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Character created by Connect_Union717 for my OC

bliss lane
untitled

pixel skylines
Fai_Ryy

izzy's playlists!
One Nice Bug Per Day

gracie abrams
Not today Justin
we're not kids anymore.
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KIROKAZE
Game of Thrones Daily
Lint Roller? I Barely Know Her
TVSTRANGERTHINGS
let's talk about Bridgerton tea, my ask is open

@theartofmadeline

roma★
will byers stan first human second
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todays bird
seen from United States
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@funigami-games
Something something went wrong in this drawing.
Character created by Connect_Union717 for my OC
Our lil guy here is ready for his next epic rap battle. Parallel Pulse is a game inspired by #persona & #twewy!
#indieGameDev #rhythmgame #music #gamedev #cute
The Card Dealer - Fanart by StarryPupper. I like the softer approach for the hair, as well as the more westernized face.
The Architect of Time
Character Progress and Gameplay Direction for Rogue Shifters
Hi everyone,
It's me, Alex, and in today's progress update, I'd like to give you a heads-up about my game, Rogue Shifters.
So far, the progress has been good. I've completed the lineart of all major characters, but I might need to make some changes to one or two of them. Except for one of the protagonists, the others were already sent to the colorist. Two of them are ready, and here you can see some of the sprites that have been colored alongside their expressions.
I'm happy with the progress so far, and I'm expecting in July to have four or five major characters colored.
As for the backgrounds, I'm thinking of using some of the backgrounds from my other game: Parallel Pulse. Both games are in the same world, but the theme for this one is entirely different. Here you can see some examples of how the sprites look with the backgrounds.
I also finalized the gameplay of the visual novel, but I don’t have any visuals to share so far. I’m still undecided on which engine to use, but I’m heavily leaning toward Ren’Py for this one vs. Unreal. For sure, I'm going to prototype the basic UI and the first 5k words of the game in Ren'Py, then I’ll make my final decision.
And one last update: I'm also planning on reactivating my social media, where I’ll post shorter content. I’ll start with Bluesky, Tumblr, X, and Threads sometime next week. Stay tuned!
Play as Lucas, a reluctant young witch trying to escape a twisted, cannibalistic upbringing while navigating a world of dark magic, tough choices, and unexpected alliances.
Wishlist now on steam!
A walk-and-talk indie adventure game where you and your dysfunctional witch parents cook teens to stay young and powerful. But when they bri
"Spellbound Hearts" is a visual novel where Lycos, a trapped vampire, meets Zephyros, a wizard seeking his blood to save a village
Spellbound Hearts: When spells collide, hearts ignite
Wishlist now on Steam!
Calamity Sin: A Gripping Tale Inspired by Resident Evil and Silent Hill
Hello, and welcome to the very first blog post for our upcoming game Calamity Sin! My name is Andrew, I am one of the lead narrative designers and writers of Calamity Sin, working amongst a small group of developers who are as passionate to get this game done and out as much as I am! We’ll have plenty to show you over the game’s development cycle, but first things first.
Unveiling Calamity Sin…
Picture this: Calamity Sin is an immersive third-person, fixed camera angle survival horror game that puts you into the role of a young woman named Cassandra who wakes up in a haunting morgue, devoid of her memories and her past. All she has to guide her are the bodies leading the way across this strange environment she’s found herself in, the bizarre mutated forms that have come to greet her violently, and the voice of a mysterious woman over the intercom assisting Cassandra in surviving.
Drawing inspiration from classics like Resident Evil and Silent Hill, Calamity Sin boasts an artfully designed fixed-camera perspective, which the game has taken immense influence from. The player will have to survive in this facility in which experiments have gone wrong, utilizing their wits and survival instincts to manage resources, solve puzzles big and small, and get out alive.
A little bit of design and the story behind Cassandra
Cassandra grew up in the Theoris Organization's monastery, raised by the organization's leaders. She was told that her parents had died, but never learned the truth about her mother Athena. The Theoris Organization considered her impure, and never considered that she could be the messianic figurehead or "Ultimate Being."
The Player Character appears with the robe & tactical version. The tactical version doesn't have the masked version as in the concept art.
Behaviors of Player Character
Basic movement and animation:
Walking
Running
Combat animation:
Aiming with a pistol and shooting.
Aiming with a shotgun and shooting.
Stabbing with a knife.
Clawmark hit by the enemy.
Falling when being hit by the Hunter's cannon.
Interaction:
Picking up and using items
Opening doors
Manipulating objects in the game world (etc combining ammo with a gun, combining puzzle items).
Decision-making and problem-solving (Making choices and puzzle-solving).
Dialogue and conversation:
Dialogue options
Cutscenes
That is all we have to show for now, but stay tuned to learn more as the development of Calamity Sin continues. In the coming months, we’ll release more blog posts detailing further aspects of the game, so we hope you check those out in the future.
Don't forget to follow our itch.io profile and join our discord to get updates.
Meet Lykos🌙, the crimson wanderer, one of the two protagonists of my new free Yaoi VN game.🌹🖤✨Lykos lives imprisoned in his castle after a wizard cast a powerful spell on him.
I wanted to mimic TWEWY style for this VN, but I'm not sure how it'll play out eventually with the overall gothic setting.
As the player, you take control of both characters, navigating the castle as you try to release Lykos from his eternal prison.
Thank you so much to @letskei on Twitter for reviewing monster boy! Check out the video out here-
Re:Shape is out! You can check it out on our Itch page or in the Google play store at this link- https://play.google.com/store/apps/details?id=com.app.reshape
Are you ready for her? And for the nightmares that come with her?
They’re coming for you… soon they will be released.
MONSTER BOY DOCTOR IS OUT! This is not a drill! Go play! Go go go!
https://funigami.itch.io/mbd
BAM! The demo is live! Check it out at the link below!
https://funigami.itch.io/mbd
Prepare to meet Barney. In 1 day!