Video showing reworked combat system
✓ More fun combat!
I’ve reworked the combat system! No more micro-games (for now... they’ll be back in some form) - instead it’s all about SPACE and POSITIONING:
Basic attacks now knockback enemies!
Knock an enemy into another enemy? They both take damage!
Knock an enemy into another player? You deal SUPER damage! And look cool!
Each character now has a new move that uses SPACE:
Platformer dude can JUMP onto far away enemies
Magical girl can HURL enemies (or players!) far away
Robo shooter can SHOOT far away enemies
Ms Arcade Ghost-vader can SUCK (inhale) to pull far away enemies (or players!) closer
Cursor can SHIELD players (or enemies?) to negate the next damage they take this turn
I’ve made a video showing this system off. It’s too large to upload to tumblr (16mb) so I’ve linked it up top instead.











