ANDOR | WELCOME TO THE REBELLION (2x09) - dir. Janus Metz "We need to speak out. We need to stand up and speak the truth."
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ANDOR | WELCOME TO THE REBELLION (2x09) - dir. Janus Metz "We need to speak out. We need to stand up and speak the truth."
Chapter 4 is here!
HAPPY BIRTHDAY, ANON! (I mean, it's probably not May 1st yet for youâI hope it is thoâbut it's the thought that counts, right?)
I won't be free on my birthday, so I thought I could release the update today at midnightâthat way I can tackle any bugs/errors/typos when I wake up. And that way I can also sleep on it and ignore the stress.
First, thanks a lot to the beta testers, but also to the two patrons who helped me catch several typos/bugs/errors! Thanks for the support from everyone too, you've all been there to hype me when I needed the boost.
Special thanks to the warrior I have in my corner who went through several routes just to find bugs!! I really appreciate and am grateful for the help.
Now,
In this chapter, you'll be able to...
Get your car with your chosen RO (unless you don't romance anyone)
Spend time with your chosen RO
Talk about Christmas approaching
Have some juicy revelations
Have dinner with your little family and your RO
Give your presents and open yours
Have a little moment with your brother
Have a little moment with your grumpy cat
Discover something
And experience some other things I definitely forgot about.
Your saves are definitely broken, simply because I changed the file and uploaded a new one, and because there's a few new variables. BUT! There's a feature for you to start from chapter 4 if you'd rather skip the rewrite. A bit clunky, but functional so far.
Chapter 4 is around +200k wordsâfor some, it'll definitely feel shorter due to the many variables I put in it. It brings us to a total of roughly 840k words for LAD, and I'm already working on chap 5 :))
I really hope you enjoy this chapter. Hopefully, the next chap won't take as long as the rewrite + chap 4 took me. Thank you y'all for sticking with me despite having nothing much for a whole ass year<3
In a kingdom where the heavens have gone silent, only you can speak to them.
The Starweaver's Dream is an upcoming romantic high-fantasy interactive fiction inspired by the rich tapestry of South Asian history and mythology. It is currently in progress and will be serialised on itch.io.
RO Profiles | more links to be updated
Questions? I will do my best to give you answers.
Genre: High Fantasy / Romance / Court Intrigue Word Count: To be updated
Possessed of a rare gift long dismissed as myth, you harbour the ability to divine using the literal threads of starlight that form the tapestry of time. When your sacred power finally draws the attention of the palace, the royals summon you to the capital and give you the title of Nursrava, the conduit of the divine light. Once you arrive, you expect to live out your days in quiet service to the royal family.
Instead, you discover that the kingdom is on the brink of a collapse. A desperate crisis is unfolding beneath the palace's majestic facade, and your power makes you the ultimate prize. You are no longer a guest but rather a pawn caught up in the struggle between those who seek to exploit your power and those desperate to protect you and your precious gift.
Within the palace's vast stone halls, those you choose to mingle with may decide your fate. Whether your growing closeness arises from a forbidden glance during an encounter or a whispered promise in the dark, you must choose whom to trust with your life â and your heart.
Amidst the swiftly crumbling politics of this kingdom, you are the only one who can see the truth â but in a court built on lies, the truth may be more dangerous than you realize. As the walls close in, you must decide: will you surrender to the duty expected of you, or risk everything for the one who finally captures your heart?
Choose your gender (male, female, non-binary), physical traits and the gender(s) you are attracted to.
Shape your personality to reflect the kind of Nursrava you want to be.
Pick one of four potential romance options (either all male, all female or a random mix of genders): The Silver Tongue, The Exiled Sun, The Silent Shadow or The Celestial Anchor.
Shift the balance of courtly alliances and choose how involved you want to be in the kingdom's future.
Sameer/Samira [m/f]: The Silver Tongue (moodboard)
A lithe, kohl-rimmed blur of wit and charm, S is the palace's "necessary evil". The reformed thief who now deals in information, they navigate the royal court with a cynical charm and a sharp-edged attitude that is as much a weapon as it is a garment. They have no patience for "destiny" or the "divine", preferring to trust in the daggers at their hips and the opportunities they make for themselves. S is unpredictable, resourceful, and entirely too fond of a well-timed double entendre.
Devraj/Devika [m/f]: The Exiled Sun (moodboard)
D enters any space like a summer storm â all heat, noise and with undeniable magnetism. As the Citadel's most-loved military instructor, they wear their larger-than-life charisma like armour. They don't shrink themselves for anyone or any space, favouring bold laughter and storytelling that borders on the legendary. While they claim to be guarded against the nobility that view them â and their tumultuous past â as a threat, their generous heart is as open as the training grounds they command.
Najim/Nejma [m/f]: The Silent Shadow (moodboard)
Observed but rarely and truly seen, N is the quiet heartbeat of your daily life in the palace. Clad in the functional uniform of a bureaucratic aide, they are a master of the understated â always present with a cup of herbal tisane for your headaches, or a path cleared of obstacles for your ambitions. There is an intuitive stillness to them and a physical grace hidden beneath the facade of a civil servant. N speaks little but sees everything, moving through the court's shadows with a loyalty that feels ancient and absolute.
Jai/Jaya [m/f]: The Celestial Anchor (moodboard)
A figure of towering, lean elegance, J moves through the palace with the unshakeable gravity of the constellations they chart. Draped in heavy silks and accompanied by the rhythmic chime of gold jewellery, they represent the pinnacle of traditional scholarship and courtly prestige. As a master of astrology, a precise and logical discipline that relies upon mathematics, they are inherently suspicious of your esoteric sight. To J, the universe is a series of solved equations, but you are the variable that threatens to break their proof.
This work currently contains no content warnings. More will be added as it continues. The story is rated 16+, or for mature audiences.
@interact-if | @if-news-again
The Wayhaven Chronicles: Book Four
Time is a precious commodity.
Unfortunately, itâs a commodity you donât have much of these days.
Keeping up with the exhausting training for your new career while balancing your deepening romance on top of juggling some kind of personal life doesnât leave much time to relax!
But it wouldnât be a Wayhaven story youâve come to know without something new to add to that ever-growing pileâŠ
Something stirs beneath the town of Wayhaven.
Something old.
Something powerful.
Something with a very keen interest in you.
-
Delve into the world of Wayhaven once more, where a new enemy is not only unleashed upon the town but unleashes its advances upon youâto your vampire loverâs chagrin.
Or if your heart has yet to find a partnerâŠperhaps you'll succumb to the villainâs romantic attempts?
The choice is yours! _ _ _ https://cogdemos.ink/play/mishka-jenkins/the-wayhaven-chronicles-book-four-demo/mygame
What's the context for this? Wrong answers only
walking into a White People wedding
Footloose (1984)
TO THE BONE IS A 16+ THRILLER/SUPERNATURAL/ROMANCE IF WIP. IT IS THE FIRST BOOK IN THE "HUNTING SEASON" DUOLOGY INSPIRED BY AND BASED ON THE SHOW "YELLOWJACKETS".
When a chartered plane taking you and your classmates along with your teachers to your senior year trip crashes deep in the Canadian wilderness, you and the other survivors find yourselves isolated and without any means of communication with the outside world. As the initial shock subsides, the group of students with vastly diverse personalities, some of which have never even talked with each other before, must band together to find food, water, and shelter while hoping they'll be rescued. Sooner rather than later.
But days turn into nights, and the boundaries between reality and nightmare blur. The isolation plays on all of your fears, desires, and insecurities. The strange symbols you find all around the woods and the weird noises you hear at night are making you all question if the woods are as abandoned as you thought. The passing weeks with no sign of rescue laced with constant dread and uncertainty make you wonder if any of you will even survive this ordeal. Or if thereâs something else out there trying very hard to keep you in the woods.
Stranded in a remote and unforgiving landscape, the teens must confront not only the challenges of their surroundings but also the darker aspects of human nature that emerge as they struggle for survival. Unexplainable events start unfolding, and you quickly realize that your relationships and personal conflicts could be just as deadly as the ominous wilderness itself as winter leaves you cold and tired.
And hungry. So, so terribly hungry.
allow the Contra Spem Spiro romance options to reintroduce themselvesđȘàŒâ
Hi lovebugs!
I've gotten a lot of new followers this week, and I'm so grateful for each and every one of you for expressing so much interest in my IF. It means the world to me, so thank you angels! â©âË.ââŸââșââ§
Here's the tea,
I wanted to put together a current masterpost of information for Contra Spem Spiro so there is a central resource for you all to enjoy. (as this IF is a work in progress, some of the information may change as I continue developing the plot and characters!)
Now, I have spent a ludicrous amount of time putting together some moodboard/aesthetic boards for each of the main romance options. I hope this gives insight into their vibe. It was so fun to make. I had a ball in this bitch!
Furthermore, quick announcement! I did decide to lock V and Z in a poly-only route. Everything was flowing naturally while I got the foundation of their joint route, and trying to separate the two of them to make it monogamous just wasn't working. So, I hope you all aren't too disappointed! X, A, and C are all available as single-routes! -`âĄÂŽ-
Without further ado...fuck it we ball! Here are the moodboards for each of the Contra Spem Spiro love interests!
⥠Ayana Tsosie/Adriel Tsosie
Age: 29. Birthday: December 1 (Sagittarius)
Ayana is 5âČ11. Adriel is 6âČ3.
⥠Zero Chevalier
Age: 24. Birthday: February 4 (Aquarius)
Female!Z is 5âČ10. Male!Z is 6âČ1.
⥠Veronica Moiarty/Vincent Moiarty
Age: 25. Birthday: August 3 (Leo)
Veronica is 5âČ9. Vincent is 6âČ0.
⥠Xa'eks/Xaâveed
Age: ????.
Xa'eks is 6âČ5. Xaâveed is 6âČ9.
*why was it so fckin hard to make a moodboard for an alien like this took me SO LONG for no reason*
⥠Cecelia Quinn/Chase Quinn
Age: 20. Cecelia is 5âČ4. Chase is 5âČ10.
Birthday: June 25 (Cancer)
Hope you all like these!!! They really are some bad bitches, aren't they? purrrrrr àŒââĄâžâžđâčă°ËâŽ
MASTERPOST (under development)
this took me forever goddamn
RO information: fun facts about each romance option, MBTI types, the spicy side of the RO's, nerd to thembo scale, A's fiancé, can you rivalmance?,
The Poly (locked route): dynamics 1, dynamics 2, dynamics 3, dynamics 4, dynamics 5,
RO's react: self sacrificing MC, injured MC,
CSS Flings: who they are,Carter Sinclair facts, other romance developments,
Everything About Aliens: how they feel about humans, who they are, can Aliens catch human diseases?, alien reactions to alien movies, X's reaction to human things, visuals 1, alien lore 1,
Misc Asks: question set 1, MC usefulness,MC stats, MC life before invasion,
As i mentioned earlier, I'll be adding to this post as I continue answering all of your lovely asks. Thank you again for being so sweet and expressing your excitement for my silly work of fiction. I'm giving you the tightest, most warm hug. MWAH! ⥠⥠⥠⥠⥠âĄ
All my love,
Cheye
who are you?
youâre 37.
youâre a marriage councellor.
youâre a divorcee.
quite the irony, isnât it?
moving onâŠ
what were you?
monday to friday, just like in any 9-5, you, my dear, took on the role of the all-knowing marriage councellor.
see, you were quite the talk of town; known for your great insight, marriage-saving advice, and whatever more descriptions people could come up with.
trust me, everything was going perfectly fine: you were on top of the world, and nothing couldâve knocked you down.
skip to: a rainy day, you were sat in your car, and all of a sudden there were blinding beams coming straight at you.
âïžlights outâïž
where were you?
you awoke in a bright white room, with the putrid scent of vomit hanging heavy in the air. any guesses yet?
*ding, ding, ding*
if you guessed a hospital, you are correct! if you didnât â doesnât matter, weâll just pretend you did. good job.
long story short, a car rammed straight into yours. needles to say, the driver got away unscathed (as they tend to always do) and you, well you got off pretty well too â except for the concussion part.
where are you now?
right now, youâre stood in your humble bungalow â office set up in one of the few rooms, and well⊠youâre not exactly sure where to go next.
it seems like youâve been granted the chance of a fresh start â âdo-overâ, if you will.
âïžso, are you going to repeat the past or set out on a new path?
customise your mc: gender, name, personality, appearance â you name it.
choose one of three new career paths OR stick to the status quo.
romance one of three love interests.
rewrite your life.
and so much more!
âthe ex-wife/husbandâ [f/m]
why did you divorce?
donât look at me, I donât know the ins and outs of your relationship and history. donât worry though, it seems like theyâre happy to fill in all the gaps for you â the news of your accident caused them to pack their bags, fly over, and check into a nearby hotel.
pretty clingy for someone you havenât even exchanged two words with, in the last three years⊠absence makes the heart grow fonder, was it?
âthe patientâ (but not really) [f/m]
and donât even think about it! patients are off-limits, remember?
âŠeven if the last time you saw them, roughly two years ago, their marriage was fine, and you parted ways amicablyâŠ. that would still be wrong, understood?
yadda yadda... they're no longer your patient, but think about the town. folks talk â you should know that better than anyone!
âthe bartenderâ [f/m]
cliche, I know.. but even your highly praised self had a habit for the nightlife⊠mostly the wasting away at the bar, and ordering shot after shot bit. but letâs not get into that right now.
letâs just say: theyâve been a shoulder to lean on, whenever you unleashed the burdens accumulated during your working hours. honestly, marriage can be seriously depressing.
demo (tba) | ro profiles | forum
Magic comes with a price. That is an inevitability every mage has to face. But when you lose your powers in a freak accident, you are certain that the price has been paid in full. You settle down in the peaceful countryside, far away from any conflicts or conspiracies, all the while focusing on your recovery. And for two years, your life is quiet. Until an untimely visit thrusts your fate into a strangerâs hands and you are forced to embark on one last journey to save yourself and your family. Yet the secrets you uncover might very well bring about your downfall, as well as the undoing of everyone in Waledria. The Withering approaches. Will you make it before you lose yourself?
Aesemyr: The Withering (previously named A Rhapsody in Blue) is a fantasy IF game with a focus on story and characters, with some elements of romance and adventure. Itâs planned to be a two-part series.
Play as a man, woman or non-binary.
Customise your appearance and shape your personality.
Follow the teachings of a specialised Way and gain access to different skill sets.
Find romance with one of the five ROs; or choose to stay as friends.
Set off on a journey that will bring you closer to the truth about the accident that nearly cost you your life.
Unearth a secret that might mean the end of the kingdom you call home.
Be devoured from within; or fight till the last breath.
Welcome to Lyyra, a kingdom where magic means innovation. As the leading force in the acquisition of Ruun - a natural source of magical energy - Lyyra has thrived for almost a century now. Being the foundation upon which the kingdom continues to build, it comes as a great honour to be born as Ruun-touched. These so-called mages are able to manipulate and shape the magical energies that criss-cross the world around them. You are one such person. Trained by the prestigious Academy, a place of wisdom and learning, you are part of one of many teams tasked with protecting the citizens, as well as Lyyra's interests. However, when you find yourself caught in a devastating explosion, your old life is torn away from you as you are stripped of the very essence of your being - your magic. For two years, you stay in a small town called Helys, focusing on recovery and figuring out your life; that is, until the peace and quiet is interrupted by an unexpected visitor. What follows is a series of events that no one could have predicted. Your life hangs in the balance once more as you struggle on the path you were set upon by others. The secrets that come to light bring nothing but ill tidings, both for yourself and the kingdom; and as tensions rise to a boiling point, you are caught in the middle of it all with only a few trusted allies by your side. However, the worst is yet to come.
DEMO
COG FORUMS | KO-FI
HOUSE OF CARDS: THE CRIMSON COURT is a character driven romance interactive fiction set in a realm that resembles earth. The story follow you, a noble from the kingdom of Argonia sent to the kingdom of your enemies in an arranged marriage, all in the name of peace.
This game depends and focus heavily on the component relationships, Complex Relationships, and choices.
MAIN-THEMES (GENRES): Court Intrigue, Romance, Historical Fiction, Drama.
SUB-THEMES: Family Saga, Revenge/Vengeance, Cultural Clash.
TAGS:Â Betrayal, Manipulation, Assassinaution, Complex Family Relationship, Affairs, Arranged marriage, Discrimination.
Hello Everyone! My name is Elizabeth, or just Liz for short.
In When Silence Speaks, you'll be taking on the role of an MC that isn't part of the human world but wishes to explore it. Sound familiar? This IF is a mixture of themes from The Little Mermaid with the twist of having the classic soulmate trope etched within-- the first words your soulmate says to you is tattooed onto your body.
The only catch? You've traded in your voice to be able to walk on land, but four distinct individuals have their greetings tattooed onto your skin... Will you have theirs?
đ± Features đ±
You can play as a mermaid, merman, or merperson. Choose your sexuality, appearance, facets of your personality, an oceanic friend, and your own special reason for wishing to go to the surface world. This story will be filled with a mixture of sweet moments, angsty dramatic ones, potentially steamy ones, as well as many more! Spend time with your potential soulmate while discovering that your deal wasn't as you once believed it to be.
The game, as one may expect, is heavily focused on relationships and romance. However, you'll be able to decide if your soulmate is a romantic one or more of a platonic one-- of course, you'll also be able to befriend anyone else you choose to! All four of the ROs are gender-selectable (male or female)!
Gods and Villains is a superhero/horror story set in a dystopian future where Earth is filled to the brim with crime and corruptionâa.k.a MCU meets The Boys.
Warning! injury to major characters, gore, body horror, trauma and PTSD, death, and sexual content. Rated +18. More specific content warnings will be provided at the start of each chapter.
You take control of a powerful metahuman, an otherwise ordinary human on the outside but who has the meta-gene, a potent mutation deep engraved in their DNA, which gives them superhuman abilities. This next step in human evolution comes with a setback, however, for the curse of madness seems to follow their every step. It lurks in the shadows, patiently waiting for the opportunity to strikeâmany metahumans fall prey to its alluring promises.Â
With a dark and traumatic past filled with untold horrors and inhuman experiments, you are rescued from the clutches of crazy terrorists by a team of heroes that might lend you all the tools you need for redemption or complete self-annihilation.Â
As the only metahuman with the ability to wield the powerful Chaos Magic, your very blood holds the answers to unlocking the secrets behind the control of time and space, but it has the drawback of being almost completely volatile.Â
Who can you trust to keep you safe other than yourself? Trust no one, and maybe you can get out of this literal hell alive.
Play as male, female, or non-gender specific, along with transgender choices;
Romance one of seven characters, and if your heart is big enough fall in love with two of them. There's three possible poly routes available: Archon and Stardom, Archon and Mars, Paladin and Wildcat;
Customize your appearance, personality and powers;
Struggle against the shackles of madness trying to take hold of your psyche;
Battle a multitude of villains or become one yourself;
Uncover the secrets behind the meta-gene and your abilities;
Help the public fall in love with superheroes or forever destroy that chance;
In total there are seven romance options, each with their own personality, and dark secrets for you to uncover. You can read more about them below:
?
The villain, or anti-hero, whatever you want to call them, Mars is an enigmatic figure; the very concept of life seems to hold no value to them. A trail of bodies follows wherever they go, and on the news, they are regarded as the biggest menace of the century. They will have the unique ability to sway your loyalty. Beware, their sweet words and promises may drip with honey, but they also drip with the blood of their victims.â
Trope: Forbidden love, emotional scars, blood-play
Zev/Zena Hammer
The oldest of the bunch and not a metahuman per se. Hammer acts as the spokesperson for the team, mitigating the often tenuous relationship between humans and the so-called "mutants". As a retired police detective they've learned firsthand how rotten the world can be for the innocent, and they've vowed to protect them at any cost. Their analytical and communication skills will go hand in hand when dealing with various crimes, just as their implants.
Trope: Widow/widower, age gap, don't-call-me-daddy/mommy
Adam/Ava Armstrong
The current leader of the Alliance Team. Headstrong and dauntless, they are regarded as the strongest metahuman in modern times and the most enigmatic of them all, whose past is shrouded in mystery and unknown even to their closest friends. On the outside, they might seem apathetic and unconcerned with human suffering, but their true feelings are hidden beneath layers of deep trauma. Superhuman strength and invulnerability are their greatest assets when fighting villains.
Trope: Nobody thinks it will work, love/hate, fucking-your-boss
Edward/Evelyn Osborne
The former leader of the Alliance Team and Archon's best friend. On the surface, they are the stereotypical showboat: cocky, greedy, and egoistical. Stardom does whatever they can to gain attention, fame, and riches. For them, the best feeling in the world is an adoring fan and a beautiful person fawning over their heroics. The meta-gene gives them a genius-level intellect, which in turn is used to develop several pieces of equipment that are employed by themselves and the team during fights.â
Trope: Billionaire, belated love epiphany, good-people-have-good-sex
Johnny/Johnnie
If Archon's past is shrouded in mystery, Paladin's is drowned in it. For all you know, their name is not even Johnny/Johnnie but an alias of their choosing. They are known to be the silent loner type and are somewhat socially withdrawn from other members of the team, only speaking when called upon to do so. Behind their silver mask, they harbor more than a few inner demons, and together with their superhuman weapon and combat proficiency, they fight for the innocent.â
Trope: Secret identity, oblivious to love, weapon-fetishization
Pedro/Pilar Flores
The youngest of the team, considered by many a lighthearted jokester without any real talent beyond their obvious powersâwhich set them apart from every human that walks the earth. With their metahuman status so evident for everyone to see, hiding just didn't seem like an option, so they chose the next best alternative. Known to be playful, energetic, and often immature, they are responsible for balancing the team's more serious side, and when someone can take the form of any living being on Earth, the repertoire of pranks is endless.â
Trope: Beauty and the Beast, broken in some way, begging
Doctor Malik/Malika Aziz
The renowned Doctor Aziz, a famed archaeologist and considered to be the most powerful sorcerer, or magic user, in the world. They wear several enchanted artifacts that, in turn, accentuate their already tremendous knowledge of the mystical forces. With an extremely strong moral compass and kind demeanor, they will show themselves to be the best teacher you could ask for, but why do they seem to be everywhere you look?
Trope: Time travel, twin siblings or clones?, teacher-student
LINKS
DEMO â¶ PATREON â¶ KO-FI
The Hidden Sanctum is out now!
When a traitor dies, touched souls will give birth to a new world, while the old one drowns in despair, disease, wrath, lust, and madness.
Hidden Sanctum is an enchanting 360,000-word interactive modern fantasy game by Dariel Ivalyen. Itâs entirely text-basedâwithout graphics or sound effectsâand fueled by the vast, unstoppable power of your imagination. The story is set in a magical place known as the Hidden Sanctum, where unique peopleâjust like youâare taken to learn the truth about the world and discover their true potential.
When your old neighbor calls you late in the evening and asks you to watch over her daughter, you have no idea your whole life is about to be turned upside down. The girl arrives at your door, but so does a legion of mechanical soldiers. You donât know why, but they seem to be after you.
Under fire, you leave your home and start running. But where can you go? Will this be your last journey, or will it be the beginning of your new life?
Play as male, female, or nonbinary; gay, straight, bisexual, or asexual.
Romance or befriend one of six unique characters. Will you get close to one of your fellow students, or will your heart draw you to an ancient Oracle?
Influence how your friends change throughout the game. Will you be kind to them and help them with their problems, or will you push them over the edge?
Choose one of five unique soul paths and reach your true potential!
Shape your personality and views. Each choice will define who you are!
Keep a diary and decide how you feel about certain events!
Speak with ancient gods and mythical creatures, or throw some punches. Will you try to punch a mummy?
Explore the Hidden Sanctum and uncover its secrets.
Save your new home from a threat that might destroy it from within.
Are you ready to become a touched soul and protect the Hidden Sanctum from danger? Are you ready to stand against the dark forces from a different universe and fulfill an ancient prophecy? Are you willing to do whatever it takes?
FORUM â BUY â PINTEREST â PATREON
It's Chapter 3 Part 2 release time! đ
This update adds around 33.5K of new words to Chapter 3, which brings the total word count of Chapter 3 (both parts) to 58.7K words!
DISCLAIMER: Please, play from the beginning and do not use old saves, it will break your game halfway through Chapter 3 Part 2!
There are tons of variations in this part to choose from (which almost drove me a bit insane while writing them all out đ). In this update, you will:
Learn a bit more about the mysterious Nemesis Project.
Choose 1 of 5 possible execution methods for the police commissioner (or let him live?).
Choose 1 of 8 possible fight and action scenes.
Meet a mysterious (or maybe not-so mysterious) someone đ
Some minor adjustments and additions also going live in this update:
Added Glossary Page on the stat screen. They contain all the Russian words, phrases, and terms that have been used so far along with their meanings.
Added MC's choice of drinks in the first part of Chapter 2 (if you haven't chosen any, it'll default to coffee).
Added some additional behind the scenes coding during Chapter 2 party, which should hopefully prevent any further bugs from slipping through.
Added two electric car options for the car choices in Chapter 3 Part 1.
DISCLAIMER: Please, play from the beginning and do not use old saves, it will break your game halfway through Chapter 3 Part 2!
[DEMO] â [PATREON] â [COG FORUM] â [DISCORD]
Into every generation a slayer is born: one girl in all the world, a chosen one. She alone will wield the strength and skill to fight the vampires, demons, and the forces of darkness; to stop the spread of their evil and the swell of their number. She is the Slayer.
Thatâs the spiel you had been told on the eve of your sixteenth birthday; a day where your biggest worry should have been if you were going to get the car you wanted. You shouldnât have dealt with the fact, and the dawning horror, that you were chosen to be the one to fight the coming waves of evil.
You didnât want to believe itâ hadnât believed it to be trueâ and for the next two years everything was fine. There was an odd occurrence every now and then, but nothing that couldnât be easily explained away by simple logic.
That is until you move to a new townâ a town with a reputation for deathâ and everything starts to become a little too real. Your nightmares becoming a realityâŠ
Will you be able to stop the incoming darkness? Or were you destined to die like all the Chosen Oneâs before you?
Demo Features
The MC is Gender Locked Female.
This story is inspired by the show Buffy: The Vampire Slayer and will be free from start to finish.
Will you be prepared for the great evil that seems to be lurking behind every corner? Or will you end up perishing too?
Will you be able to pass your classes while fighting the forces of evil at night? Will you even remember where they are?
Romance 1 of 6 options that will make your destiny that much easier to bear. Or that much harderâŠ
Remember to have fun and enjoy yourself!
This story is rated Mature (18+) for depictions of violence, blood, gore, mentions of torture, profanity, sexual themes, underage alcohol consumption, and various other things that will crop up as the story continues.
NSFW asks will be tagged #nsfw for anyone that may wish to avoid them.
When I play interactive games...
I almost always romance the first Romance Option that I meet, mostly because I've found that the first option is usually the one that falls into my favorite tropes. Childhood friends/Friends in general to lovers and/or Sunshine meets a scaredy cat. Examples include: Marco from @barbwritesstuff Blood Moon Aeran from @idrellegames Rhyn (I WILL ROMANCE THE ELF DAMN IT) from @accursedwhispers-if Eli from @mage-parivir Aife from @moiraimyths Na Daoine Maithe. (I love her, your honor, she knows my name.) Charlie from @devilscreekballad Ash from @mondaysandwich 's Vespertines. A from @evertidings When Twilight Strikes Naja from @thescarsilivewith-if (I will HAPPILY be with my spouse.) F from @seraphinitegames Wayhaven Chronicles. Good vibes. Hadrian/Alessa (mi amor) from @anathemafiction Golden Rose Outliers include: Briony from @shepherds-of-haven (met later on, but I aDORE her. Trouble is a CLOSE second) Gabriel from @night-market-if (THEY ARRESTED ME-AND LIKE A FOOL I SIMP.)
"An old wives tale; the delirium. They say it's contracted randomly, but it purges the brain from the inside out. It starts as a lone thought, and slowly starts eating at you. Before you know it, you're fighting with your own brain, trying to hold on to whatever last piece of yourself there is. The delirious kill in cold blood for as long as they can until the brain can't take it any longer, and they take their last breath a vicious and apathetic vessel of evil."
"But again, it's just an old wives tale."
Your high school graduation was both the finishing line and starting gun, a double-barrel of joy and dread. Your twin sister has put together a group of freedom-tipsy graduates to vacation out in the mountains for a few nights of partying like you wont live another day, and she insists that you must come along. You arrive with a reluctant outlook on the next few days, but find comfort in the company you'll be keeping. From the creaky cabin you spend your nights in, to the campfire your group shares scary stories around, this all feels like one big horror-movie setup, which makes it so ironic that every last one of your deepest fears are unveiled on that mountain. One of your peers is acting weird, and you can't help but be constantly looking over your shoulderâ something here runs deeper than an old wives tale.
The old fable goes like this: A spirit lives in the wind, and one day she will unleash hell on earth. She whispers to those that will listen, and infects the mind. With each thought, her voice grows louder and more persuasive, until eventually, its host cant determine which are their own thoughts. They grow hungry for bloodshed, yearn to see those around them killed, and as the brain dies, they become more and more desperate to kill. And so they do, they kill and kill until the brain is completely overrun with delirium, and it stops working: the host dies, and joins those they killed in whatever afterlife there is. The spirit leaves the body, and infects another, and another, until all hope in humanity is gone.
'The Delirium' is an interactive fiction story set in our modern world, in which you and a group of peers take an innocent vacation into the woods to celebrate your hard-earned high school graduation. When bad things start happening, the choices you make will determine whether you live, you die or you fall victim to this mysterious delirium plaguing those around you. Explore the ruins of what seems like a post-apocalyptic world, figure out a survival plan and try not to pay your mind any extra attention.
The Delirium will begin with a short questionnaire that will ask you to pick out some of your biggest fears. These will come into play as you read, so pick carefully.
â Customise yourself fully: from your name, nicknames, pronouns and gender identity to your hobbies and interests, personality, strengths, weaknesses and greatest fears.
â Customise your twin sister, her appearance and name are at your command. Determine your relationship with her, and see how it changes the story.
â Make choices that matter, play with a relationship system that makes your interactions with others memorable. Keep those you find useful on your good side, or they might not help you out when they could have.
â Interact with a varied cast, each with their own personal lore and specific identities. Make friends, form rivalries or stay neutral, it's up to you.
â Choose your affinities, your aspirations in life and core subjects in high school will affect your abilities and strengths.
â Experience one of many different endings that are determined by how you play. Explore a deep and built storyline with many hidden treasures to find as you read.
There are 6 romance-able characters that you can pursue through the story. All of them can be romanced by any gender, but some of them are attracted mores to certain character types than others.
⊠Will Eckrich [M] â the joker.
The teachers hated him and his way with words; the cheek that Will has is unrivalled, and will leave no opportunity for laughter untouched, even at the expense of those around him. His attendance at school was foul, which is why (if you weren't skipping with him) you never saw him much in the classroom. 6'0 with slight muscle definition, Will is far from undesirable: his light brown hair always an unruly mess atop his head, falling into his green eyes that are just a bit too alluring. He'd have the school on his heels if he weren't so quick with his words. Your sister warned you on the way to the cabin that any bumps in the night will be from him: nothing comes before pulling a prank for that man, much to the annoyance of those around you.
⊠Elise Hartley [F] â the rising star.
Some say she peaked in high school, but her 3.6 million online followers would argue otherwise. Elise is glued to her phone, recording every waking moment of her day to stream to her online fanbase. A beauty and fashion vlogger, Elise takes great pride in the time she spends on herself, and anyone willing to call her vain won't get the time of day. She may seem hard to get through to, but Elise is just living her life like the rest of you, and getting to now her may reveal a few deep-lodged personality traits that are more than admirable. Elise is 5'4, blonde and always wearing something a bit out-there, but the glint in her light blue eyes when she's feeling confident is enough justification.
⊠August Simms [M] â mr serious.
Not the easiest person to be around, August is over-achiever of the century. He's been everywhere, done everything and still has time in the day to get his workouts in. Some hate him for it, but he couldn't care in the slightest: no matter what happens, August has a plan and is ready to put it in action. He's made a habit out of arguing with people that oppose him, six years on the school debate team will do that to you, but hes generally a pacifist at heart. Leave him alone in a room with the likes of Will, though, and he may annoy August into violent measures. August is 6'2, toned and has dark eyes that pierce. His dark hair in rows of braids atop his head, everything about him is put together. August once was in a relationship with Elise, so things are shifty between the two of them.
⊠Giovanni Burke [M] â the recluse.
The sweetest of souls, Gio is coming along on this graduation trip for one reason only: him and Will are step-brothers, and their parents agree that a trip like this may help bandage their distant relationship with each other. Gio isn't much of a talker, and got through his final year at high school just fine with few friends, so he isn't the most enthusiastic participant on this trip. His sweet demeanour is targeted easily by the torturous likes of Will and Elise, but keeping to himself has fared him this long, maybe you could help him come out of his shell a bit. Gio is 5'10, lanky and wears wire-framed glasses. His hair is dark brown and loosely curled, but he's bleached the front piece of his hair fairly recently. Give him a smile, he needs it.
⊠Valentine Brady [NB] â the living sun.
Valentine, or 'Val' as they prefer to be called, is everyones friend. Like August, they're smarter than most, but that doesn't give them any feeling of moral superiority. Val is glad to have you here along with them on this trip, whether or not the feelings are mutual, and always tries their best to make sure everyone is having a good time. You've certainly had a few conversations with them in the past, as they float between social circles like a happy puppy. Val is 5'2, spritely in nature and in looksâ their hair is a light pink in colour, and only just long enough to tie the top of it up; though strands still fall out and fly everywhere so there isnt much point. If you ever need someone to talk to, or just make you laugh with their horribly paced puns, Val is the one to go to.
⊠Jordan White [F] â the prodigy.
Probably everyone's first pick to have on their team in a survival situationâ Jordan White is a force to be reckoned with. She's been offered too many sports scholarships to count. A track-star and aspiring basketball legend, she is well-versed in the realm of physical activity. Jordan keeps a level head, too, and is never one to lash out or get emotional about the small things, she has always been the mediator in conflict, and that won't be changing any time soon. Jordan is 6'2, black and has the most contagious smile. She wears her black hair in long box braids. Though she is level-headed, Jordan can be a little protective of her closest friends and family.
Each romance option is susceptible to becoming delirious, make sure you can trust everything they say. I encourage you to make friends, maybe even fall in love, but keep a close eye on those you hold dearest.
"The Delirium" is rated 17+ as some skippable scenes contain suggestive content. Alcohol ingestion, graphic depictions of violence and possible romance death are also topics that are prevalent. Read at your own discretion.
[DEMO TBA] please send in any questions you have!