Reblog to Save a Life
I have talked about it before, but independant artists, and by extension independant TTRPG designers like myself and my team, live and die by their social media presence. We can't afford a lot of advertising, if any, and so we rely not only on word-of-mouth advertisement, but also just the good will of our audience. Like another designer @cavegirlpoems put it, we're basically busking, putting our art out for everyone and hoping for voluntary donations, donations which I writing this am reliant on as a disabled designer who can't work a normal job.
If you can't pay, you can still have it for free, and something that can be just as helpful is reblogging the posts of artists like myself. I'll demonstrate with a screenshot from our itch.io page for the open beta for Eureka: Investigative Urban Fantasy.
(and on these days, it was only about 6 or 7 people who did the reblogging.)
As you can see, reblogs mean more people see our game, which means more downloads (and sometimes even payments), downloads mean more people play our game and more people see our game in the itch.io algorithm, which means more views, which means more downloads, which means more and so on and so on. But, it all starts with you reblogging our posts, and without that, we're stagnate. It doesn't matter if you have 1,000 followers or 10, your reblog means that our posts reach corners of tumblr that wouldn't have seen it otherwise.
Myself and others are reliant on a 2-second reblog to be able to support ourselves as artists, you and your 10 followers are where it starts.
I hate to basically e-beg, but Eureka is doing pretty bad very suddenly for the past couple of days, probably, quite understandably, because of current events. We have also lost 3 patreon subscribers in quick succession, which is a big loss for such a small indie team like ours.
But because of both current events and also yknow the general continuous state of being unable to really have a normal job in America, this is when I, personally, am going to need the most support.
Please buy the beta of Eureka: Investigative Investigative Urban Fantasy for pay-what-you-want price on itchio(it's also just a really good game, you are getting a really good game out of this), and/or subscribe to our patreon for even more Eureka content as well as a soon-to-come playable test version of a brand new game.
If you can't spare the cash, you can still help out immensely by downloading the Eureka beta for free, giving it a rating on itchio, talking about it, telling your friends about it, and/or reblogging our tumblr posts even if you think you don't have a lot of followers.
A TTRPG for deep character roleplay, realistic combat, player deduction, and secret monster antics!
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@mmmmmonday that is so great to hear! People playing and enjoying the game is so gratifying and encouraging to us as creators!
The actual main reason i'm reblogging this with a screenshot like this though is to clear up a misconception about tumblr and algorithms.
Tumbr does technically have an algorithm now but it's a very recent inclusion and doesn't really do much. If you or anyone actually wants to make a post more visible to others, you have to reblog it. Most of the "post flow" or whatever you'd call it is by users circulating posts manually through reblogs.

















