This is "Sabotaging Cruelty (Work in Progress)" by Ben Sinclair on Vimeo, the home for high quality videos and the people who love them.
The Progression of my Animated Documentary
After months of work, my animated documentary is very nearly complete! The main bulk of animation is now finished and after some feedback I just need to iron some things out. This project has been hugely beneficial to me, as whilst this first year in Illustration Animation has been very beneficial, I was really hoping to fully finish an idea. I think the main two main practices I have improved on with this piece is sound design and pacing. Although the pacing of the film is still not completely fluent, I have certainly improved my ability in this aspect. I’ve realised that sound design heavily influences this pacing, as even if you had very little animation in one scene, the sounds that accompany it can drastically alter its meaning and intensity. Resultantly, I have realised that the the last few scenes need to intensify in order to create a climax for the piece - at the moment it feels quite flat and anticlimatic. Moreover, with more time, I would also iron out some of the animation and improve the illustrations of some scenes. However, the greatest lesson this project has taught me is the importance of storyboarding. In hindsight, I believe that if I had planned this video further ahead and storyboarded the whole piece from the start, it would be a much greater video. At the moment, it might seem that some parts are disconnected, due to the fact that I storyboarded one section after another, rather than all at once. This way, the rise and fall of tension across the piece is quite erratic, and the overall arc of the piece is slightly lost, hence why the final few scenes might seem quite flat at the moment.
Nevertheless, this project has also taught me the power of fluent, loose animation to create tension and drama. For example, within the fox chase scenes and the rotoscoping of real footage, drawing each frame quickly and with energy created a much more impactful scene - projects such as Hold the Eye helped me with this.
I have also learnt some smaller, but equally impactful techniques, such as piecemealing text for the viewer, so that they don’t have to read lots of text all at once. This simple idea seems obvious, but creates a great difference to the flow of the animation. Additionally, more technical aspects of my practice have improved, such as using Adobe Premier, adding effects to the sound design and even choosing the correct sounds to use. Overall, this project has been hugely beneficial.



















