Day 19: War
Loose the dogs of War today since we’re talking about… War! In particular today is about how large-scale disputes are resolved. This could mean that your world may favor information wars, proxy wars, cold wars, internal conflicts, etc. with of course the most famous type of war being the trading of lives on a battlefield.
Despite what a certain protagonist of one of the Fallout series games says, War changes. Numbers of participants changes, technology changes, context changes, tactics change. The invention of crossbows and guns meant long-range warfare was no longer limited to specially trained individuals dedicated to the art of archery. Any soldier could be handed the device and trained up in a comparative blink of an eye, allowing them to fight at range. This meant a lot for future battles and for those who adopted this technology late, the consequences may have been devastating.
Culture also dictates the nature of war. Concepts of honor, humanitarianism, and tradition may change how someone treats their opponent on and off the battlefield. When prisoners are caught, how are they treated? When one side has clearly lost, is there an olive branch for peace extended along with conditions for this peace now that one side has their lives for leverage? Who even fights in these conflicts? Do nobility forge their leaders in battle or do they keep their hands clean of such affairs? Who are those in the front line and what is their motivation for being there?
This is a subject that is potentially troubling for some, but is a matter of deep interest for others. Some maybe even imagine a world without war. If that’s the case then you can definitely speak about the measures taken to prevent this. There have been some interesting takes on how peace can be achieved.
Well good luck with your war of the worlds and…
GET BUILDING!












