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Sorry for the lack of updates, it wont happen again. Wait, scrap that, it’s ALWAYS gonna happen. Anyway, here’s a crossbow viewmodel for rust.
Trainer bounce & serve combined
There's a few prototypes going on at facepunch. One of which is a tennis meets streetfighter game currently called 'Deuce'. A while back I did some tests for a trainer character, I'll dig some out & post em. Here's a ball bounce for starters.
Male run
Male walk
He's better at this.......
So this year has seen quite a few firsts for me. I'm enjoying the new studio, & the new experience of working on not only a pc game, but a 1st person experience, as well as an MMO. Too add to that, I've now started to get into some view model action, which again....is a first for me. The fact I've been in the industry for 10 years & am still finding new & exciting areas to work in is one of the reasons I love my job :) First view model anim - wood hammer
Life drawing : 5-10 minute studies
Life drawing - 30 second gestures
Calling all animators. Do not miss this event !
The first World Animation masterclass comes to Birmingham this May. The most awesome Animation Tutors will be there including: - Jason Ryan ( Dreamworks) - Ken Fountain ( Dreamworks/splatfrog) - Keith Lango ( Valve) - Ed Hooks - Eamonn Butler - Chris Derochie
Day tickets are now available for £175.
https://www.eventbrite.co.uk/e/world-animation-masterclasses-tickets-10184838125
Sorting out some old notebooks the other day & came across this. There's just something about thumbnails.....
New beginnings
First off, apologies for the lack of updates. The last few months have seen me travelling up & down the country (& almost out of it too) job hunting. I'm very happy to announce I accepted an offer from Facepunch studios & started at the studio in December. Everyone has been very kind to me & the studio has a great relaxed atmosphere. Within a week of starting at FP the steam survival game 'RUST' was released on early access & has topped the charts, it's insane the numbers that are playing it at the moment (over 600k). It's great for the studio & everyone involved, so it feels like an exciting time to make an entrance at the studio. I'm eager to be making exciting moving things here, as soon as I can share anything I will :)
wolf walk
End of an Era
It was a sad day last Thursday. Unfortunately on 12th September, Blitz Games Studios went into liquidation. I am now (for the first time in ten years) back on the market & looking for a new challenge. I'd like to thank everyone I worked with at Blitz for making it such a great studio to work for, & wish everyone all the best for the future.
Start your day the shrek way! With DreamWorks' Shrek Alarm you can wake up and interact with everyone's favorite ogre!