Low poly character for number-seventeen, as part of Art Fight.
Modeled and textured in Blender, this piece is 2049 triangles, not counting the background, floor, or the inverse-hull outline.
Aqua Utopia|海の底で記憶を紡ぐ
Not today Justin
Acquired Stardust
sheepfilms
occasionally subtle

Kaledo Art

@theartofmadeline
Monterey Bay Aquarium
Show & Tell

Love Begins
Cosmic Funnies

tannertan36
he wasn't even looking at me and he found me
Peter Solarz

Kiana Khansmith
todays bird

shark vs the universe
Sade Olutola
RMH

ellievsbear

seen from United States

seen from United States

seen from United States

seen from Malaysia

seen from United States

seen from Germany

seen from Canada

seen from United Kingdom
seen from Japan

seen from United States

seen from Singapore

seen from Türkiye
seen from United States
seen from United States

seen from United States
seen from United States
seen from Maldives
seen from Netherlands

seen from Germany

seen from Malaysia
@blackflyme
Low poly character for number-seventeen, as part of Art Fight.
Modeled and textured in Blender, this piece is 2049 triangles, not counting the background, floor, or the inverse-hull outline.
Made a little plasma slime in Blender during some free time.
A quick afternoon project; a non-photorealistic shrimp cocktail.
Modelled and textured in Blender.
Paired sun and moon rings, with blossom gems.
Modelled in Blender.
A semi-realistic take on the pokemon aegislash.
Modelled in Blender, and textured in Substance Painter.
A quick little dragon, made in Blender. Based on a doodle by a fellow called Shook.
A magical ring of fire. Modelled in Blender.
Some equipment; a rose rapier, a unicorn shield, and a plagued scythe.
Modelled in Blender, and textured in Substance Painter.
A 3d embed of a magical octopus cannon.
Modelled in Blender, and textured in Substance Painter.
A lycanthrope hunter’s weapons; a silver sword cane and a silver censer.
Modelled in Blender, and textured in Substance Painter.
A 3d embed of a trash band, based on various DIY instruments.
Modelled in Blender, and textured in Substance Painter.
A cartoon grappling hook, made of a hairdryer and some kitchen utensils.
Modelled in Blender, and textured in Substance Painter.
A statue of a hydra, emerging from the ground.
Modelled in Blender, and textured in Substance Painter.
A baseball bat. Based off of a sketch by Shook.
https://www.deviantart.com/comradeshook
Modelled in Blender, and textured in Substance Painter.
A retro car, based off of the Phoenix Mk2 concept by DelRioMotors, by request.
Modelled in Blender, and textured in Substance Painter.
A 50′s style train, based off of the General Motors Aerotrain, by request.
Modelled in Blender, and textured in Substance Painter.
A retro TV, based off of a Philco Predicta, by request.
Modelled in Blender, and textured in Substance Painter.