Goddamn I've got a lot of work to do before Halloween! Npc's, clues, and puzzles - oh my!
KIROKAZE
i don't do bad sauce passes
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pixel skylines
Mike Driver
One Nice Bug Per Day

Kiana Khansmith

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taylor price

Origami Around
Game of Thrones Daily

Janaina Medeiros
will byers stan first human second

blake kathryn

titsay

★
we're not kids anymore.
Cosimo Galluzzi
wallacepolsom
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@critfumblecrew
Goddamn I've got a lot of work to do before Halloween! Npc's, clues, and puzzles - oh my!
♡ Commission for @introspectiveillumination ♡
Current blog to-do list:
Recaps for: - Watery Wyrm ghost ship session - Halloween session - Holy Balls sessions 1&2 (peaceful dream) - Holy Balls sessions 3-5 (thunderbird rising)
Refs/info/art for: - Alder - Baelor - Isilon - Urilon
Session planning start for this year’s Halloween session
Gonna work on reviving this blog I think I love my old recaps and I really ought to at least do rough ones for the sessions I've missed Also gotta get my shit together for getting the hang of 5e
I'm super excited for tomorrow's Halloween D&D session! I've got my appropriately themed candy display all set up and ready. I hope the players like it~🎃👻🍂
Commission for @introspectiveillumination
Design of her RPG/D&D character Alder
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Want to commission me? Go here
AAAAAAAH HE LOOKS SO GOOD THANK YOU
When the quiet player has had enough:
Trying to argue with the DM like:
Playing a bard like:
Playing a rogue like:
Going to update this blog and catch up on recaps this week I s2g
Maybe I can do some pre-writing on my phone during my breaks.
Going to update this blog and catch up on recaps this week I s2g
Watery Wyrm mid-boss brought to you by:
This asshole. You’re welcome.
Watery Wyrm Part 4/?
Ooooookie dokie. Holy geez this campaign got kinda delayed and this recap is actually a week late beyond that. My bad. There was a Halloween one-shot in between and that recap’ll be coming shortly too. MOVING ON
- Sea elf kiddo is missing and it’s just insult to injury as far as the sea elves are concerned at this point. They’re pretty much holding the entire island hostage for his return. So uhhhh, get on that guys. Chop chop. It’s dawn now and you’ve got until sunset.
- Where to go, where to go... Most of this place is super rocky, and there was no sign of a kiddo in the smugglers encampment, but there was that last stream that went from the pond into the hillside. Y’know, where Sayer cartwheeled through some assassin vines? There. But less cartwheels this time, maybe.
- To the stream! Yup, there’s an opening where it goes back into the hillside. Looks like a cave with enough to pretty much walk right in behind this boulder.
$40 full-body commission
@obiwankatnobi DnD character Baelor
LOOK AT MY BABY ❤️❤️❤️❤️❤️❤️❤️❤️
Thank you so much!!!!
Baelor ref image!
Got a two part mini campaign coming up too! Look at me go! I get so much more prepped when work isn't crazy all the time. Teaser to come later.
Campaign teasers/Hooks
DARK WATERS CAMPAIGN
There are stories and legends from old timers of how once upon a time there used to be beautiful merfolk in the inner ocean. Kind and wise and beautiful and reclusive, found only in just the right weather in just the right places during just the right phase of the moon. The last few generations these sighting have stopped, and the inland ocean has become an inexplicably dangerous place to fish or sail. Ships go missing and wash up later torn to pieces, or never seen at all. Shipping has become ridiculously expensive because of the danger and longer routes that have to be taken to stay in the safety of the shallows. Even piracy has slowed to nearly nothing. Port towns that used to be busy and prosperous hubs of commerce have dwindled and fallen to shambles and disrepair with all the but the most hearty, stubborn, or poor having gradually left. It’s become common see homes repaired with salvaged materials from boats, or wagons/carts made from boats.
The previously turquoise waters are beginning to grow dark, no matter how bright the sun shines down.
UNNATURAL INSPIRATION CAMPAIGN
Walnut Grove has become a ghost town. Once just another town on the road, populated by farmers and a small but reputable craftsman’s guild, the town has suddenly been found empty. Buyers seeking to make purchases from the guild find no welcome at the guild hall or warehouse, and not a soul in sight. The windows and doors are all dark, and none have had the nerve to do anything beyond peer through the windows or knock cautiously on the doors. No exodus of people has been seen on the road, either.
Silence has fallen over the town, and there is no one left to even try to explain it.