One thing that makes me kinda sad is seeing people who feel like TTRPGs just aren't for them because they bounced off of some element that is clearly just a symptom of them trying out D&D5e. Like people who have had a hard time with learning the rules would probably do well with any system where the rule formatting and play culture around learning them aren't a mess. One friend of mine didn't like waiting a long time for turns to come up in combat, not even knowing that many games don't even use a turn-based structure.
A lot of D&D5e defenders on here like to claim that asking someone to learn a new system is "gatekeeping" somehow, but I'd argue that acting like one game is emblematic of the entire medium to the exclusion of people who don't click with that one game is way more meaningfully a form of gatekeeping, even if it's fully unintentional.
I strongly believe that not all RPGs are gonna appeal to everyone, but there is an RPG out there for everyone, and I just hope that people who haven't clicked with the most common option to be introduced to can find something that works for them.
5e has a lot of problems but one of them that I think guts the game is the ranger class being doodoo asshole buttcheeks (at least compared to other classes). i'll be making it better. you can use this if you want. unless you're a transphobe or perhaps alt right. then you can go FUCK YOURSELF
LEVEL 1
- Beast Hunter: You have advantage on checks to track and locate non-human/non-humanoid entities. When you state a non-obvious fact (think on the same level as fun fact) about a monster or entity that hasn't been said before, advantage on the attack roll.
- Familiar Foe: You have advantage and +2 damage to attack creatures you've defeated before.
- Natural Explorer: As regular natural explorer but also you're immune to difficult and dangerous terrain and you have a climbing speed of 30 ft. (or something. it should be fast)
LEVEL 2
- Fighting Style: Like regular.
- Spellcasting: Like normal
LEVEL 3
- subclass: as normal
- Hunting Instinct: If you can name someone and provide something with their scent on it, you can spend an hour to find out where they are.
LEVEL 4
- just an ASI
LEVEL 5
- Extra Attack
- Wild Study: When you observe a creature's behavior as an action on your turn, they count as a creature you've defeated until the end of battle.
LEVEL 8:
- Land's Stride: While within dangerous or difficult terrain, you may spend a movement action to teleport to any other dangerous or difficult terrain within line of sight
LEVEL 10:
Hide in Plain Sight: While you remain completely motionless in dim or dark light, you are invisible.
LEVEL 14:
Vanish: As normal.
LEVEL 18:
Old Enemy: When you face a creature that you've defeated before with lower CR than your level, you can instantly kill them.
LEVEL 20:
Foe Slayer: (why is this shit level 20?) When you face a creature you've defeated before and you are hidden, you can instnatly kill them (or fucking something. who even plays level 20.)
people gonna watch the amazing digital girlpiss movie and start trying to crack my nonexistent egg with jackhammers and nuclear missiles. BACK, YOU JACKALS!!! THERE'S NOTHING HERE FOR YOU
yall freaky mfs up in here the kinda people to get phyresis'd. i know your horny ass BEGGING the big norn to oil you up. fuckouttahere im mirrodinpilled and karnmaxxing
I watched the world that doesn't exist series by Wifies yesterday with my friend, and while watching one of the bits we made was the Traffic light theory. completely unfounded? probably. holds a surprising amount of weight? most certainly.
Spoilers ahead, friends fair:
because avery's skin is green and derlord's skin is red and the yellow king. is. uh.
okay so here's the crux of the theory:
Green is Avery's color.
New growth. Springtime, plants, sprouts
When you say someone is new to something, you say they're green.
but green also means Go, which, in essence, is what Avery does.
it's what he never stops doing, it is the very essence of his character:
He persists even in the face of all the warnings derlord gives him, continues even when he doesn't know what else to do.
he digs through netherite with his bare hands.
spend's new year's eve alone so he can save someone he doesn't even know.
the personification of resolve.
in the face of cosmic horror, all he can see is right in front of him, and all he can do is to move forward.
Red is derlord3's color.
red may be blood, or passion, or love,
which is how he operates: in the face of his new, powerful knowledge
his first thought is to warn that future person to stay away
on instinct, he protects.
Mainly though, i think it's on derlord because of his methodical approach:
he stops and thinks. When he approaches a problem, he does what he can to think through it.
He spends hours decoding, notices minute details,
his character literally stops moving when he starts thinking through something.
as for the yellow king,
Yellow, in the predominant color theory, is the color of rot.
Stagnation. That might be what the King in Yellow symbolizes-- the pure form of entropy.
Complete and utter spoilage.
chaos god.
That is the evil of this world, when you stop without moving forward,
but more importantly, and apropos to our traffic light analogy
a yellow light doesn't necessarily mean "slow down",
it means "make a choice".
you choose: speed up or stop. red or green.
In the end, after all, Derlord looks yellow straight in the eye
i'd like to congratulate the princessgirl and tsundere communities both for using "hmph!" as an articulation of "i secretly want this to happen to me". its very effective verbiage.
if i was a squire id be a really bad one because my lady knight (to whom i am serviced) would call me "hon" or "sweetie" while sparring and it'd hit me like the bene gesserit Voice
i've been thinking @acrisius-ii - Tumblr Blog | Tumgag