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shark vs the universe
almost home

JBB: An Artblog!
we're not kids anymore.
taylor price
trying on a metaphor
Today's Document

⁂
sheepfilms

pixel skylines
Stranger Things

#extradirty

Product Placement

Origami Around
art blog(derogatory)
Claire Keane

izzy's playlists!

JVL
2025 on Tumblr: Trends That Defined the Year

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@caimel
ghost hunting team that keep a nonbeliever named steve around as an emergency supernatural suppressant
he waits in the car with a walkie talkie while they investigate and if things break bad they call him in. as soon as he enters everything stops floating around/trying to kill the hunters and he rolls his eyes and goes back to the car.
he’s not bluffing. i can’t emphasize that enough. he 100% believes that the hunters calling him in is either a prank, to make him feel useful, or because they’re spookable cowards who panicked when a book fell.
he stays because the money is good and he can play his gameboy in the car.
This photo of my brother's cat trying to jump on the dinner table at Christmas feels like a Normal Rockwell painting.
He just wants to be included!!
(He's got an Insta btw).
This is so funny, please never spread it because my mother will kill me.
hashtag animashun
According to the actual rules of Jenga, this is not a legal move and is equivalent to causing a collapse.
Ballpoint Pen Nintendo Drawings made by Cody James
thinking about that WoW epidemic
i was telling my dad, ever the skeptic, about corrupted blood back in March at the start of lockdown, and how the cdc studied it. how it can be used as a model for what to do and how people might act in the event of an unpredicted pandemic, and how people were playing out the same behavior during covid.
he said “so they fixed it, right? how did they fix it in the game?” and i told him the truth: they didn’t. they couldn’t control it. they had to reset the servers and roll them back to the time before the ZG encounter.
a CNN article recently referenced another “viral” event in world of warcraft: leeroy jenkins facepulling as a metaphor for the expedited reopening of businesses. what it fails to mention however is how the video ends. everyone who charges in with leeroy dies. he wipes the raid.
it really feels like that meme where it’s like “wow, cool video game reference!” and the point soaring over their head says THE DAMAGE WAS IRREVERSIBLE. THE THREAT SPREAD TOO RAPIDLY AND EVERYONE DIED.
weird reframing of the corrupted blood incident to make it seem, for some reason, like it was all selfish actions that people said was unrealistic because real people would help others. in fact its literally the opposite, it was used as real world data specifically because of the player driven efforts to fix it
The reason this plague in the game was a good model is because we had all walks of life type people reacting in different ways.
Those with healing magic would go into infected areas to see if they could save the infected or at least keep them alive through the disease. Those that couldn’t do that tried to warn players before they entered infected areas. NPC could be infected and have “no symptoms”; they could be asymptomatic carriers and pass it to nearby players.
The best part though was by the time Blizzard had finally come out and said “if you are infected, try to quarantine yourself so you don’t spread it!!” the player base was ALREADY DOING SO. The players had recognized the problem and worked together in myriad ways to fix it.
They also had negative reactions as well, another reason this was such a good example of a real outbreak. They had a couple people report healers or alchemists who were claiming to sell cures/treatments to the disease that ultimately would do nothing. They had a group of players that would hide in the mountains near cities and just pass the disease back and forth between themselves and then raid cities to infect them all over again. They had higher level players start rebelling on the servers. Saying it was an overreaction and if you get it you’ll just die and you can come back and be fine, etc. Since they could get the disease and survive, ie it didn’t do enough damage to them since they were higher level, they felt it unnecessary to care about whether they got it or not. They complained about not getting to play like normal just because this plague could kill lower level players.
ALL of these reactions, good and bad, were real enough to what we assumed a real life epidemic would play out that people started to use it as a model. And now look, we have proof that it was accurate.
However, what we needed to learn from it was primarily that it wasn’t reversible. The bad reactions and lack of care from the few players that weren’t cooperating made it impossible in the end to contain. The only reason it was fixed at all is the game had to reverse time, literally just delete their entire game log a few weeks and time travel weeks into the past to before the plague even began.
Think about that.
The reason no one believed it was a valid model is that it was a video game and thus the consequences weren’t permanent. “No one would act like that in real life.” But look at how we are handling this outbreak. Is it not eerily similar?
And we can’t time travel.
now this is perfect halloween content
galwednesday: #the real horror was the awkward social situation we found along the way
(via DrMassicotte)
Appreciate the good art. It comes from the heart.
gifted to his parents by suprise. wholesome.
“We read to know we’re not alone.” - William Nicholson, Shadowlands
thinking about that WoW epidemic
i was telling my dad, ever the skeptic, about corrupted blood back in March at the start of lockdown, and how the cdc studied it. how it can be used as a model for what to do and how people might act in the event of an unpredicted pandemic, and how people were playing out the same behavior during covid.
he said “so they fixed it, right? how did they fix it in the game?” and i told him the truth: they didn’t. they couldn’t control it. they had to reset the servers and roll them back to the time before the ZG encounter.
a CNN article recently referenced another “viral” event in world of warcraft: leeroy jenkins facepulling as a metaphor for the expedited reopening of businesses. what it fails to mention however is how the video ends. everyone who charges in with leeroy dies. he wipes the raid.
it really feels like that meme where it’s like “wow, cool video game reference!” and the point soaring over their head says THE DAMAGE WAS IRREVERSIBLE. THE THREAT SPREAD TOO RAPIDLY AND EVERYONE DIED.
weird reframing of the corrupted blood incident to make it seem, for some reason, like it was all selfish actions that people said was unrealistic because real people would help others. in fact its literally the opposite, it was used as real world data specifically because of the player driven efforts to fix it
The reason this plague in the game was a good model is because we had all walks of life type people reacting in different ways.
Those with healing magic would go into infected areas to see if they could save the infected or at least keep them alive through the disease. Those that couldn’t do that tried to warn players before they entered infected areas. NPC could be infected and have “no symptoms”; they could be asymptomatic carriers and pass it to nearby players.
The best part though was by the time Blizzard had finally come out and said “if you are infected, try to quarantine yourself so you don’t spread it!!” the player base was ALREADY DOING SO. The players had recognized the problem and worked together in myriad ways to fix it.
They also had negative reactions as well, another reason this was such a good example of a real outbreak. They had a couple people report healers or alchemists who were claiming to sell cures/treatments to the disease that ultimately would do nothing. They had a group of players that would hide in the mountains near cities and just pass the disease back and forth between themselves and then raid cities to infect them all over again. They had higher level players start rebelling on the servers. Saying it was an overreaction and if you get it you’ll just die and you can come back and be fine, etc. Since they could get the disease and survive, ie it didn’t do enough damage to them since they were higher level, they felt it unnecessary to care about whether they got it or not. They complained about not getting to play like normal just because this plague could kill lower level players.
ALL of these reactions, good and bad, were real enough to what we assumed a real life epidemic would play out that people started to use it as a model. And now look, we have proof that it was accurate.
However, what we needed to learn from it was primarily that it wasn’t reversible. The bad reactions and lack of care from the few players that weren’t cooperating made it impossible in the end to contain. The only reason it was fixed at all is the game had to reverse time, literally just delete their entire game log a few weeks and time travel weeks into the past to before the plague even began.
Think about that.
The reason no one believed it was a valid model is that it was a video game and thus the consequences weren’t permanent. “No one would act like that in real life.” But look at how we are handling this outbreak. Is it not eerily similar?
And we can’t time travel.
as an IT person I would like to sue this screen for emotional damages
Thought this was the post, and was like “yeah that makes sense”
Two cats won’t give up on trying to enter a Japanese Art Museum, the war has been going on for 2 years now.
(Source)
You guys are missing the best part: THE CATS HAVE THEIR OWN MUSEUM MERCH.