Dev Update 5/23
Hey (d)everybody! I bet you’re wondering how the behind-the-scenes is going… well, in between designing, coding, redesigning, refactoring, and the ongoing brainstorms and rainstorms, I have been slowly but steadily making progress. Right now, I am working on the RPG game logic, which includes many pieces as you may or may not imagine—including the exciting combat-y bits and the (maybe not so exciting for some) databases for enemies, items, etc. Anyway, figured I’d give a quick update and say hello and thank you for your patience! Blood Moon is only two people with day jobs so your support means a lot. Stay tuned for more in the moons to come!
Humble dev, 10E










