Kalamazoo is a goddamn scp

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@bubbly0otea
Kalamazoo is a goddamn scp
It's just weird that it happened twice.
So apparently the pro-Tetris scene is exploding right now because a 13 year old nerd just reached the game's true killscreen for the first time ever
So, basically, for much of Tetris's history, people believed level 29 was the "last" level of Tetris, as the speed of the blocks would get so high that no human could do anything but lose; the blocks would go so fast that human hands physically could not control them. However, Tetris does not get any faster beyond that point, so if you're capable of playing level 29, you're capable of playing hypothetically infinitely.
Except Tetris, the original version for the NES, is not a hypothetical. It's a physical object, an item you can touch and hold, and it has limits. Many classic arcade-style video games have honest-to-god killscreens, where the game breaks so badly that it becomes completely unplayable. Pac-Man, famously, has a killscreen that garbles half of the playing field and doesn't spawn enough dots for the level to ever end. Tetris was assumed to be no exception, but because of the presumed-impossible difficulty of level 29, the community considered that to be Tetris's killscreen, and all high-leveled Tetris play centered around level 29 being the absolute end of your run, no matter what.
But, and if you've heard literally anything about people getting insanely good at retro games, you'll know what comes next. Of course, someone figures out how to control the game past level 29. In 2011, Thor Aackerlund discovered a technique now known as "hypertapping" (which is exactly what it sounds like, tapping very very fast) - and became the first person to play level 30.
But hypertapping wasn't enough. It was still stupidly difficult to get to, let alone past, level 30. Then this guy named Cheez shows up and finds that using an even more absurd technique, called "Rolling", which was even faster than hypertapping. People weren't just hitting level 30, but then 40, then 50, and then all the way into the 90s. Since all post-29 levels have the exact same speed, once they mastered rolling, they were pretty much good to play forever.
With levels 29+ conquered, now players could face the real killscreen of Tetris. A Tetris-playing AI got the first crash, but since it was playing a very slightly modified version (to show a larger score number, because the vanilla score counter didn't have enough digits), it only kinda-sorted counted. So the community picked apart the game's code to find where the game could hypothetically crash while completely unmodified - and found the current human record was not that far off.
So the entire community fucking scrambles to be the first person to crash Tetris, but then were confounded by another technically-not-game-ending-but-still-pretty-much-impossible-for-a-human bug; after level 138, the game stops choosing the colors for the blocks from where it's supposed to, leading it to display some truly heinously color palettes. Most of them are just ugly, but a few make the blocks you're placing next to invisible. (This was actually known about before the AI even crashed the game, and part of the reason the AI could get so much further than humans; it didn't need to visually see the blocks.)
Just next to invisible, though. You could still sorta see most of the blocks, and when you pass the level, the game pulls a new color palette, so if you can tough it out long enough to get 10 lines, you're probably gonna be able to continue your game for a while after that. It's annoying as hell, but not impossible. So, of course, the runners start getting past them and brushing up against the crashable levels.
And by runners, I mostly mean a 13 year old boy who goes by the online handle Blue Scuti. He'd skyrocketed into fame in the Tetris community relatively recently by achieving scores and levels that most adults couldn't even dream of, so of course he was among the first people to get past both impossible-palette levels, and he was able to keep going.
The game doesn't always crash in one specific spot, though. It just starts having a chance to crash after a certain point. You might have to perform some specific actions in specific windows of time to get it to crash on purpose, and it's much more likely that you'll lose control and lose your run before you achieve that goal.
Blue Scuti missed the first crash opportunity in his run. He was the first person to get that far at all, so it'd be a record regardless, but he was determined to win. He somehow keeps his cool, despite being a literal child with thousands of eyes on him (this was streamed on Twitch, of course), and never loses control of his stack, all the way until he reaches the next crash opportunity all the way on level 157.
And he fucking does it. He gets a single line clear in the middle of level 157 and the game just stops. It completely crashed. A 13 year old boy nicknamed Blue Scuti is the first human being in history to crash Tetris in this way. He is the first person ever to see Tetris's real killscreen. This game is over twice his age, and he is the first to kill it dead.
This kid fucking rules.
(if you want more detail, I learned basically all of the above from this video by aGameScout, please watch it!!)
Cannot emphasize enough how fucking cool this is. You should absolutely check out the aGameScout video above, but in case you don't have time, here's some highlights/Fun Stuff about the obstacles he had to overcome to pull this off:
The glitched colors mentioned above are absolutely wild, and we are really talking about "impossible to see" here. They've all got community-given names, and a few in particular have caused past players issues when playing and actively prevented them from getting the crash. Here are some screenshots taken from Blue Scuti's game, so you can see what I'm talking about. (You'll see two different level counters - this is thanks to Blue Scuti's streaming setup, so you can read score/lines/levels more accurately.)
Level 146, "Dusk", is the first really bad one. The previous world record, held by a former world champion who goes by EricICX, ended here.
Level 148, and my personal favorite: "Charcoal", is the next nightmarish one.
A player who goes by P1xelAndy had his run end here, and for a very understandable reason. You see, these players aren't playing on monitors or high-def screens. This is NES Tetris we're talking about. They're playing on CRT TVs. Levels like Dusk and Charcoal are next to impossible to see.
If I recall correctly, Level 151, "Australian Outback", is pretty bad on CRTs too, but don't quote me on that.
So in order to get the game crash, Blue Scuti had to play through all these levels and successfully hit one of the game crash triggers - a massive accomplishment.
Two more players (as of 1/5/24) have since gotten the crash - Fractal161 (the current world champion), and the aforementioned P1xelAndy. However, Blue Scuti is, as far as I'm aware, still the world record holder as of 1/5/24, because the other two managed to hit the first possible crash trigger, whereas Blue Scuti had to hit the second!
The best part of all of this? Blue Scuti and Fractal were racing to see who could crash the game first. They were on stream at the same time when Blue Scuti managed it, and the sportsmanship displayed by Fractal (extreme excitement!) is a great indicator of what the Classic Tetris scene is like.
(See also: one of the current top players, Sidnev, is a trans woman, who came out within the past year or two, I believe? And as far as I've seen, everyone immediately switched pronouns etc. with no issue!)
If you're interested in checking out some Classic Tetris stuff for yourself beyond the aGameScout video, I'll put some links under the cut!
This is oddly enough one of the most interesting things ive read as of late
NASA putting mice in zero-g environments is one of the funniest fucking tests anyone has ever done and I hate having to hand that to them. Put those beasts in a situation.
fedex trying to say my package will be here by the end of the day when the package is still like 4 states away. that driver must be doing like 150 all the way here
I scrolled past then I though “wait that’s funny” and I reblogged
Still on that subway bros brainrot btw
Been a minute hasn't it? I've had this awesome drawing of my goblin Crow sitting around. Figured I'd share it
Pokémon Legends: Arceus
start the game talking to a mysterious light
mysterious light functions as character creation
mysterious light exists as (presumably) major plot point
sends hero into the world by falling through the damn sky
like or reblog if you still have plushies/stuffed animals. im autistic and need validation
🐰 I have a bunny and an anime body pillow on my bed currently
The rest of my stuffies are in a pile nearby for the snatchery
Man
I'm pretty sure we could go trick or treating for as many years as we want if we kept our faces covered with masks
All this talk abt pokemon heiggts reminds me that i thought dragonair was massive because there was a typo in a pokedex book i had growing up said 31 feet instead of 13
oh hell yea
I respectfully refuse to accept the canon heights/sizes of a lot of pokemon because if theyre big and I want to hold them, I will make them small. If I want them to be Massive, I will make them big.
Appletun is LARGE and you cANNOT tell me otherwise
yharnam
You can't tell me this isn't a picture of that one park in my town
whoever is writing the minecraft lore rn needs a raise. bcuz some of the lore- and even just the theories- r so good and it gets. NO recognition
minecraft: "yeah souls have power and they can suck light out of things and there's sand in literal hell that have the screaming dead in them and when combined make a literal demon that rots everything living in sight and in the deep dark there's plants that can detect movement and hisses when broken and there's a warden that protects the caves and can kill you in one hit and it has souls in his chest and it makes a heartbeat sound and all the lights around it flicker off if its near"
us af: "oh okay"
don't forget the giant fossilised remains of god knows what that used to be and also the implications of the fact that villagers turned into zombies look different to the normal ones wandering around that just so happen to look like you. also the endermen speaking thing.
yeah! you can clearly hear them say "what's up" or "hello" when your not bothering them.
and then theres the destroyed bastions and the desert temples and the jungle temples and the ruined portals . what is up with this world we inhabit
"Lightning has transformative powers, gold has regenerative properties so strong it can save you from death, ghasts are trapped in Hell, piglins built the bastions and the zombification virus nearly wiped them out, the ancient peoples created some kind of apocalypse so fucked up it almost wiped out all life and basically severed the link between dimensions, and also none of this is real, the universe is just a story we're telling about ourselves because we're all stories and stardust and not ready to perceive the true nature of existence yet."
Bro.
me: protect the bees!!!
bee: [comes near me]
me:
Vishnal and his chocolate cookie 🍪❤️
I dare you to try and trace your ocs over pictures of cats