A dedication post for everyone’s favourite Rogue/Paladin/Bisexual Disaster multi-class
I love how gif 4 implies that Vax believes straight men are a myth.
One Nice Bug Per Day
occasionally subtle

★
Sade Olutola

ellievsbear
Misplaced Lens Cap
Keni
RMH

#extradirty
Cosmic Funnies
YOU ARE THE REASON
sheepfilms
DEAR READER
Aqua Utopia|海の底で記憶を紡ぐ
Jules of Nature
TVSTRANGERTHINGS

if i look back, i am lost
todays bird

Janaina Medeiros

shark vs the universe

seen from United Kingdom

seen from United States

seen from Malaysia
seen from United Kingdom
seen from Brazil

seen from United States

seen from Germany

seen from United States

seen from Ireland
seen from United States
seen from Malaysia
seen from Germany

seen from Türkiye

seen from Belgium

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seen from United States
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seen from Kazakhstan
@channel-divinity
A dedication post for everyone’s favourite Rogue/Paladin/Bisexual Disaster multi-class
I love how gif 4 implies that Vax believes straight men are a myth.
the fight is harder each year.
gotta keep going because nothing ever stops.
you deserve to be new and whole.
Can someone explain what’s happening besides someone being reborn?
In the first comic, which is from the Warrior’s point of view, the Warrior has defeated the Monster, who jeers that there will always be another Monster to fight. The Monster dissolves into mist, leaving another tiny, baby Monster in its place. The Warrior picks up this helpless new baby Monster and carries it away. They will try again and do better this time.
In the second comic, which is from the Monster’s point of view, the Monster says that this has to happen; it can’t come with the Warrior, and there will always be another. It tells the Warrior to use what they have learned to fight. It wants to die knowing that the Warrior has hope for the future. It dissolves into mist, and the exhausted Warrior collapses. The new baby Monster comes and brings the Warrior some water in a leaf. Because we are reading this in the Monster’s voice, we realize that it is a new Monster, but also somehow, magically, the same. We also see that the Monster is not inherently evil. It is only very strong, and inevitable.
The third comic is a dialogue between the Monster and the Warrior. The Warrior is exhausted and horrifically wounded. The Monster is also horribly maimed. They are both dying. The Warrior doesn’t want to fight anymore. The Monster tells them to rest and heal. The Warrior hands over their amulet, and we see the Monster’s paw become a hand just before they both dissolve into mist. It clears, revealing that the Monster has turned into a beautiful humanoid, who says they will take care of the new baby monster the Warrior has turned into. The two have changed roles. The Warrior takes up the former Warrior’s gear and strides into the new year with the new baby Monster riding on their shoulders.
It is a beautiful, ruthless, hopeful metaphor about keeping up the good fight, year after year, even when we are worn down, and how we can still face the new year with hope and light, no matter how painful the last one was, and how it is okay to rest if we can’t fight.
Solamith Large fiend (demon), chaotic evil Armor Class 15 (natural armor) Hit Points 126 (11d10 + 66) Speed 40 ft. Str 19, Dex 16, Con 23, Int 14, Wis 13, Cha 8 Saving Throws Str +7, Wis +4 Damage Immunities poison Damage Resistances acid, fire, lightning; bludgeoning, piercing, and slashing from nonmagical attacks Damage Vulnerabilities cold Condition Immunities poisoned Senses darkvision 120 ft. passive Perception 11 Languages Abyssal, telepathy 120 ft. Challenge 8 (3900 XP) Magic Resistance. The solamith has advantage on saving throws against spells and other magical effects. Magic Weapons. The solamith’s weapon attacks are magical. Actions Multiattack. The solamith uses Soulfire if it is able to. It then makes two slam attacks. Slam. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6+4) bludgeoning damage plus 3 (1d6) fire damage. Soulfire (Recharge 5-6). The solamith draws flame from one of the souls trapped in its body and hurls it at a point within 100 feet, where it explodes. Each creature in a 20-foot-radius sphere centered on that point must make a DC 17 Dexterity saving throw, taking 42 (12d6) fire damage on a failed save, or half as much damage on a successful one. Reactions Soulfire Retort. Immediately after taking damage from a successful melee attack against it, the solamith deals 7 (2d6) fire damage to the creature that struck it if that creature is within 5 feet of the solamith.
These corpulent demons live to feed on spirits, the embodiment of gluttony. They wander the Abyss, tearing fiery soul energy from their bodies to hurl at foes, before consuming their victims to replenish themselves. When it does, a new face appears under the flesh of its burning belly, straining against the skin, screaming and pleading for release. Rare for a demon, these creatures do not have much of an ego; they will snivel and beg in the presence of greater demons, preferring to sacrifice dignity to ensure survival. They also rarely collect treasure, finding the greatest treasure to be a sentient creature’s soul energy. A solamith stands around 10 feet tall and weighs almost 2,000 pounds.
Originally from the Monster Manual V. If there is a monster from 3.5 or Pathfinder that you want to see converted to 5e, feel free to send me a message or submit a monster request on the submit page. I have gotten to many requests, many are works in progress and are completed but simply need workshopping before release.
Solamith Large fiend (demon), chaotic evil Armor Class 15 (natural armor) Hit Points 126 (11d10 + 66) Speed 40 ft. Str 19, Dex 16, Con 23, Int 14, Wis 13, Cha 8 Saving Throws Str +7, Wis +4 Damage Immunities poison Damage Resistances acid, fire, lightning; bludgeoning, piercing, and slashing from nonmagical attacks Damage Vulnerabilities cold Condition Immunities poisoned Senses darkvision 120 ft. passive Perception 11 Languages Abyssal, telepathy 120 ft. Challenge 8 (3900 XP) Magic Resistance. The solamith has advantage on saving throws against spells and other magical effects. Magic Weapons. The solamith’s weapon attacks are magical. Actions Multiattack. The solamith uses Soulfire if it is able to. It then makes two slam attacks. Slam. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6+4) bludgeoning damage plus 3 (1d6) fire damage. Soulfire (Recharge 5-6). The solamith draws flame from one of the souls trapped in its body and hurls it at a point within 100 feet, where it explodes. Each creature in a 20-foot-radius sphere centered on that point must make a DC 17 Dexterity saving throw, taking 42 (12d6) fire damage on a failed save, or half as much damage on a successful one. Reactions Soulfire Retort. Immediately after taking damage from a successful melee attack against it, the solamith deals 7 (2d6) fire damage to the creature that struck it if that creature is within 5 feet of the solamith.
These corpulent demons live to feed on spirits, the embodiment of gluttony. They wander the Abyss, tearing fiery soul energy from their bodies to hurl at foes, before consuming their victims to replenish themselves. When it does, a new face appears under the flesh of its burning belly, straining against the skin, screaming and pleading for release. Rare for a demon, these creatures do not have much of an ego; they will snivel and beg in the presence of greater demons, preferring to sacrifice dignity to ensure survival. They also rarely collect treasure, finding the greatest treasure to be a sentient creature’s soul energy. A solamith stands around 10 feet tall and weighs almost 2,000 pounds.
Originally from the Monster Manual V. If there is a monster from 3.5 or Pathfinder that you want to see converted to 5e, feel free to send me a message or submit a monster request on the submit page. I have gotten to many requests, many are works in progress and are completed but simply need workshopping before release.
No need to call him back.
What did you do?
Fucked up, apparently.
Gotta love cult kids with dubious origins
Because some days you want a small private gathering…and some days Arthur and his Knights drop by.
That last comment
shadows shift
favourite vox machina moments: episode 33 “Reunions”
is that Final Pam’s husband
It’s been a while since I posted a progress gif and frames so here you go!! Some Fjord progress images salvaged from the psd file for your soul
Happy Valentine’s day!
guys will try to impress you by telling you they know everything about dragon mythology and folklore and then not even be able to tell you the difference between a wyrm and a wyvern
guys will tell you they know what a drake is and then describe an amphithere
guys will mix up wyrms and lindwurms and say "well they're all dragons aren't they"
don't let yourself be caught out! know your draconic lore
(source)
Final Fantasy taught me well
✨📖 Character Journals are back in stock!! 📖✨
Good news! Finally our beloved character journals are back in stock, plus there’s a cute new cover design too!
Check ‘em out here ✨
so that mcelroys home video compilation
TAZ Graduation Episode 6: Villain Track Fitzroy
Me: Oh my God he’s gonna be a ProZD villain
bros….