Mostly retired for health reasons, but sometimes share things I made anyway. My creations are semi-unsupported, due to health. I do my best but can't make promises :) Sometimes streaming modding on twitch, under GummiTS2. Playing Evergreen since 2010~
Since Tumblr is now where I share my stuff when I do share, I suppose there will come a time when scrolling through would get tedious for you, the reader, and Origami suggested I make a directory post to make it easier for people to find what they may want. Great idea, so here we are :)
If you have problems the fastest way to reach me is through discord, my username is gummilutt. DM here on tumblr on MTS will also work, but I make no promises about fast replies.
Policy is open, do what you like. A tag is always appreciated, because it is fun to see what people make with your work :)
I do not take requests, sorry :) I am however usually happy to give advice on how to make something yourself, when you are actually willing to put in the work and learn. If you aren't interested in learning to make what you want yourself, my advice is to use publicly available forums to post your ideas (Hacks & CC thread on MTS, ideas channel on SimsCrafters discord etc), and if you are lucky a modder will see it, like it and make it.
Simulated sales in OFB business made optional and lot-based
Autonomous background crafting
AL Gear City window made closeable
Teleporters given age based & pet options
Updated Inge table and counter controller
Dressers require laundry Ver 2 - Both laundry Systems
Retired: Dressers require laundry Add-on for Sun & Mon Laundry Mod (but has some info for fixing CC dressers that's still relevant)
Immersive pet treat giving
Optional autonomy for poker, pool and mahjong
No saturday landlord party in apartments
Landlord leaves leaf piles during autumn
Backrub gives comfort
Crystal ball computer dating service
Stuffed animal enabler and autonomy fix with traits incorporation
Teens and pregnant Sims do not drink autonomously
Towel rack dresser actions
Date reward flowers expire
Toddler memory nursery rhyme
Cat nip toy cleanup enabled teens/elder
Check out self on mirror enabled adult/elder
Pregnant Sim BV activity sanity - Log roll, axe throw, massage, hot spring and sauna changes
Takemizu ninja success chance raised to 75%
Uni skill scholarships lowered to 5 points
Sell lemonade want age restricted
Snuck out memory made repeatable
No autonomous cleaning of dishes/trash
Pet career wage edits
Slacker chance card edit
Debug "make harvestable" made more user friendly
No hunger decay for birds
Age-based computer chat menu
Smooth talk gifts a rose
Dorm doors pet, toddler and diagonal enabled
Broken sprinkler notification
Buyable Uni Diploma
Mod Objects and Edits
Teleporters given age-based options
Objects and recolors
Rotator OMSPs
Butterfly & Firefly OMSP (season and weather tunable)
Half step purple OMSPs & additional counter OMSPs
Pool hider rug
Beer clutter set
H&M Banner default and recolors
Maxis add on kitchen clutter
Bottle warmer
Trellisor flower arch add on
Ravasheen/K83 bathroom clutter redux
Epi roof hatch add on
Species posters
Maxis recliners fixed to go diagonal
Alternative 4t2 Tomarang Stairs
Linemakers
Dartboard CEP
Slotblocker
Bodyshop content
Acne Taurus pantless heels
Raonjena 103 Pooklet recolor
Minicule's Elena top mesh edit
4t2 EP03 Hoodie top mesh edit
Tutorials
Fixing Argon's instrument mod custom guitars to survive inventory
Updating pre-AL pet food bowls for Midge's butler/nanny refill mod
Fixes of other peoples stuff
Simslice Beer Keg refillable and no family romance
BO's multi-key dorm door mod diagonal door add-on
Minicule's Elena top mesh edit
4t2 EP03 Hoodie top mesh edit
Cyjon debugger menu fixed for non-english installations
Potty Fixes and Potty Use Bin mods merged for compatibility
Pescado's clothing tool allows same category outfit switch
Veranka Rustic Rack
For more of my creations I also have a library of 84 uploads over on MTS, mostly game mods with some bodyshop and the occasional lot sprinkled in. My username there is gummilutt :)
I do a lot of mini tweaks/fixes of CC for my own use, and sometimes I think they are possibly useful to someone else. Like today, when I fixed a couple of things on Veranka's lovely rack from her deliciously indulgent bakery set.
The slots are not quite aligned with the shelves, and as you may have heard, I cannot with floating. Unless it comes with a wizard practicing a levitating spell 24/7, it's not allowed 😁
The slots are also duplicated for each tile, so that objects want to go on them twice, which I find a little exhausting in using the object. I have tweaked the shelves a tiny bit to align with purple omsp heights, set the slot height to be correct for the mesh, and I split the slots so that those that are on the right are on that tile, and slots that are on the left are on that tile. No more duplicating, huzzah.
Download from simfileshare
It has recolors so definitely go grab those from the original upload if you did not have it already, not to mention all of the other cute items of the set :) Remember to remove the original rack file if you already had it. Note that slot adjustments cannot take effect until the item is removed from lot and then rebought, so if you had existing placements you want to update, you have to delete it first and buy a new one. Annoying, but such is CRES life unfortunately :3
Credits: Veranka for the original creation and the picture I snatched for preview
Here's my collab with wonderful @gummilutt - now we can have suitcase variety in the game! :D
🎨 Color Traits Mod:
BV Suitcase Default
Maxis Match OR Modern
Download: SFS Modern suitcase polycount: 1272
⚠️This mod requires Color Traits created by Epi @episims AND Trait Globals by @picknmixsims to work!
As all color trait mods, it makes the suitcase appear in Sim's favourite color (one of 12), if color trait is present in Sim's inventory. Grey is the default shade. You can choose between original suitcase or hardshell suitcase.
🔺Conflicts:
Pets and toddlers on Vacation by @lamare-sims - Suitcase mod needs to load AFTER Lamare's mod (add "zzz" suffix to the filename to make it load last).
BV suitcase texture replacements are not compatible with this. Also, modern default will clash with objects that use original Eaxis suitcase texture.
You may also be interested in decorative mini-sets based on suitcase mesh and textures:
Decorative Suitcases
Hardshell Suitcase & Maxis Match Suitcase
Download: SFS | BOX
Both meshes found in Buymode/General/Dressers, recolors are merged.
Did your sim lose their diploma? Did you make an adult or elder in CAS and you want to give them a background that includes having a degree? Or do you perhaps do your own simulation of Uni that never uses the in game uni functionality? Whatever your reasons, I can think of scenarios where having a diploma on command is helpful, and so I made one.
And a buyable diploma is not much use unless you can set it up to be like an in game one.
Overrides the OBJD of the in game diploma, as well as pie menus, and adds some new debug interactions. You can access them by having testingcheats enabled, and holding down shift when you click the object.
Debug interactions
- Change owner (gives you all adults and up on lot as options)
- Set honors (impacts what the dialogue says when you view the diploma)
- Set major (impacts what the dialogue says when you view the diploma. Cycles all available majors in your game, so if you have any custom, they will show up as well)
- Current options are just there to show you what the settings are, to save you having to have a sim go view in order to verify your choices
The options that refer to current sim's whatever will pull from the sim's person data, so use these for sims that went to uni but lost their diploma. For honors, the none option will set the grade as the lowest possible while having still graduated.
The problem with blocking tags is that tumblr still shows blocked posts on your dashboard, which is not very user friendly. Instead of hiding the post completely it shows a post and says "This post contains filtered tags". Kind of defeats the purpose of hiding anything, if you ask me.
I hope you don't mind me pulling this out of the comments and answering like this! Just thought there might be some who aren't aware of this, but who'd be interested to know.
The blocked tags can be slimmed or hidden completely with XKit Rewritten:
I ticked both options to point them out. The slim layout one already helps a ton as it prevents the blocked posts from taking up more space than average ask answers do. But the hide one is the real lifesaver: it stops the blocked posts from appearing completely.
Xkit is only available for Chrome and Firefox and it obviously doesn't work with the app, so that's a bummer. But for those who can install it I highly recommend doing so, there are many more useful tweaks and features.
An oldie but goodie, helpful in times like this when a lot of simmers are into something that maybe you don't care to see and you want to nicely clean up your feed without unfollowing anyone.
A gift I made for @lamare-sims 😊 There's a few options for this out there already, but we agreed there was room for improvement so here is my take on a slot blocker object.
Found in general/misc, it costs nothing, and it does what it says on the tin. It sits in slots, to take up that space in situations where you perhaps wanted to rotate the object (shameless self-plug) or you had to use an OMSP to avoid clipping so that a slot visually looks filled but functionally isn't.
What Lamare wanted specifically was for this slot blocker to not prevent you from clicking on objects underneath it. So that's what I did! 😁 In live mode the object goes invisible automatically, and shrinks to the size of a speck of dust so that you have full clicking access to whatever may be overlapping :3 When you return to buy mode, it'll return to regular size and texture so that you can remove it if you want to. You can also recolor it invisible manually, if you prefer, it'll then remain invisible whether in live or buy/build.
Download from simfileshare
May you clutter even more intensely, float free and clip free 😉
Credits: Lamare for the prompt, Epi for the base I used that doesn't get confused if you recolor the object manually
A quickie little mod I made for @kashmiresims related to sprinklers breaking. When a sprinkler breaks, the mod will throw a pop up and move your camera to show you where the sprinkler is. So if it drives you batty that sprinklers break and you don't notice and suddenly the environment is tanked then perhaps this will be useful to you too.
Download from simfileshare
The mod includes a debug interaction that can break a sprinkler on command. I made it for testing purposes and I figured it might be useful for some storytellers so I left it in. If you do not want that part you can delete the TTAs, TTAB and Debug - Set Broken bhav.
Episode 2 of Sunnyside Mall renovations from 2025 :3 The clothing store overhaul was inspired by CC mannequins from Deedee and Nekosayuri.
I made a lot of stuff, and tweaked most of everything else. I don't have a problem with being extra, nah, don't believe the rumors 😤😇
It was so fun giving fresh life to this lot I've been using for over 15 years! CC has come such a long way since then and my powers as a creator have evolved too. Now that I have such a nice store I feel less guilty about making my sims buy 300 outfits each 😁
I was decorating the apartment of some new sims of mine, and something about painting a white line on their nice new hardwood floor felt very wrong. So here we are, I made a CEP extra for the dartboard that separates the oche (did you know that is what they are called? Neither did I until now 😆) into a subset of its own, and then I made a recolor that turns it invisible. Have fun imagining fights between your family members about whether someone stepped over the invisible line or not 🤭
Download from simfileshare
The CEP goes in your Documents CEP folder. The recolor goes in downloads.
If you had custom recolors with a line that looked different from the original white, you will have to recreate it in order to retain access to the line part. It is very easy though, just generate a new recolor package (with CEP enabled in SimPE and the file in your CEP folder) and move the texture over. Out of my recolors I have only one had touched the line, so it seems pretty rare.
I hope it is useful to someone :3
If anyone happens to like the recolor I used, it is from a set on T$R and you can grab them here.
Today you get a very low key upload of me sharing something I made for myself and that I wasn't planning to share but a couple of people asked me so you guys get them anyway!
Half step purple OMSPs
An add on for the 10-step set by SilentLucidity that gives an additional option between each step, introducing 1.5, 2.5 and so on. I can't stand floating and I can see it very well from all angles, so I really needed a little more precisions than the original set gives. If you too find yourself sometimes wishing you had a middle step, then here you are.
Download from simfileshare
Ground level counter OMSP
Three OMSP's that take counter-objects like small appliances, all starting at ground level. Sometimes I want to place appliances on shelves, implying that your Sim has to go fetch it before using it (because who has all their appliances out? Not me), but previously I was limited to shelves above counter height and sometimes I don't want that. So I made OMSPs that start at the ground, giving the entire spectrum of height.
Two are purely decorative, appliances placed on these will stop working because the code verifies if they are in a counter and these are regular omsps. One is based on Lamare's counter OMSP, which keeps the appliances functional but the animations will look bonk. That one goes invisible in live mode, the regular omsps must be recolored manually. Both are compatible with rotator omsps for nicely unorganized visuals.
Download from simfileshare
Credits: Lamare for the original counter omsp, SilentLucidity for making so many great omsps
Because sometimes you just need a white line, ya know? Fences do not render in hood view, or renders really poorly, and both sports fields and parking lots just look nicer when there's dividers of some kind. For ages I've been meaning to make something and I finally got around to it.
The mesh is based on a floor edge hider by Lirunchik but tweaked quite a bit, and I meshed a bunch of additional pieces to close gaps left by combining straight/diagonals. The set is modular and has six objects
- Straight line (master file)
- Diagonal line
- Straight corner
- Three diagonal corner options (straight to diagonal pointing in or out, diagonal to diagonal)
You'll find them in deco/rugs, costs 1 simoleon. They are about 20 poly each. The texture is the original fence texture, which was 256x256. I included the grey recolor the fence also had. The diagonal corner pieces need quartertile cheat, I decided it made more sense that way.
Download from simfileshare
Credits: Lirunchik for the original fence, Zarathustra for the two beautiful lots you see in the preview (parking lots, soccer stadium) that finally pushed me to deal with my need for a white line rug.
I got tagged by @lamare-sims and although pinterest and I are not buddies, this seemed fun so I gave it a whirl.
I don't know if I succeeded in capturing my silently judgy long-hair-crazed constantly laughing self, but I had fun. We just needed one of rapunzel going on a very serious rant about nothing that leaves friends laughing with me and at me, and we'd be golden.
I would love to see what @ladyvondolladay comes up with for this and @equinoxts2 too :3 Rules are, type mecore into pinterest and pick 9 pictures.
Anyone else have this issue with upper floors of really tall buildings? Is there a fix? I know there's a thing where lot impostors can't show floor above a certain tile, but this is in lot view! It impacts both the floor and the ceiling, and it's a real bummer now we have the camera fix so tall buildings are actually playable 😤
I am obsessed with this hoodie-jacket combo! But the normals were grumpy and I really cannot stand that, so off to fix it I went :3
I fixed the AM and then used WSO's to restore morphs and also make a teen version. I did not do elder because to me this is too young of an outfit to suit the elders in my game.
If you did not already have this and you want the recolors, the originals are by MDP which you'll find here. Deedee converted the recolors to TM and EM, which you can find here. And Kairisu made additional recolors (which is what I used in preview), that you can grab AM versions here and TM versions here.
Download AM fixed mesh
If you prefer May's alternative AM fat morph, I made that for a friend so I figured I'd post that as well. You can download it here, you can only have one AM version.
Download TM fixed mesh
If anyone uses this default by ello-sims, you can grab a fixed version here.
Scuse me, the heck are normals Gummi? (asked no one)
They are information telling the game how to reflect light off the item. When they are wrong, you get artificial shadows in weird spots and it drives me nuts 😅
Added "Include Sub-Folders" option on Mode menu to switch between just the .package files in the currently selected folder and all .package files in the selected folder and all sub-folders.
Added "Confirm Delete" option on Mode menu to enable/disable annoying delete confirmation popup.
Added config dialog option to mute warnings about thumbnails not being available. Thumbnail warnings are only muted if the app is in advanced mode.
Error popups now include the name of the problem file (if known)
Fixed bug with assuming all BINX resources have an objectidx entry causing a crash.
Added a feature to delete the application's registry keys. From the File menu, select Exit WHILE holding the Shift AND Control keys down (this will appear in other apps as and when they are updated.)
DBPF Library fixes (these will appear in other apps as and when they are updated)
Fixed bug reading (old) .package files with only TGI index blocks
Made the decompression code less picky about the size stated in the header
Many thanks to gummi for their assistance testing and tracking some of these.
Downloads folder sorters and WCIF answerers rejoice! If you've ever balked at the notion of adding filename tooltips to your downloads because your CC is spread across numerous folders, your list of excuses has now run out! Thanks to William you can run an automated filename tooltip process for your entire folder at once, in the six categories that OO covers :3
Amazing amzingness, I love this program so much because it makes Sims-life so much better. Perfect timing too with pink flashing reduced, time for a CC spree and your best buddy OO to help you keep that CC organized 😁 If you need me I'll be at Moglikes raiding the fridge.
For some reason I can't quite figure out, the rug repels light snow, and unfortunately the pool tile will prevent heavy snow coverage regardless which makes for possibly interesting appearance in winter. So fair warning it might not look as nice if there's snow around.
But I haven't given up, I have some ideas for workarounds, I'll find a way to make it look decent in winter too. Given the amount of excitement about this I wanted to let you guys know that I am aware of it, and I am working on a solution :)