Some more gameplay of some of the Chinatown levels in CODE RED featuring some new enemies I’ve been working on!
dirt enthusiast

pixel skylines
PUT YOUR BEARD IN MY MOUTH
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One Nice Bug Per Day

Kiana Khansmith

@theartofmadeline
AnasAbdin
I'd rather be in outer space 🛸
i don't do bad sauce passes

oozey mess
Today's Document
DEAR READER
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occasionally subtle
Jules of Nature

shark vs the universe
wallacepolsom
almost home

seen from Türkiye
seen from Türkiye
seen from Argentina

seen from United States
seen from United States
seen from Canada

seen from Malaysia

seen from Malaysia

seen from Türkiye
seen from South Korea
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seen from Türkiye

seen from Canada
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seen from United States

seen from Türkiye

seen from United States
seen from United States
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@coderedgame
Some more gameplay of some of the Chinatown levels in CODE RED featuring some new enemies I’ve been working on!
For those of you who don’t know, CODE RED takes place in San Francisco, but in the year 2064.
A huge challenge I’ve been running into is trying to create a hyper-stylized version of reality, I want those classic San Francisco locations to look familiar yet different in a new way.
Here’s a comparison of Dragon Gate in San Francisco and in CODE RED. More to come soon!
alleyway level design
a little bit of gameplay
background music: Carpenter Brut - Le Perv
CODE RED — in development
interior room design
a little bit of gameplay
background music: Carpenter Brut - Le Perv
the alleyway streets of san franpsycho
Working on the metro skyline
A late work night at Megaforce Tower
Working on some enemies!
Hello world!