Equivalents to Twitter, Facebook & YouTube.
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Sade Olutola
"I'm Dorothy Gale from Kansas"
sheepfilms
art blog(derogatory)
Lint Roller? I Barely Know Her
Sweet Seals For You, Always

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YOU ARE THE REASON

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Monterey Bay Aquarium
tumblr dot com
TVSTRANGERTHINGS
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Kaledo Art
2025 on Tumblr: Trends That Defined the Year
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Three Goblin Art
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@aparnagad-blog
Equivalents to Twitter, Facebook & YouTube.
China’s President XI & Winnie The Pooh
Yao Chen
U.S. (2018). INTERNET: Living with the Great Firewall of China. [online] Available at: https://www.reuters.com/article/us-china-congress-classof2012-internet/internet-living-with-the-great-firewall-of-china-idUSKBN1CM1FR
Global Social Media – The Great Fire Wall of China!
China has a total population of 1.37 billion, and an online population of 731 million who have a highly restricted internet access. China has banned the use of Facebook, Google, YouTube and Twitter. Although these social media platforms have been blocked, new platforms that are equivalent to these have been introduced to keep the social media sphere flowing. These are Baibu (Google), Weibo (Twitter), Renren (Facebook), Youku and Toudu (YouTube). “China is able to control such a vast ocean of content through the largest system of censorship in the world, aptly known as the Great Firewall of China. It’s a joint effort between government monitors and the technology and telecommunications companies that are compelled to enforce the state’s rules”. (Bloomberg News, 2017). Although China has restricted the country from using certain websites and networking with people, they are still provided with the same opportunity through similar platforms which are more restrictive and protective from certain data. “Now the government employs at least 50,000 people to enforce censorship, barring websites it disapproves of and forcing search engines to filter out content considered harmful” (Bloomberg News, 2017). An example of the strict censorship is the comparison of Chinese President XI with Winnie the Pooh. “Images of Winnie the Pooh were also blocked. The Chinese ruler has been likened to the cartoon bear in the past, with critics of Xi mocking him for having similar physical characteristics to the portly bear.” (Fortune, 2018). The implementation of The Great Firewall is due to reasons like these where the government fears the spread of images and ideas that are quite threatful. Weibo is a platform similar to Twitter for Chinese micro bloggers to connect and communicate with each other, “According to the Chinese company's first quarter results, it has 340 million active monthly users, 30% up on the previous year. About 154 million people use the site daily, 91% of whom access it via mobile.” (BBC News, 2018). Yao Chen is an example of a famous micro blogger and one of China’s biggest influencer through Weibo. “Yao Chen (1976) is a Chinese actress and Weibo celebrity, who was mentioned as the 83rd most powerful woman in the world by Forbes magazine”. (Koetse, 2018). “Yao Chen is not necessarily China’s number one actress, but she was one of the first celebrities to share her personal life on Weibo since 2009, and interact with her fans. On Weibo, she talks about her everyday life, family, news-related issues, work, and fashion. She posts personal pictures every day. The combination of her popularity due to acting work, combined with her frequent Weibo updates and closeness to her fans, have made Yao Chen the number one Weibo celebrity.” (Koetse, 2018). Although many questions arise regarding the strict censorship that has been developed, whether it is really to protect the citizens and whether they receive enough freedom? It can be said that, China is still provided with the opportunity to socialise and communicate with people online within China through the more protective and restricted websites. However, citizens of China are not able to do the same with people located international.
References:
Bloomberg News 2017, The Great Firewall of China, accessed 18 May 2018
Fortune. (2018). http://fortune.com. [online] Available at: http://fortune.com/2018/03/01/xi-jinping-winnie-the-pooh-censored/
BBC News. (2018). Twitter overtaken by China's Weibo. [online] Available at: http://www.bbc.com/news/technology-39947442 [Accessed 30 May 2018].
Koetse, M. (2018). Weibo Super Stars: Chinese Celebrities With Most Weibo Followers. [online] Whatsonweibo.com. Available at: https://www.whatsonweibo.com/weibo-super-stars-chinese-celebrities-with-most-weibo-followers/
Social Gaming: Playing the Crowd!
“Social gaming most commonly refers to playing online games that allow or require social interaction between players, as opposed to playing games in solitude. It may refer to: Card games, that involve multiple players. Social-network game, games that have social network integration or element” (En.wikipedia.org, 2018). Social gaming has become one of the hugest and most popular activity that a lot of people take part in, especially the younger generation. Playing games online on social networks and competing against others has become a way of connecting with each other for a lot of people. Studies show that “700 million people play games online”(Soper, 2018). Online gaming has taken over many people’s lives such as teenage and young adults majority of boys, who are stuck in their rooms playing for most of the day or night. When I first heard about certain games from my friends (boys) such as League Of Legends, Fortnite, Rainbow 6 siege and many more, I didn’t understand what was all the hype about. Why it was “so much fun” and addictive. However, after reading stats and reviews I realised a lot of people have the same opinion and consider it really important. The part I didn’t get was how is playing online when you can’t see their face, a fun activity. I soon realised that it is still quite interactive and fun once I started playing the Facebook games such as pool, The Test, Connect 4 and many others. Play a “a free activity standing quite consciously outside ‘ordinary’ life as being ‘not serious,’ but at the same time absorbing the player intensely and utterly” (Picture Perfect Playgrounds, 2018). One does not realise how involved they are in the game while playing and completely forget about their surroundings. Social gaming has tended to attract a most of the people that try it once as it becomes a routine and a happy place. Although social gaming is exciting and fun, it can sometimes be concerning as it is over the internet and sometimes done with unknown people. Harassment and cyberbullying is a rising issue these days and can possibly take place during social gaming if enough attention and care is not given. Protecting oneself is really important and should be done with care while proving personal information to the internet. Online consent is also something that is prevalent as it ties into legalities and ensures online safety (Suzor & Woodford 2013, P.11). These things are extremely important for online safety as a large amount of people play online games. Especially the younger ones where they aren’t fully capable of knowing what they are doing at times their parents aren’t aware of their actions. The online space is a great platform to connect and discover, yet also risky as not all spaces are safe.
References:
Picture Perfect Playgrounds, I. (2018). Johan Huizinga. [online] Pgpedia.com. Available at: https://www.pgpedia.com/h/johan-huizinga.
En.wikipedia.org. (2018). Social gaming. [online] Available at: https://en.wikipedia.org/wiki/Social_gaming.
Soper, T. (2018). Study: 1.2 billion people are playing games worldwide; 700M of them are online. [online] GeekWire. Available at: https://www.geekwire.com/2013/gaming-report-12-billion-people-playing-games-worldwide/.
Suzor, N & Woodford, D 2013, ‘Evaluating consent and legitimacy amongst shifting community norms: An EVE Online case study’ Journal of Virtual Worlds Research, vol.6, no.3, pp.1-14
Public Health: Campaigns & Communities.
“Public health is defined as the science of protecting the safety and improving the health of communities through education, policy making and research for disease and injury prevention.” (Health, 2018). Public health is a part of social life that is discussed and shared about with each other. Social media is a quick and easy space for people to access and reach out to others for help. People tend to ask any question that pops up in their minds on social media as they are most likely to receive a response from someone. These answers can sometimes be helpful and accurate however, at times not so correct and could in turn create problems for the person asking. It is important that questions and confusions regarding health are answered with care and are accurate as possible. How often do you get a random thought in your head related to your health and google it? I would say for me, quite a lot. A lot of people refer to Google when in need of immediate assistance as its is quick and easy. However, should we always believe what we see, read and hear online? “approximately 83% of online users go online in seeking health information” (Madden et al. 2011). Although Google will provide you with hundreds of sources related to your concern, some may be expert facts and advices that have been proven but some may also just be opinions and not legitimate answers. Online media can be risky when it comes to public health as it is not always the safest to rely on. the concept of ‘digital health’ carried many concerns for credibility and reliability of information and sources. In saying this, Online media and social media are great platforms to raise awareness and help educate the community about health issues. These platforms help people connect through networks and inform people about important information regarding health issues. People are notified and educated on how to prevent and treat medical issues through campaigns. Social media has become a great medium for people to communicate and share health campaigns with others in an efficient manner in order to project their message as well gain support.
References:
Health, C. (2018). Definition of Public Health | Graduate School of Public Health | University of Pittsburgh. [online] Publichealth.pitt.edu. Available at: https://www.publichealth.pitt.edu/careers/what-is-public-health [Accessed 25 May 2018].
Madden, M, Zickuhr, K 2011, Pew Internet and American Life Project, United States: The Pew Research Centre,
Facebook Safety Check