there are two bowls technically but i made onion soup for everyone in the entire world

★
wallacepolsom
Aqua Utopia|海の底で記憶を紡ぐ
RMH
Claire Keane
No title available

oozey mess
Lint Roller? I Barely Know Her
Three Goblin Art
I'd rather be in outer space 🛸
"I'm Dorothy Gale from Kansas"
Cosimo Galluzzi

Andulka
tumblr dot com
Alisa U Zemlji Chuda
Stranger Things

Janaina Medeiros
No title available

Discoholic 🪩
almost home

seen from Japan
seen from Malaysia
seen from United States

seen from United States
seen from United States
seen from United States
seen from United States

seen from United States
seen from United States
seen from China
seen from United States
seen from Peru

seen from United States

seen from Romania
seen from Romania
seen from United States

seen from Malaysia
seen from United Kingdom
seen from United States

seen from Türkiye
@bisexualkorok
there are two bowls technically but i made onion soup for everyone in the entire world
i've been avoiding doing the grass type starter because i don't know stuff about plants but if it was a legends unova game set in the past at the time of the war i would do turtwig that has an immovable sword in its stone back and torterra with a tree that has grown around the sword and pulled it up and it uses the sword to fight as well. i'm so talented at drawing torterra that even i don't know how i manage to do it some times
Yeah, for thoses who don't know, Aurora Perrineau who play Eurydice in Kaos, is the daughter of Harold Perrineau, who play Mercutio in THAT Romeo+Juliet adaptation (you know the one)
can you fuckin imagine you get hired for a creative job and they say 'you're gorgeous and we want you to look as beautiful and free as this haunting vision we once adored when we were young' and you look at the kiss-stained inspo board and there's your slutty dad
"Whale and Cat" by Boris Zachoder.
i took my friend to Hocking Hills state park yesterday and on our hike I talked all about the (now retired) park naturalist who mentored me years ago, along with the professor who also mentored me and how they got me my first job in my field after college, like I went on and on about my memories of them and the time I spent with them in the park, and then we got to a cave and they were both inside. I hadn’t seen either of then since I moved away seven years ago and then I went back to the state park for the first time since and they were just there. in a cave. they went to the cave together. one of them saw me and said “oh hi! what are you doing here?” like hey fancy us all being here in this cave together huh.
i can’t express how much this felt like a video game cutscene encounter. i established the lore for two hours about these specific two Guys and then they appeared, like, in their map.
it was this professor btw
"Was this book good or was I deeply 19 when I read it:" an investigative journalism series
“Was this book bad or was I simply lacking enough life experience to appreciate the narrative when I read it” : an award-winning followup
i have midterms tomorrow and here i am
Happy 10 year to Ponyo loves Revolution
may we all live and love as a form of revolution for another 10 year
would you let him spin around
consider, after all: he is from the ruins
hes from the ruins. let him spin around.
I hope we never find out. There should be some mysteries in this world.
parents please check your kids' halloween candy. just found hieronymus bosch’s garden of earthly delights inside of a peanut butter cup.
I feel stupid for even asking this, but... what does the money from the Kickstarter go to? I trust that it will be used properly, but what does "used properly" look like for something like this? I have a vague idea of "compensating the artists and various creatives", but nothing more than that, especially when my only experience with freelance art is "one time when I was a kid, a local clown paid me twenty bucks to make a simple colouring page".
(With reference to this post here.)
Well, let's break it down. I won't get into the specifics of this campaign's budget, but let's imagine a hypothetical scenario for a campaign of this type that manages to take in, say, 100 000 of whatever currency it's being conducted in.
Right off the top, basically any crowdfunding platform is going to take a 10% cut, and – assuming people are paying with credit cards, which they almost certainly will be – the credit card processors are going to take, on average, another 5%.
Next, you need to set aside a portion to pay business income taxes on the proceedings of the campaign. This can be mitigated to an extent via claimable business expenses, but unless you organise things very carefully and also get very lucky with your timing, you're not going to be able to push that tax bill all the way down to zero; the specifics will vary depending on jurisdiction, but let's assume for the sake of argument that it averages out to about 10% of gross funding.
So, right off the jump, we've only got 75 000 of that original 100 000 to work with when it comes to actually paying for stuff.
Now, let's address the elephant in the room: manufacturing.
Our hypothetical campaign's goal is to produce a printed book, so there's going to be rather a lot of that. In a perfect world, you want to maintain an 8:1 price ratio: that is, the sticker price people pay is eight times the book's per-unit manufacturing cost. Actually hitting that target requires economies of scale that typically aren't accessible to small-time projects, though (i.e., you need to be printing thousands of books, not dozens to hundreds), so in practice that ratio can end up being as bad as 2:1.
Of course, in a campaign of this type, printing expenses can be partially offset by digital-only pledges, which don't incur printing costs, so the final tally is going to vary wildly based on the ratio of digital-only pledges to pledges with physical rewards. Let's ass-pull some assumptions here and figure that printing costs will average out to about a quarter of gross funding, or 25 000 in our imaginary currency. That 75 000 is now 50 000.
(Those physical rewards will also need to be shipped, but let's pretend we're collecting shipping and handling fees at the time of fulfillment and not worry about that right now.)
So we've got half the money left to actually get content into this thing. Here we're going to need to shift from imaginary currencies to a real one; in deference to this blog's readership I'll use USD. Let's imagine our end product is a 200-page rulebook. What is filling this thing with words and pictures going to cost us? Well:
Figure a 200-page rulebook contains ballpark 50 000 words of writing. A reasonable starting rate for technical writing of the kind that goes into a tabletop RPG is $0.20 USD/word, so that's $10 000 USD for the writing.
If we're doing a proper job of this, we need editing, too. For developmental editing (i.e., the editor is functionally a game design consultant) the sky's the limit, but let's assume you only need basic copyediting and proofreading services. That's typically half again your writing cost, or around $5000 USD here.
For illustrations, let's say we want a dozen nice full-page pieces, including cover art. That will make for a fairly sparsely illustrated book at 200 pages, but we're not Wizards of the Coast. At industry standard rates, this is going to run you between $300 USD and $600 USD per piece. Let's take the higher end of that range and assume our dozen illustrations are about five hundred bucks a pop – that's ballpark $6000 USD to have the book illustrated.
Now we've gotta stitch this all together with layout – and remember, we need a print ready layout, not some bullshit we knocked together in LibreOffice. Like editing, layout with print ready prep can range widely, but let's assume we're looking at something in the neighbourhood of $20 USD per page; for a 200-page book, that's $4000 USD for layout.
So: we've got our book written, edited, illustrated, and laid out for print, and it's set us back 25 000, or about half of what we had left. Figure another 10 000 in miscellaneous expenses, ranging from font licenses to transport and storage for the printed books to compensating playtesters to administrative expenses associated with running the crowdfunding campaign itself (you are paying your social media guy, right?), and of that original 100 000, your take-home pay is roughly 15 000 – if, of course, you're doing everything properly.
At this point, you probably have two questions:
"Wait a minute – if just the content for a book of this type is going to run you $25 000 USD, why was your initial goal only $20 000 CAD?"
You're quite right; that's a comparatively low target. In part, the answer is that Eat God's initial development was partially funded as a paid early access title, so a substantial portion of those development costs were already paid up before the campaign began. In part, the answer is that my audience is large enough that the aforementioned economies of scale are starting to kick in; this campaign is not necessarily representative of smaller-scale stuff.
"Okay, but then how do publishers who are even smaller than you manage to set initial goals of $2500 USD when the book's content alone can cost ten times that figure?"
I can't speak for everybody, but with respect to the campaigns I'm familiar with, the answer is usually some combination of "the lead writer, and sometimes the lead illustrator as well, are essentially working for free, and also they did their layout in Google Docs and didn't bother with editing at all" and "they didn't do the math properly and ended up losing money on the project". That's what happens when you're working in an industry that mostly consists of semi-amateur passion projects!
The figures set out above are based on the assumption that "properly" spending the money means everyone involved is making a living wage for their time, including the person managing the project. In practice that doesn't always happen.
That is slightly off-topic and portrays my ignorance of the craft. My uneducated gut reaction is that 20$ per page for layout feels like a lot of money per 1 page. Please correct me, I'd love to learn what actually goes into this.
$20 USD per page for layout is actually on the low side, reflecting the generally lower margins of the tabletop RPG industry. If your aim is to produce a document that meets the exacting technical requirements for print manufacturing (and you want to get it as close as possible on your end; a reputable printer will be happy to inform you when you've fucked up, but they're not gonna fix it for you for free, and their rates will not be cheap!), you're going to be putting a lot of time into it.
On the one end of the scale, just plunking some text into a pre-made layout template and giving it a thorough going-over to make sure none of the requested formatting got fucked up in the transition from working draft to desktop publishing software can easily soak up fifteen minutes per page – and that's not including the time spent building those layout templates in the first place.
On the other end of the scale, a two-page spread with tables and sidebars and text-wrapped illustrations and such may well take several hours of work to get things exactly right for print.
Average that out over the length of the book, and clocking up 100+ hours for 200 pages isn't at all unreasonable – and any layout artist worth their salt is not gonna be billing you the legal minimum wage.
I’ve done some of the jobs in this chain of events— a lot of them actually— and this is a very good ballpark breakdown. I’m going to add an addendum that is less about crowdfunding a project and more about any book-publishing project. If you’re taking your math seriously, you should have calculated a specific number of books you will have to sell to break even. Like you should know exactly what percentage of the run will actually turn into profit. (All of the following costs are made up. These are bad deals to make a point.) Let’s say our 200-page rule book is $25 (a steal at $25!!) and you are only going to print 500 copies. With a run that small you will be paying the printer $15 per copy, $5 will go to your distributor, and now you and the retailer are competing for that last $5. And no retailer is going to want to give up counter space or shelf space for something that brings them $2.50
Now you have a print bill for $7,500. You would need to sell 3000 books to pay that bill and you’ve only got 500 copies. So this is the point where you are doing math. What is the most economical amount of books to print, that you are confident that you can sell, and what’s the most reasonable cover price for that book that will include the print cost and all the other costs listed above, and still—eventually— turn a profit?
My last job we printed 3000 copies of a book, and before we did anything else we did some calculations and got to 50%, or 1500 copies. Were we confident that we had enough interest, that we could get to enough markets that wanted what we had? Could we sell fifteen hundred copies of a book?? We did, and it took nearly two years. But when that 1,500th copy went out the door we got a cake and had a party, because every copy after that was pure profit. And we had enough momentum that we were confident that we could move the other half of the run. And if we decide to do another print run, all that editing and layout and prepress was already paid for, so it was only the print and distro bills we’d have to pay
I will also second a comment above: you can send a document to the printer that is not print-ready. You can do this. And yes, the printer will often fix it for you (within reason.) But beware, the layout person employed by the printer bills $700/hour and they will throw any shit together that meets the margins. You can not fight the printer about your bad docs. If you give the printer your wedding invites and you misspell your name, that is not the print shops fault, and you will still need to pay them. You don’t want the printer to also be your editor. Many of the bigger shops will do this for you but at the same rate as their layout person. You will lose your shirt
From the Japanese commercial for ‘Legend Of Zelda: Link’s Awakening′ on the Game Boy.
Feel the summer.
Sunflowers are healing.
An Auspicious Encounter (Based on True Events)