Eye of the Storm - Chapter 1
Pairing: Silco x Reader Rating: Explicit Warnings/Tags: graphic depiction of violence; slow burn; enemies to lovers, enforcer!reader Word count: 4.5k
Summary: After a chain of unexpected events, Jinx is arrested, and you find yourself in possession of the gemstone. On top of it all, you are forced into a reluctant alliance with Silco. What else could possibly go wrong?
Takes up at the end of episode 7.
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It is not the first time your unit has been called to assist at the borders, although it’s been years since topside ordered a complete blockade.
The panic had been evident on the councillors faces during the meeting that preceded your affectation. They fear the escalation of violence after the bombing in the city center as well as the murder of several enforcers earlier this week. There have even been rumours of an organised rebellion rising from the undercity, ready to strike multiple strategic places in Piltover. But those are just that, rumours. You have heard other rumours. Apparently, whoever killed those enforcers also decided to drop by the safe holds of the Council and steal something. The authorities have been suspiciously secretive about the ordeal, but you have a feeling it has to do with hextech. And the Council, usually quick to shy away from firm countermeasures, has made the decision to take a stand a little too rashly for your taste. This, plus the sudden removal of Heimerdinger’s seat at the table… No, there is something else at stake here, something bigger and perhaps more preoccupying than they are letting on.
And so here you are, on the south east bridge, among dozens of other enforcers. They don’t seem too aware or concerned about the actual reason for their presence, but they certainly appear to enjoy roughing up a couple Zaunites just for the thrill of it. Within the span of two days, you have already sent eight of your officers home. Young hot shots, mostly here to see some action and prove themselves in front of their comrades. People who shouldn’t be in the force to begin with, but the enforcers’ body always has and will continue to accept just about anybody within their ranks. It was a cesspool of violent and morally lacking folks long before you arrived and will remain exactly that for years to come.
The majority of the officers mobilised for the Council’s big display of power aren’t trained to handle riots anyway, that much is obvious, and the entire situation is bound to turn to shit eventually. Regardless, you have traded your rifle for a good old baton, and encouraged your men to do the same. The firearm is tightly secured at your back— you’re lenient, not stupid—but the rioters have been fairly docile since the first barricades were installed, armed with nothing more than cardboard signs and harmless smoke bombs. Hardly a challenge at all, not to mention, you would like to avoid needless mayhem if you can help it. Your superior, Warren, strongly disagrees. Well, superior in name only; the man barely has any field experience, hardly ever steps out of the comfort of Piltover; a textbook office rat. If you had to guess, you would say this is the first time he’s actually come face to face with Zaunites. He has never hidden his utter repulsion for the latter— he usually refers to them as trenchers— and this new assignment is a godsend. He would drown them all in the gutter if he had his way. Halas, the Sheriff’s position was swept right from under his nose by Marcus, equally hateful and ambitious at the time. The years have tamed him for sure, although you still find it hard to explain his complete one-eighty when it comes to dealing with the undercity. Once, he was determined to give them hell, back when he was just a rookie, always babbling on about how he would handle the "Zaunite problem", and offering solutions (if you can call them that) that would have met quite the success among the most monstrous tyrants.
When his impromptu promotion was announced, you had expected him to take full advantage of his new position and act on his threats. In fact, you had expected something very much like the events unfolding before you right now: blockades, raids, random inspections, an obnoxious display of strength—the whole circus. But instead, most of the troops had retreated completely from Zaun, leaving the undercity in a situation reminiscent of when Vander was in charge. The streets had been left completely unmonitored, allowing numerous gangs to rise and breed terror in the underground. Any sense of community ceased to exist in the blink of an eye, quickly replaced with defiance, greed and violence. Funny thing, that it took one man, one figure to hold a whole city together. Take him out of the equation, and an entire city is lost. And then came Shimmer, the final step that made all hell break loose.
You had often wondered whether a complete occupation would have made a difference. In a way, you had your answer now. It wouldn’t have changed a damn thing. The economy down there was frozen, leaving the poorest Zaunites in even worse conditions than before, if that was possible. Controlled chaos, that’s all this is. And the Council is probably looking at the current state of things and congratulating themselves on their good work. It has become routine lately, but once more you wonder what it is you’re doing here exactly.
In the cacophony you hear your name being called from the crowd and recognise a familiar face. Without a second thought, you strut towards the noisy crowd.
"I wouldn’t get too close if I were you." Warren says from behind you, eyeing the mob suspiciously. You offer him a snarky grin.
"What’s the matter, Warren, afraid of a couple sticks and stones?" You relish in the laughter that emanates from the group of enforcers surrounding him before Warren silences them with a death glare, his face red with both anger and embarrassment. When he turns back, probably to reprimand you, you’re already on the other side of the bridge.
You walk past the last line of enforcers, the big ones, hidden behind their goggles and masks. Not necessarily the best intermediary for parlay or negotiations. You come face to face with an elder man, a fisherman’s hat screwed low on his head, just above his tired blue eyes. He hunches over the barricade towards you.
"How long is this gonna last? They just suspended all exportation of goods. We’re suffocating down here." He shouts, hands gesticulating in the air, but you can barely hear him over the racket.
"I know that, but my hands are tied here, Lou." You say apologetically.
The economies of the upper and undercity are very much interdependent, even if that is mostly true one way more than the other, of course. Numerous Zaunites work on the other side of the stream, some fortunate and gifted kids have the opportunity to study in the University district. And while it is true that Piltovians prefer to rely on their own supplies and food, they import daily from the undercity, whether it be fish, brews, or local foodstuffs.
Contrary to popular belief, it is not rare for topsiders to stoop to undercity level, although it is usually for more illicit activities. Shimmer consumption, human trafficking, money laundering, you name it. Needless to say that the blockade doesn’t impact topside nearly as much as it does Zaun. It makes no difference to Piltovians if it lasts for weeks, months, or possibly even years. But the undercity’s days would soon become numbered if the situation doesn’t evolve.
A huge detonation is heard on the far side of the bridge and leaves your ears whistling for a few seconds. When you come to, there is a thick cloud of smoke rising from the same spot, but you can still make out the enforcers’ silhouettes as they charge into the protesters. Idiots. You barely have the time to turn back to Lou when another loud boom erupts. Then another. It’s really on now. You grab at the old man’s shoulder, a grave look on your face.
"Go home, Lou. Now!" He doesn’t need to be told twice, still, you follow him with your eyes until he disappears from view. You realise only too late the tear gas canisters that have been thrown all around you. You reach for your mask but the gas is already stinging your nose and assaulting your senses, it feels like your entire face is burning. Tears start to fall down your cheeks as you struggle to pull out your goggles. The gas has settled in your eyes now, and the eyewear obviously won’t change that, but you can’t think clearly at the moment and put them on regardless as you start to pull back to your squad. In the distance, you can hear Warren shouting hysterically, asking for more gas, more pressure on the line, always more. He calls to you once you are back in the safe perimeter.
"Sticks and stones, huh?" He taunts you, and you can clearly imagine his stupid face mocking you behind the mask.
"All of this for a bit of smoke?!" You refrain from calling him a dumbass in front of everyone else, although just barely, but you don’t even try to hide the anger and exasperation in your voice. He can launch disciplinary actions if he likes, this whole operation is already a complete disaster, and he will suffer the consequences too. You throw a quick look at the mess happening all around you. Utter panic among the protesters, untrained enforcers, and an incompetent chief. And people will wonder what could possibly have gone wrong. You sigh. On second thought, let Warren drag you in front of the Council if he wishes, you will have a lot of things to say.
You blink the last of the gas from your eyes and gather your thoughts. So the protests have gone up a notch after all, that much is true. But you remain convinced that the blockade is bad news for everyone. You grab the megaphone and clear your irritated throat as best as you can while your colleagues prepare to launch another charge. This will not be a quiet night after all.
Two hours, that’s all the time you get before you are unexpectedly called back for duty. You gulp down a can of hot soup, hop into a fresh blue uniform, and you’re out the door. For the first time, you are stationed on the main bridge, where you’ve heard things tend to be more heated. It is a last minute change, and very little information is given to you about your purpose here tonight, but it must be important if the Sheriff’s presence is any indication. Typically, back-up is hardly ever needed at night fall, most of the protesters leave at around 7 p.m. and come back at midday. So it is without surprise that you find the bridge perfectly calm and silent, with a large group of enforcers standing by. They seem to be waiting for something, or someone. You rapidly go over some procedures with your squad and dispatch them at key locations around the area before finding Marcus.
"So, what’s this all about, Sheriff?" You truly loathe to call him that, but the man likes having his ego stroked every now and then. Might as well play the good cop card in order to squeeze what you can out of him. You’re met with a suspicious and frankly condescending look. Whatever information it is you’re asking for, it would seem it is above your pay grade.
"We’re meeting someone. Your team is here to make sure it all goes smoothly."
Not much to go with, but the gears are already spinning in your head. Could it be that the person responsible for the attacks and the break-in in Piltover had requested a face to face in order to calm things down; seeing as the situation had escalated today. A request for parlay, perhaps, or a negotiation. You lower your tone as your address Marcus again.
"This whole thing," you gesture at the barricades on the bridge, "it’s about Hextech, isn’t it.?" His eyes grow wide, and the way he freezes all but confirms your suspicions. For all his ability to play the Council like a fiddle, the man had always had always been terrible at concealing his emotions.
"How’d you figure that out?" He asks seriously. You snort.
"A raid in the Council’s stronghold? Let’s just say I seriously doubt that whoever broke in came for Heimerdinger’s book collection." You say sarcastically.
Suddenly, the spotlights come to life, and a masked enforcer joins the two of you.
"They’re here, sir." Marcus nods and turns to you.
"Get behind the second line, and stay there unless ordered otherwise." You are about to protest but he is already moving forward with a small squad. The audacity, to call you here during your off-hours only to have you hang back and away from the main event. Regardless, you start to back up slowly, keeping attentive eyes fixed before you. In the distance, two figures emerge from the evening mist, progressing towards the roadblock. The enforcers take aim and start walking too, meeting them in the middle with Marcus flanking them. His hands are clasped behind his back, and he seems awfully relaxed despite the nagging tension in the air.
You end up much further away than you would like, but orders are orders. You squint painfully in order to catch whatever you can from the exchange. The two silhouettes are clearer now, thanks to the powerful lights; a young boy and a woman, unarmed and without backup, at least none that you can see from your position. Your eyes focus on the boy, on his outfit more specifically, and it takes you about a second to connect the dots. The mask dangling from his hip, the bandana tied around his neck, the big flying board strapped to his back. A Firelight. And not just any member of the controversial gang, this one is none other than the leader, Ekko. And next to him is— no, that makes no sense—Kiramman? You blink a few times. Surely your sleep-depraved mind is playing tricks on you. But it is her, Caitlyn Kiramman, daughter of senior councillor Cassandra Kiramman, and a very promising enforcer who suddenly went rogue not even a week ago, or so the Sheriff insisted.
An enforcer and a Firelight, quite the odd pairing indeed, especially since the latter have recently been designated as the prime suspects of the recent attacks that shook Piltover at the core. Even though as far as you are concerned, the accusation makes no sense. You have yet to see the so-called irrefutable evidence that has been found against them, evidence which has never been officially presented, but led to the blockade of the entire city regardless.
It had always been your belief that the Enforcement body put too much effort in fighting the Firelights. The only trouble they cause is against the Eye of Zaun’s production of Shimmer, which topside should be grateful for; if anything, the Firelights are doing most of the work for them. True, they had attacked a shipment over the city not that long ago, but it was clear that Piltover was not their target. It is something you have been thinking about for a while now, this obsession with the Firelights, when crime and Shimmer are the true plagues and spreading like never before.
From the distance you see Marcus ordering his men to stand back as he moves forward to meet with Kiramman and Ekko. No matter how many times you turn the problem over in your head, you can’t make head or tail out of this alliance. Although you have a feeling this little night encounter will clarify a few points. The young boy pulls some sort of protective cylinder from behind him, although he seems reluctant to show what hides inside. He opens it eventually, leading Marcus to inch closer in order to inspect the goods. There’s a pause, the party gauges each other out in apparent uncomfortable silence. Whatever the Firelight boy revealed has definitely caught the Sheriff’s interest, although not enough to conclude a bargain it would seem. Marcus just stands there motionless, as if weighing his options. Kiramman is talking to him now, you can only assume she is pushing for some sort of deal, an exchange perhaps, intel for intel. Money? Surely Marcus wouldn’t… You suddenly stop all speculation and watch in complete shock as he pulls out his pistol and fires a single shot, square in the boy’s stomach. The latter collapses, forcefully projected backwards with the power of the point blank shot.
Silence reigns on the bridge, save for a few crows cawing and flying away, the rest suspended in time, waiting. What the hell.
Marcus is now aiming at a discomfited Caitlyn, a rare sight, and his men have started to move forward, getting in formation around the woman. They exchange words, but Marcus does most of the talking as Caitlyn looks too petrified to speak. Orders be damned, you leave the line of enforcers who are currently staring incredulously at each other, as shocked as you are. There’s a figure running towards the meeting point, it appears to be a woman, but you can barely make her out through the fog. What you can clearly see, however, is the swarm of small green lights flying at a rapid pace alongside her. Firelights. Hundreds of them, merging to the same location as if they had been summoned there. Then, the cloud of insects lingers above Marcus, Caitlyn and the group of enforcers before descending upon them. A small number reach past the center of the bridge, to you, and you reflexively bat them away. You’ve never liked insects, not from this close anyway, and certainly not in great numbers. Some enforcers hold out their gloved hands to allow the firelights to land, seemingly amused by the situation. Admittedly, it’s quite a pleasant distraction from what usually happens up there— or doesn’t happen.
A tiny clicking sound emanates from all the bugs at once, like a detonation, and next thing you know, you are violently projected against the bridge’s bannister.
For the next minute or two, the only sound you hear is a numbing and constant whistling in your eardrum. You feel a hot liquid running slowly down the side of your temple, and your head is pounding like a jackhammer. Around you, bodies of enforcers lie limp on the ground in puddles of thick blood. You have seen your share of gruesome and violence, but can’t help the nausea that overtakes you as you scrawl through a sea of freshly detached limbs, the smell of copper filling your lungs. You reach an enforcer, one of the few still conscious. He is moaning in pain, mumbling incoherently as he holds up his arms, both severed at the wrist and forearm. Moans turn to screams as the realisation sinks in, you wonder if he knows his right leg is missing too.
As your hearing gradually comes back, you realise there is something going on at the centre of the bridge, where the explosions did the most damage. Gathering your strength and balance, you rise to your feet and progress towards it. More fighting it would seem. A shot rings in the air and lodges itself in a stone pillar just a couple feet away from you. You march on, unphased, a trembling hand hovering above your holster. You recognise the Firelight leader, who seems to have been untouched by the explosions, and facing him… Those long blue braids, that slender figure. Jinx. And the bombs all make sense now. There’s only one person in this city who would be capable of manufacturing such a weapon, and nobody makes anything go boom like Jinx does, all Enforcers learn that the hard way.
The two teens throw themselves at each other with a speed that makes the fight difficult to follow. Ekko quickly takes the upper hand, pinning the girl down with all his might. One, two, three hard punches square in the face, most people would have been knocked out cold by now, but Jinx struggles as best she can, until her body has nothing left to give. Ekko hovers over her, fist in the air, ready to strike one final blow to her blood-smeared face. But his hand hangs in the air, suspended in time, petrified.
Your heart sinks at the disturbing spectacle unfolding before you. What leads two children to fight to the death and show such a level of animosity? You don’t have time to answer that question as another large detonation erupts at the exact place where Ekko and Jinx were fighting.
The boy is the first to emerge, and it appears that the weapon got him good this time. He limps towards you and collapses in your arms. But the second he acknowledges your uniform, he starts struggling weakly against you, moaning in pain against your shoulder. The cries, however, have nothing to do with the physical pain. The stir from utter distress and despair. You don’t insist, and let him go gently, supporting him all the way.
"You should go." You say as you hear the cavalry starting to make progress from the other side of the bridge. Took them long enough. Ekko, although his head is still pounding, manages a frown.
"Why?"
"Your work is far from done, kid. Now get going." Your tone is firm enough to get the message across, but warm enough to convey that you care at least a little bit, and Ekko simply nods, peers at you one last time in mild confusion, before limping away through the fog.
A couple feet away, Jinx lies unmoving on the ground, and you pray that she isn’t dead as you approach and crouch beside her. Who knows what King of the underground would do if his protégé was to be taken away from him. The question is what would be obliterated first, Zaun or Piltover. Either way, there would be only ashes left on both sides. You let a sigh of relief escape as you feel a light pulse against the girl’s wrist. However, she needs medical attention, sooner rather than later. Her injuries look severe even to your untrained eyes and she has lost a lot of blood. As you let her arm down, her fingers relax, and a glowing round object rolls from her grasp. You do a double-take as you gape at it. It can’t be. The gemstone. The source of so many turmoils this past month just inches away from you, so shiny and out of place among the debris, as if daring you to take it.
"Are you alright? Where’s the Sheriff?" You were so taken by the object that you completely missed the hurried footsteps behind you. As quickly and discreetly as possible, you shove the gemstone inside a compartment of your utility belt and turn to face the small group of enforcers gathered at the scene, Warren among them. A sigh of relief escapes you as there’s no trace of the Firelight leader. He had slipped away just in time.
"He did not make it." You say, rising to your feet. The men in uniform exchange incredulous looks. "Help me with the body." They must have missed the urgency in your tone because they remain unmoving, their eyes still taking in the bloodbath. "Come on, Teebo, put those big arms of yours to use."
"She’s right, boys," Warren jumps in, a smile tugging at the corner of his mouth. "We’ve been after her for weeks, and now we finally got somethin’ to show for. The Council will be pleased." He stands proudly, hands on his hips as two enforcers work to lift Jinx’s inert body of the ground. "Let’s see how the son of a bitch can manage without his prized pupil—" the sentence dies in his throat and he freezes, shoulders stiffening. He might as well have seen a ghost. "Speaking of the devil."
You've never actually met the Eye of Zaun. You've seen the murals of course, heard the stories, and encountered his goons more times than you can count. But most of all, you've witnessed the damage and destruction he’s caused in the undercity over the past few years— shimmer, gang violence, oppression of the chembarons, child labour. Now, he may not be directly responsible for that last one, but the man has hardly done anything to stop it. It's rampant. Spreading like a disease with no cure in sight. You are all too familiar with it.
As you stand a couple paces away from Silco himself, you finally understand the fear and dread he inspires in both zaunites and pilties alike. His entrance feels almost theatrical and dramatic in the mist. It is just him and two large henchmen…against dozens of armed enforcers. There's no chance, no world in which a fight would go his way. And yet, there isn’t a trace of doubt in his one good eye. He's ready to pounce, to fight to the death like a raging animal to retrieve the girl with blue hair. No one has ever looked at you this way before—with such pure, unfiltered hatred. And you’ve just met the guy.
You take one tentative step forward, but that’s as far as you. Silco’s gaze freezes you in place, and whatever you were about to say gets stuck in your throat.
"Let’s grab him too" Warren urges right from behind you, restless.
"Those aren’t our orders," you say absently, your attention fixed on the one-eyed man.
"Are you kidding me? We could hit two big fucking birds with one stone. Right here! This could be huge for us."
"Don’t push your luck, Warren. We’ve got the girl. That’s the best bargaining chip we could hope for." That seems to get the point across, and Warren backs down.
"Get her back to the truck. This is a good day, gentlemen, a very good day!" He triumphs as he retreats with the rest of the squad.
Silco takes a step forward, fists clenched at his side. One of his men grips Jinx’s makeshift mini-gun, finger on the trigger, odds be damned. You advance as well, hanging your rifle on your shoulder, hoping so erase any sign of hostility. If a gunfight was to break out now, Zaun would have to find itself a new leader, and the blue-haired girl would no doubt be caught in the crossfire. Silco, despite his anger and desire to kill everyone in sight to get to Jinx, seems to understand that. His shoulders relax, slowly lowering, and he motions for his men to step back. He remains firmly planted there, challenging you with a look—silent, but deadly. Your heart pounds so hard in your chest that you can hear it in your head. As you watch Silco disappear into the fog, just as he had emerged, you can’t help but wonder if you’ve just signed your own death warrant.
Thank you so much for reading, hope you enjoyed this chapter <3
Chapter 1 ⎜ Chapter 2 ⎜ Chapter 3 ⎜ Chapter 4 ⎜ Chapter 5













