And another one of my art for Dragonflight (wow).
trying on a metaphor
todays bird

oozey mess
Claire Keane
occasionally subtle
Cosimo Galluzzi
wallacepolsom
will byers stan first human second
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KIROKAZE

Origami Around
Aqua Utopia|海の底で記憶を紡ぐ

ellievsbear

JBB: An Artblog!
d e v o n

@theartofmadeline

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shark vs the universe
styofa doing anything

Kiana Khansmith
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@blueavel
And another one of my art for Dragonflight (wow).
As a part of DragonFly team I worked on loading screens for World of Warcraft: Dragonflight. My job was loading screen illustration. DragonFly AD: Alex Penkov. I want to thank Elena "Нellstern" Bespalova for the feedback and guidance. © 2022 Blizzard Entertainment, Inc. All rights reserved.
And another one of my art for game.
Sepulcher Loading Screen, World of Warcraft: Shadowlands.
As a part of DragonFly team I worked on game assets for World of Warcraft: Shadowlands. My job was loading screen illustration. DragonFly AD: Alex Penkov. I want to thank Vladimir "Wuk" Rassykaniy for the feedback and guidance. © 2022 Blizzard Entertainment, Inc. All rights reserved.
Zereth Mortis Loading Screen.
As a part of DragonFly team I worked on game assets for World of Warcraft: Shadowlands. My job was loading screen illustration. DragonFly AD: Alex Penkov. I want to thank Vladimir "Wuk" Rassykaniy for the feedback and guidance. © 2022 Blizzard Entertainment, Inc. All rights reserved.
Several sketches over the past time.
There was the release of the big movie project "Major Grom: The Plague Doctor" in April this year. I was lucky enough to take part last year in this project as concept artist. It was the most watched Russian film on Netflix not so long ago . Also, this was my first experience to work on movie. It was really an interesting experience and new perception of watching a movie, where you see your stuff and your name in the credits on the big screen! I will definitely share my shots with you when it will be possible.
Some practice from last year's course. This is a plane. It was my first serious model and I spent enough of time on it. The same way It was a great introduction to the program and a quick start. So I'll be more detail to study about the blender in the future.
Now I decided to remember some tools and to practice. The little, funny wagon. I hope I will start doing something more realistic soon.
Some practice with 3D in base and photobashing. I used to create this work: program: blender and quixel bridge (free assets). inspired by nature photos from internet. https://referencepictures.gumroad.com/l/reference. Brushes: Sergey Kolesov (peleng) https://digitalbrushes.tumblr.com/post/615178474972479488/sergey-kolesov-peleng-free-photoshop-sketch.
Personal work.
Personal work.
concept art interior
Аnother concept art
These are steps of my personal project “The temple”.
quick sketch from imagination.
My work for the cinematic trailer ‘League of Legends: VS 2018 ’ at DragonFly Studio for Riot games.
I`ve worked with colour key and with golden parts. As well as with lighting of the hall that wasn`t included in the final. I was glad this experience and to collaborate with team of professionals.
You can watch the full video on the links. https://www.youtube.com/watch?v=U0J-_pYx_Aw
the some quick practic with foto. It`s another attempt to draw a person.
My work for the video 'Radiant Wukong Ascends the Mountain' at DragonFly Studio for Riot games.
I`d color scripted the starting shot. I really like the final product! I worked for the task in 2017 year and I`m glad to share it now!
https://www.youtube.com/watch?time_continue=1&v=XTkkxBIBy8w