd made in the previous update. Please re-download.
Update 31st of May 2026: updated âMeduza_AccObjectBendingâ to hold more effects.
Comics/cartoons cc dump
Marvel posters
Iâve found these posters in the Contest of Champions files and I just had to convert them to TS2. These are recolors of Civic Idol poster. Sorry about low quality, these pictures are really this tiny (128x128) in MCoC.
Credits: Marvel, Kabam, KittyInHiding
Download at SFSÂ
Download alt
Download at Lair
Avatar face paints
Face paints for Avatar-verse Sims. Left to right: Kyoshi, combustion man (Sparky Sparky Boom Man), combustion woman (PâLi). As a base for Kyoshi make up, Iâve used Mayadeviâs Kabuki make up.
Credits: Mayadevi
Download at SFS
Download alt
2nd part of bending mod
Last part is an addition to my bending mod (part 1 | part 3 | part 4 | part 5 | part 6Â | part 7). I made three new actions, two clickable on active Sim and one clickable on other Sims.
First of them lets your waterbenders and earthbenders clean their clothes. Their hygiene will raise a little bit.
The second one lets your airbenders practise airbending. Unfortunately, this interaction doesnât have any effects. It uses ballet bar, yoga and playing in the leaf pile animations. It requires Seasons and Free Time. Edit - 18th of April 2019: As suggested by @esotheria-sims and anonymous, Iâve added floating while meditating animations and bubble blower animations. I think bubble blower came with University, so Uni is now also required for practising airbending.
The last one is clickable on other Sim if Sim A (active Sim) is the Avatar or a waterbender and Sim B (the other Sim) has any bending trait in their inventory. It lets your active Sim take other Simâs bending away. *insert evil laughter here* If Sim B has more than one bending trait (I donât know why would they, but thatâs not relevant), they will lose only one trait. Needless to say, relationship between Sim A and Sim B will significantly drop. It uses sales/manipulate animations, so it requires Open For Business.
Update 1st of November 2019: Iâve created invisible object holding falling leaves effect and added it to airbending practice. Now there are going to be leaves around your Airbenders when they practise. đ Unfortunately those leaves wonât appear that often, because thatâs how this effect works.
Update 23rd of November 2019: I updated airbending practice from 2nd part of bending mod. From now on likeliness of performing joga, meditation and playing with leaves anims depends on personality - serious Sims are more likely to do joga and meditation, while playful Sims are more likely to play with leaves.
Update 24th of May 2022: actions wonât appear on not greeted SimsÂ
Update 6th of February 2023: disabled âviewâ interaction on objects that hold effects following this tutorial by @pforestsimsâ
Update 30th of March 2024: added more animations to display during airbending practice
Credits: @hexagonal-bipyramid for traits project
Download at SFS
Download alt
200 followers gift
200 people - thatâs quite a lot, donât you think? When I created this blog I didnât even think so many people would be interested in my works!
Here are my gifts, I hope youâll enjoy them. :) Thank you!
TS4 asymmetrical mermaid top
For teens, adults and elders. Works as everyday, swimwear and maternity. Comes in blue, blue orange, seaweed, silver and tiger. Teens and elders repositoried to adults.
Credits: @gryning for sharing texture files
Download at SFS | alt
Edited version of MidgeTheTreeâs mermaid overlay
I made overlay longer and more transparent. Let my edit overwrite original Midgeâs overlay.
Credits: @midgethetree
Download at SFS | alt
Update 9th of August 2020: added fix by @midgethetreeâ
4th part of bending mod
Part 1 | Part 2 | Part 3 | Part 5 |Â Part 6Â |Â Part 7
I reworked Take bending away interaction. Now when Sims lose bending, they will gain appropiate ex-bender trait and a memory of losing their bending. If a Sim is an ex-bender, they can ask the Avatar to restore their bending and if the Avatar agrees, they will have their power restored and will get a memory of having their bending restored. Avatar can also be directed to restore ex-benderâs power.
I left the old version of taking bending away in the 2nd part unchanged. If you want updated version, download this mod.
Donât delete memory and ex-benders files. Deleting memories from your downloads folder can be risky.
Ask to restore bending and Restore bending mods require Open For Business. Traits require @hexagonal-bipyramidâs trait_MAIN. You can find it here. New traits are hidden from catalog.
Credits: @hexagonal-bipyramid
Download at SFS | alt
Update 13th of January 2020: I disabled menus from appearing when Sim A or Sim B is asleep or swimming.
Update 30th of May 2020: social interactions wonât be recognized as an action that a Sim can be influenced to do
Update 24th of May 2022: actions wonât appear on not greeted Sims
Guess who decided to take an advantage of TS3 sale at Steam. đ
TS3 Showtime genie outfit
For teens and adults. Both ages have got both morphs. Set as everyday, formal and maternity. Comes in two colors. Teens slaved to adults. Polycount: 3807
ETA: thereâs third TS3 color (pink) done by @creesimsâ.
Download outfit at SFS | alt
Download psd at SFS | alt
TS3 Supernatural fairy rose top
For teens and adults. Adult mesh has got both morphs, teen mesh has got only fat morph. Set as everyday and formal (and as maternity for adults). Comes in three colors. Teens slaved to adults. Polycount: 3098
Download top at SFS | alt
Download psd at SFS | alt
TS3 Supernatural fairy rose bottom
For teens and adults. Adult mesh has got both morphs, teen mesh has got only fat morph. Set as everyday and formal (and as maternity for adults). Comes in three colors. Teens slaved to adults. Polycount: 1916
You can get children and elders conversion of the skirt here.
Download bottom at SFS | alt
Download psd at SFS | alt
Symbiotes can howl
With this simple mod, symbioteâs hosts can howl. They use werewolf animation, so Pets EP is required. This action doesnât result in fulfilling Simsâ wants and fears, so there wonât be mass depression if your Sim howls. It gives host small fun boost. This action can be found under SymbioteâŠ/Howl.
Update 22nd of May 2026: now only Sims who have either Headed Classic Venom or Headed Agent Venom outfit on (put on via SymbioteâŠ/Turn IntoâŠ/ action), will have the action enabled. Moreover, I added a version that lets Headed Venoms howl autonomously. Without getting into details, itâs a fake autonomy that borrows from social interactions, so if there are no Sims on the lot beside the active Sim, the action wonât be performed autonomously, but itâs something. đ€·
Symbiote blob from Klyntar mod is required.
Download at SFS |Â Download at SFSÂ (currently not working) | alt
When I recently discovered @fracturedmoonlight's SkeleBro mod, I was jazzed at the idea of having a proper Bonehilda.
So I took @davinaojeda's new skeleton mesh from the mod, & combined it with Sentate's original Bonehilda. Then I realized I could go a step further, & use morphs to animate the jaw! It works the same as Nopke's animated Servo, you can see a preview HERE. This outfit is categorised for everything except Maternity, so it shouldn't be hard to find.
However I couldn't be satisfied without a full wardrobe, so I converted a whole bunch of outfits for her. There's some inevitable clipping on all of these, but I did my best to minimise it. The outfits from left to right are:
@mdpthatsme's Bonehilda dress, shoeswapped with @deedee-sims's 3t2 Bonehilda.
@applewatersugar's 4t2 Tennis Dress, with @lovelacing's Velcro Sneakers.
@vulrien-sims' Josephine Nightgown.
DeeDee's Ruffle Swimsuit.
& finally @rented-space's 3t2 Supernatural Cape.
I've used the heels sound file for all the barefoot meshes, including the base mesh, so that it sounds like bones when she walks. Like any Bonehilda, you'll need the invisible hair, eyes & skin from the SkeleBro mod for these to work.
Finally, I quickly added animation to DeeDee's 3t2 Bonehilda, so I could have a complete set. You'll still need the original files, just let my version overwrite DeeDee's mesh.
DOWNLOAD LINKS
Base Bonehilda The Bonehilda Collection DeeDee's Bonehilda Mesh animated + (Originals)
Renalp96âs conversion of TS4 EP19 Asym Dress converted for teens and elders
My no. 1 favourite dress from TS4 Enchanted By Nature has been converted for af by @simsrenalp96. ^^ Here's me converting it for teens and elders.
The dress comes in all original renalp96âs recolors. Recolors are repositoried to renalp96âs adult recolors, so you need to keep them in your downloads folder.
Mesh for each age stage comes in two versions: with undies and without undies - CHOOSE ONE per age.
Teen dress has both morphs and elder dress has fat morph. They are set as everyday and formal.
As you can see, this dress clips significantly, especially for elders (mostly because of their bend over posture), but I lost patience with bone assignments.
Credits: @simsrenalp96
Download at SFS | alt
Mesh edits of Renalp96's af TS4 EP 19 Flora and af Asym Dress
I also added fat and preg morphs to renalp96's original af conversions of Dress Flora and Asym Dress.
My mesh edit of Asym Dress comes in two versions: with undies and without undies - CHOOSE ONE.
I changed filenamed to make files distinctive.
Credits: @simsrenalp9
Download at SFS | alt
Evil witches can turn other Sims into frogs/toads
Long time ago I received a suggestion to create a mod that lets witches turn Sims into frogs. I wasn't a fan of the idea at the time, firstly because I don't like playing around with tokens, and secondly because I had no frog outfit.
Fast forward, @bayoubashsims's created their Frogman Sim with a costume.
Today I present you the Rana Mutatio curse.
For the costume I used @mdpthatsme's TS4 to TS2 conversion of the Lagoon Monster outfit and TS3 to TS2 Frog Head by TheNinthwaveSims that Bayoubash had used, and modified them. However, my outfit is a different outfit, so it won't override MDP's or The NinthWave's conversions.
The outfit (head and body) is available for teens and older Sims of both genders. The body part has got both morphs. I also slightly edited Bayoubash' texture.
I made the froghead's jaw animated. The eyes remain unanimated - it was too much hassle to create morphs for them and IIRC in TS3 frog-Sims didn't blink, so it's canon-compliant. ;)
As for the curse, evil witches and wizards (i.e. the ones that get green overlay) with at least 3 points of magic skill can cast it on teens and older Sims.
I gave the spell a pseudo-Latin name to match TS2 aesthetic. Feel free to change it to your liking. :) It is written in my paper copy of Latin dictionary that rana means both frog and toad in Latin. Weird, but I choose to believe it.
To cast the spell, a Sim needs one bottle of Viper Essence and one jar of Eye of Newt. If they don't have the reagents, the menu won't be greyed-out. Instead a dialog will appear stating which reagents are required.
The higher the magic skill, the higher the chance of successfully casting the spell. Unlucky casters who failed to cast the curse have a 50% chance of cursing themselves instead of their target.
The curse lasts 12 hours. The cursed Sim will also be furious with the caster for 26 hours.
Even though the option to change outfit is available for the cursed Sims, they will stay in their frog outfit after using a wardrobe. They will sleep in the frog outfit. They will take a shower in the frog outfit. They will go to school or to work in the frog outfit.
I achieved that by editing two BHAVs of group 0x7FD46CD0: Clothes - Is Outfit Valid? and Clothes - Is Outfit Valid - Pregnancy? Hence the mod has a conflict with Pregnant Sims Can Wear Any Outfit. Both mods should work fine if Pregnant Sims Can Wear Any Outfit loads after mine.
Visibly pregnant Sims can't be targeted with the curse - I couldn't get them to wear the frog outfit. However, if a Sim becomes visibly pregnant while the curse still last, they won't change into maternity clothes - you will see belly on the frog costume.
When the curse expires, the Sim will change back into the outfit they were wearing when they became cursed.
The files: Meduza_EnchantedFrogman_hair, Meduza_EnchantedFrogman_hair_MESH, Meduza_EnchantedFrogman_outfit, Meduza_EnchantedFrogman_outfit_MESH, Meduza_FrogmanCurse_Controller, Meduza_FrogmanCurse_Token, Meduza_FrogmanSuit_GUID and Meduza_spell_FrogCurse_Turn are required!
Curing the curse
If you don't want to wait 12 hours for the curse to expire, there's an optional mod called Meduza_spell_FrogCurse_Cure.
With the spell Rana Demutatio nice witches and warlocks with at least 4 points of magic skill can remove the curse - Purgomagus spell doesn't work for the Rana Mutatio curse.
To cast the spell, a Sim needs one piece of Crystallized Moonbeams and one flask of Essence of Light. If they don't have the reagents, the menu won't be greyed-out. Instead a dialog will appear stating which reagents are required.
Just like in the case of the curse the higher the magic skill, the higher the chance of successfully casting the spell.
Issues
It is possible that the cursed Sim who appears on another lot won't be wearing the frog outfit right away. The outfit should be put onto the Sims once more within an hour.
ETA: @freezerbunny-sims2 made a more Maxis Matchy recolor of the frog head - you can get it here.
Credits: @blueberryjuice22 for the suggestion, @bayoubashsims, @mdpthatsme, TheNinthWave
Happy Halloween! đ§ââïžđ§đ§ââïž
Update 4th of November 2024: I figured out how to force the outfit change onto Sims who are off-lot (e.g. at work, at school). Now if the curse expires when a frogified member of the active household is off-lot, that Sim will return home already de-frogified.
Update 10th of February 2025: now pescado's clothingtool won't throw errors when used alongside my mod. Please re-download from the OneDrive link (I can't get SFS to accpet my updated file). ETA 14th of February 2025: uploaded the update to SFS too.
Download at SFS | alt
I really, really love the shapes of the rocks that came with Castaway Stories. But the volcanic rocks had no recolours, and while the outdoor rocks had several recolours, I wanted more!
... Enter, @fracturedmoonlight's Stone Furniture Super Set!
Download: Meduza's frog curse mod texture edit
A small edit I made for myself. I use Meduza's Evil witches can turn sims into frogs/toads and I wanted the frog to be a bit more cartoony, but not as bright green as the ts3 one. So I kept most of bayoubashsims and Meduza's texture but replaced the eyes and tongue with the ts3 ones.
You still need to download Meduza's mod for this to work. To use my edit, install the mod and replace "Meduza_EnchantedFrogman_hair" with my file.
Thanks to meduza, bayoubashsims, TheNinthwaveSims and mdpthatsme for making the mod/the parts used by the mod.
Download (Google Drive)
Download: Static sim
The static is achieved via animated textures, here's a video preview. The outfit, head and eyes are not affected by lighting, to keep the static effect as flat as possible. I had to duplicate the face mesh and make it part of the hair because I just couldn't get animated makeup to work.
I don't recommend making them an actual ghost because when that happens, the real face (which is normally invisible) shows up and it doesn't look right.
If your eyes are easily strained by static I don't recommend installing this sim. I lowered the contrast and made the animation not too fast for my own sake but it might not be comfortable enough for you.
Required downloads that are not included
SimNopke's heterochromia (the meshes)
Bink13y's headless skintone and invisible eyes
Recommended mods to use with this sim
Never Nude trait from the 3t2 Traits Project by hexagonal-bipyramid
Added functionality to the Never Nude trait
Job Outfit Stoppinator by episims
Download (Google Drive)
I converted this romper from TSM to The Sims 2. I hope somebody will make more recolors!
Available for children (unisex), enabled for everyday and outerwear. Has a fatmorph. Comes in five colors, grey, beige, green, blue, and red. Faces=3594 - Vertices=4359.
The boots originally converted by VampireKiss6661 here.
DOWNLOAD
Some more Cities: Skylines conversions, because it was fun.Â
First we have a tower (by Lost Gecko), lych gate (by Macwelshman), toolshed (by EerieEden), Slum Shack (by Useless Noodle), and a boat (by GCVos).
Tower- Faces= 350, Vertices= 588Â Â Â Lych Gate- Faces= 1843, Vertices= 3397Â Â Toolshed- Faces= 42, Vertices= 76Â Â Â Slum Shack- Faces= 894, Vertices= 1496Â Â Â Boat- Faces= 193, Vertices= 205
The Boat, toolshed, and tower can be found in LANDMARK, gate and shack in MISC.
DOWNLOAD
Then we have some addons for the Medieval Wall set I converted HERE.
First itâs the foundations, I didnât include these originally because two of them donât blend in nicely for some reason (SEE HERE). But maybe someone wants them?
Anyway they are useful if you want to have a tower at an edge (see picture in the link above.)Â Made by Lost Gecko.
Lastly I wanted some âmediumâ gates, the small was too small and large was too large. I just shrunk the large gates and made two mediums. This means the texture shrunk also of course and the ⊠(what are they called??) see here, mine is in red and original in white. Doesnât bother me but thought I would mention it.
Circular Tower foundation- Faces= 48, Vertices= 59Â D-shaped tower short foundation- Faces= 48, Vertices= 58Â Â D-shaped tall tower foundation- Faces= 40, Vertices= 74
Short gate medium- Faces= 210, Vertices= 346Â Tall gate medium- Faces= 241, Vertices= 391
They are found in LANDMARK.Â
You need the master meshes from the first set HERE.Â
DOWNLOAD
I hope youâre not too tired of my Cities: Skylines conversions, beacause I have a lot more to come! :)
This is the OSAHRA CASTLE WALL set by Lost Gecko.
DOWNLOAD
Everything can be found in LANDMARK.
Texture sizes is 1024x512 (walls), 1024x1024 (tower) and 256x256 (bridge).
Polycounts are between 8 - 700.
Part 1 is for the boys and men!
I felt that some of these meshes didn't have many recolors so I had to fix that :)
Fatfinger discoveries Part 2
Has this ever happened to you? Suddenly your object footprint is just a big green square.
Or perhaps you are chugging along, having fun, and suddenly you notice a flickering shadow at the corner of your eye. Perhaps a bed, perhaps a door. Weird black lines move across the object as the camera moves.
Perhaps you have a glass item on the lot, and it decided it wanted to make an attempt at some geometric art.
Or you may have noticed that sinks suddenly look real weird.
If any of these are familiar to you, then I accidentally stumbled upon the fix! A mix of brain fog and fat fingering and sometimes you strike upon something useful đ€
Turns out if you press Shift-W this happens. And more importantly, if you press it again, it fixes itself. Handy, right? No more having to restart the game to fix it. I thought I'd share in case someone else gets this occasionally and wonders WTF happened.