This is a short ramble about a Forsaken Rework/Remake, so keep scrolling if you're not interested! (+ Image & Poll at the bottom)
(This is a repost from a community post I made)
I know we're all aware of the absurd amount of drama that is happening in the fandom/the Forsaken dev team at this current moment, and I've kind of have enough of it since it's gotten so abysmally bad that it's worse than 2020 Gacha Life fandom (if you know what I mean).
So! As a result, I decided that I'm going to begin working on a remake/rework/remastered version of Forsaken! Sure, other people might have started to do it recently, but I don't think it's being all that done in a very serious degree (at least, for some of the Forsaken 'clones' or whatever).
Do I have a name for this remake/rework? I have a temporary name for it, I guess? But here's a general rundown for what I have planned for a game (once I start actually building it on Roblox, but I'm redesigning most of the characters first before that).
One of the main new inputs I will be adding to this Forsaken rework is a more fleshed out story as to why the Forsaken Realm even exists, plus a few in-realm reasons for why things like the shop exist.
Speaking of! The reason why there's a shop in the first place for this rework is because of a new category of individuals: Spectators!
Spectators are basically the neutral force of the entire realm, with them being- well- spectators to the chaos that unfurls, as well as the reason why certain 'outfit changes' (or skins) exist in the game + how people like Shedletsky, Builderman, Elliot, etc. get their food/other items for their abilities.
One of the extra things that will be present for this rework is a Story Campaign that's going to be a little different based on if you play as a Survivor or Killer in it, and there are two routes you can take:
(The reason I put 'Solo' in quotations is because I plan on not having that many bot/npcs to fight against solo players, but rather have it be a [Player] vs [Player] type of deal for certain segments of the Campaign.)
I have plenty more ideas for this, but at the moment, my first task is to remake outfits for different survivors/killers (plus learn how to use Blender in order to make 3d clothing like how the milestone skins have for some characters), as well as likely do some redesigns of different survivors/killers to properly separate them from the original game, learning how to code on Roblox (as even though I am trying to get a Game Design degree, I need to learn how to make things on Roblox), and redesigned versions of the maps/lobby (for obvious reasons).
This is going to be a long trip for sure, especially since I'm going to be working solo on this (I will likely have friends play as beta testers/testers in general).
If any of you are curious though, I plan on maybe making a Discord server for this remake/rework. HOWEVER, as I am not someone experienced in moderating Discord servers, I will not have any public channels on it for people to talk to. (If in the future there is a moderation team for the Discord, then I'll debate on having one or a few for anyone interested in this project; but at the moment, there will not be one for the lack of moderation that it'll have and because I don't want anything bad to happen in that regard.)
Since I practically started this whole journey about- well, yesterday, I don't have much done in regards to this rework. The only thing I can begin providing you with is a beginning redesign for Chance's outfit! Which is in the image down below.
It's not much, but it's a starting point!
I want to know your thoughts about this idea though, so if you have any, please let me know!!
Also, for the sake of engagement, I have a question:
Do you think Chance's old tie works better than the Bowtie idea that I have in the redesign image? Or do you guys prefer the Bowtie?
Because I think it's a fun motif thing! (I say motif cuz Mafioso has a tie as well, so it'd be a fun contrast, I guess?)
But that's all I have for now!
[I will be labeling tags of this at the moment will be 'Derelict' (Or 'Roblox Derelict') to make things simpler; I'm unsure if I should use this name or not yet, so this might be set to change in the future!]
[I will be posting this message onto different socials of mine, so if you see this exact post elsewhere, that'd likely be why.]
Chance with his old tie or with the new bow idea?
Chance with his old tie is better!
Chance with the new bow is better!
Voting ended onDec 8, 2025