Scientism (wip)
Clan Crows superior intellect has led most of them to shun the belief in deities, solely beliving that Science will be their salvation. Amongst Clan Crow there are Tinkerers, Alchemists and Mad Scientists.
Tinkerer Birds of great intellect and even greater imagination. From gadgets to constructs.
Fills the roles of Tank and Damage dealer
Alchemy Through elixirs and transmutation the Alchemist can heal and empower themselves and others. Their many days spent pondering the universe has led them back to belief in deities, understanding the cycle. The Islands other Clans worship of Beira allows only winter, contrastly they believe worship of Angus (Summer) is the correct path. They strive to purify their souls.
Fills the roles of Healer and Damage dealer
Mad Scientist Taking aspects from both the Tinkerer and the Alchemist the Mad Scientist believes he is the true creator. Bringing about living things that should not be, limbs of a Gull on the body of a Crow! Experimenting on himself and others.
Fills the roles of Healer, Tank and Damage dealer










