Visual changes made to fuel canisters; also showcasing a new ship model.
he wasn't even looking at me and he found me
Sweet Seals For You, Always
trying on a metaphor
cherry valley forever

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I'd rather be in outer space 🛸

@theartofmadeline

Kaledo Art

❣ Chile in a Photography ❣
Three Goblin Art

titsay

oozey mess

PR's Tumblrdome
Monterey Bay Aquarium

祝日 / Permanent Vacation
🪼
2025 on Tumblr: Trends That Defined the Year
wallacepolsom

blake kathryn
Jules of Nature
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@flyingthunderchase
Visual changes made to fuel canisters; also showcasing a new ship model.
A 30 second clip of the Marauder theme.
A 30 second clip from the Republic theme.
A 30 second clip of the main theme.
Sneak peak at the concept art and 3D modeling for one of our ships. Concept art by Ole Gunnar and 3D modeling by Daniel Brinca.
Promo concept art for Flying! Thunder! Chase! by our lead artist Ole Gunnar.
Our build has just jumped its way that much closer to completion with the addition of our much anticipated warp jump feature!
Centered main menu with fade animations.
Build upgraded to alpha status with the inclusion of a full main menu. Hangar added for changing ships, Black Market for possible IAPs or in-game currency exchange, Settings, and Achievements.
Testing particle effects with ship and fuel canisters.
Collision shakes and new sounds added.
Tweaks made to the difficulty of escaping the black hole that’s chasing you; now featuring gameplay that isn’t impossible to master!
Title screen, music, high scores, gameplay, and moar!
Our build has been upgraded to pre-alpha status--huzzah!
Gameplay run-through, with one user-generated hiccup at the start. ;-)
Experimenting with opening sound effects and menu animations.
Ship movement between lanes in slow motion to showcase fluidity at slower speeds.