Dark Arts Player’s Companion Monsters Part 1 by Jonoman3000

❣ Chile in a Photography ❣
$LAYYYTER
Peter Solarz
hello vonnie

Kiana Khansmith
Misplaced Lens Cap

tannertan36

shark vs the universe
styofa doing anything

Love Begins
Monterey Bay Aquarium
tumblr dot com
One Nice Bug Per Day

Discoholic 🪩
Cosimo Galluzzi
we're not kids anymore.
occasionally subtle

oozey mess

No title available
AnasAbdin
seen from Chile

seen from Chile
seen from United States
seen from Singapore
seen from United States
seen from United States
seen from United States
seen from United States
seen from United States
seen from United States

seen from United States
seen from United States
seen from United States
seen from United States

seen from United States

seen from United States
seen from United States

seen from South Korea
seen from Türkiye

seen from United Kingdom
@dnd-mortiferestate
Dark Arts Player’s Companion Monsters Part 1 by Jonoman3000
D&D adventure premises inspired by stupid bear puns
Premise: a bear is the only witness to a crime; the party must convince the local druid to awaken it so it can testify. Adventure title: Bear Witness
Premise: the party must escort the king’s valuable pet bear through hostile territory. Adventure title: Bear With Me
Premise: the party must retrieve a cache of powerful enchanted weapons from the lair of an enormous owlbear that’s somehow figured out how to use them. Adventure title: Bear Arms
Premise: a psychic werebear is telepathically possessing townsfolk and forcing them to commit crimes. Adventure title: Bear in Mind
Premise: a charlatan at the summer fair is attempting to sell trained bears as domestic helpers; events proceed as expected. Adventure title: Bear Market
Premise: the party must investigate the reported appearance of a great golden bear that the local temple believes to be an omen from their god. Adventure title: Cross to Bear
Premise: the party successfully defends the village from a rampaging bear, only for another, identical bear to attack the next day. And the next… where are they coming from? Adventure title: Bears Repeating
Premise: a prosperous orchard has been cursed so that instead of apples, the trees grow bears. It’s only a curiosity for now, but harvest season is fast approaching. Adventure title: Bear Fruit
The town’s mayor has been replaced by a bear. Nobody seems to have noticed – as far as they’re concerned, it looks just like him! Adventure title: Bear Resemblance
booooooo
The party is contracted to deal with what’s initially believed to be an infestation of monstrous rats, but the creatures turn out to be very small bears. Adventure title: Bear Minimum
wait aren’t werebears lawful good
Charnel Hound Huge undead, chaotic evil Armor Class 16 (natural armor) Hit Points 220 (21d12 + 84) Speed 40 ft. Str 25, Dex 14, Con 19, Int 3, Wis 11, Cha 18 Damage Immunities necrotic, poison Damage Resistances bludgeoning, piercing and slashing from nonmagical attacks not made of silver Condition Immunities charmed, exhaustion, frightened, paralyzed, petrified, poisoned Senses darkvision 60 ft. passive Perception 10 Languages - Challenge 13 (10000 XP) Body Integration. Whenever a charnel hound reduces a creature of Large size or smaller to 0 hit points with a melee attack, that creature must make a DC 17 Constitution saving throw. On a failed save, the creature dies, and its body is absorbed into the body of the charnel hound. When this happens, the charnel hound regains 20 hit points. If the charnel hound is destroyed, the bodies and equipment of all creatures absorbed by it can be retrieved. Horrific Appearance. Any humanoid that starts its turn within 30 feet of the charnel hound and can see it must make a DC 14 Wisdom saving throw. On a failed save, the creature is frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, with disadvantage if the charnel hound is within line of sight, ending the effect on itself on a success. If a creature’s saving throw is successful or the effect ends for it, the creature is immune to the charnel hound’s Horrific Appearance for the next 24 hours. Unless the target is surprised, the target can avert its eyes and avoid making the initial saving throw. Until the start of its next turn, a creature that averts its eyes has disadvantage on attack rolls against the charnel hound. Sunlight Sensitivity. While in sunlight, the charnel hound has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight. Actions Multiattack. The charnel hound makes three attacks: two with its claws and one with its bite. Bite. Melee Weapon Attack: +12 to hit, reach 10 ft., one target. Hit: 20 (3d8+7) piercing damage plus 9 (2d8) necrotic damage. Claws. Melee Weapon Attack: +12 to hit, reach 5 ft., one creature. Hit: 17 (3d6+7) slashing damage plus 14 (4d6) slashing damage if the charnel hound has already dealt damage to the target with a claw attack this turn.
This massive doglike creature, with its craning neck and slavering jaws, is made from the bones and flesh of many victims. A crowning achievement of the evil art of necromancy, charnel hounds are found anywhere they can scavenge corpses. They can often be found lurking on battlefields, digging great burrows to hide from the sun in the daytime. A charnel hound is a fearsome foe capable of consuming its enemies, adding their corpses to its body. Sometimes a necromancer will use a charnel hound as a guardian, or as part of an undead army, perhaps as a mount. It stands around twenty feet tall and weighs almost eighteen tons.
Originally from the Monster Manual III. If there is a monster from 3.5 or Pathfinder that you want to see converted to 5e, feel free to send me a message or submit a monster request on the submit page.
Bad RPG idea: a necromancer who is a prison guard that uses necromancy to ensure that perpetrators serve their multiple life sentences.
Monsters by Carlo Arellano
Check out Tabletop Gaming Resources for more art, tips, and tools for your game!
This isn’t relevant to any recent events and insinuating otherwise is both libel and slander and I’ll sue you.
As always, questions and comments are welcome. I’d love to hear your thoughts
(Content PDF) (Patreon)
Some undead creatures. Used them a while back, thought they were fun.
Sanguine spellcraft
“Just because it’s a ritual and it involves blood, that doesn’t necessarily make it a blood ritual.”
monitor this lizard
Listen, like I told your captain, that orphanage attacked me.
If you have been affected by schools closing and are worried about child care, may I suggest leaving them to roam the streets unattended? Youth gangs are an important aspect of any proper dystopia. This way they get a head start and soon be well on their way to leading their own gang and getting the best scraps and the largest share of pick pocketing. They'll learn all the skills needed to thrive in the upcoming hellscape.
a necromancer bard who leads a marching band of the dead
Ensure people don’t metagame in your Vampire game by having the big secret of the game be that the Camarilla is just a big larping group that has got wildly out of hand. Avoid people then making the opposite assumption by having the next big reveal be that the Sabbat are actual vampires and now everyone needs to keep bluffing them that they’re powerful elders rather then an accountant in white makeup.
Clerical magic in the setting isn’t given by any particular god, but is ad-supported instead. You don’t have to worship a god to be able to use it, but the verbal component for every spell is a pitch for the god that’s sponsoring that spell. For added fun, require the pitch to match the casting time of the spell. The player had better have a full infomercial prepared for Prayer of Healing!
Same could be said for raising undead! You need to sell your minions a pitch and can only raise as many that buy into it.
Taking over town with your army of "investors".
Howto: roleplay a suit of armor filled with bees
Snickelsox’s guide to playing animated armor that is full of bees is full of surprisingly well-thought-through advice for anyone who should be tempted to role-play such a thing, despite their protestations that “this is dumb.”
https://boingboing.net/2020/01/24/snickelsox.html
Ah, there it is, the great Homebrew content we all know and love.