This project had a long hiatus, but I've picked it up again. Stay tuned for updates!
taylor price

izzy's playlists!
Today's Document
Claire Keane
Jules of Nature

oozey mess
RMH
tumblr dot com
occasionally subtle
let's talk about Bridgerton tea, my ask is open
Game of Thrones Daily

No title available

shark vs the universe

Kaledo Art
ojovivo
$LAYYYTER

★
Cosmic Funnies
Sade Olutola
KIROKAZE

seen from Iceland
seen from United States
seen from Guatemala
seen from Singapore

seen from Malaysia

seen from United Kingdom

seen from United States
seen from United States

seen from United States

seen from United States

seen from United States
seen from United States

seen from Malaysia

seen from United States
seen from United States

seen from Singapore
seen from United States
seen from United States

seen from Canada
seen from United States
@dockygames
This project had a long hiatus, but I've picked it up again. Stay tuned for updates!
Back on this project. Was able to transfer the new map code over and everything is working well.
Back on the wagon with the bunny game. Still plenty to do on it, but it has my full attention.
I just finished a new game. 20 small puzzle levels. Please play it and let me know what you think. ^_^ Can you finish it? http://starfruitgames.com/pigfriends
Took a break from bunnies to make a puzzle game about pigs. 🐷 It'll be released sometime this week. 👍
Took a break over the holidays, but now I'm back on the bunny project. Added shadows for jumping! Boing!
Ironing out some glitches in the tiles and colour clashing! :)
Yes, there's a bit of colour clash. :) Still working on this game.
Beware the ice cave.
I fixed the bugs with item generation and checkpoints, and made a Photoshop action to automate the generation of colour-overlays. Between this and the other fixes it's now much more fun to build levels in the game.
Room names come later, it seems! :)
I know it doesn't look like much, but this image represents a lot of fixes with item-placement exporting from the tilemap system. :) This will make it much faster for me to move the project forward, and benefits my other projects too.
Work continues on the bunny game. :)
Working on enemy patterns and challenges.
Still working on the bunny game. I'm making some animated tiles, enemies and other animals.
I've been chipping away at a ZX spectrum style game for the last few days, currently called Bunny Run, perhaps. There’s enough of a game here that I’m determined to finish it off.
It’s made in Unity3D, but is designed to emulate a ZX Spectrum as authentically as possible.