What were the breeds of your progenitors when you started out?
Guardian & Fae
Guardian & Mirror
Guardian & Tundra
Fae & Mirror
Fae & Tundra
Mirror & Tundra
Guardian & Guardian
Fae & Fae
Mirror & Mirror
Tundra & Tundra
I don’t remember
Show results
Stranger Things

JVL

祝日 / Permanent Vacation

Love Begins
he wasn't even looking at me and he found me
i don't do bad sauce passes

@theartofmadeline
h
ojovivo
No title available
YOU ARE THE REASON

Origami Around
Claire Keane

ellievsbear

roma★
sheepfilms
Alisa U Zemlji Chuda
Peter Solarz

blake kathryn
trying on a metaphor

seen from Slovenia
seen from Belgium
seen from United States

seen from Malaysia
seen from Malaysia

seen from Türkiye
seen from Türkiye

seen from South Korea
seen from Malaysia
seen from United States

seen from Argentina
seen from Argentina

seen from Mexico

seen from Malaysia
seen from United States

seen from Mexico
seen from United States
seen from United States
seen from United States
seen from United States
@fyaridragons
What were the breeds of your progenitors when you started out?
Guardian & Fae
Guardian & Mirror
Guardian & Tundra
Fae & Mirror
Fae & Tundra
Mirror & Tundra
Guardian & Guardian
Fae & Fae
Mirror & Mirror
Tundra & Tundra
I don’t remember
Show results
Another Flight Rising poll, just for funsies: How much apparel do you prefer to have on a dragon?
I want every square inch of that guy covered/I use every available apparel slot.
I like seeing more outfit than dragon, with maybe just a few body parts visible.
I like a dragon’s outfit to be evenly balanced/about 50% outfit and 50% dragon.
I prefer minimalism/I only use one or two apparel slots.
I prefer showing off a dragon’s genetics instead/I just don’t use apparel.
Other? (Explain in tags, please!)
Valentine's Day Hatches for sale!
Moderns and the tarnish gaoler are 25kt/g, everyone else is 50kt/g! My sales tab will be in the replies!
Flight Rising Mimic Melee! Round 1
Choose your favourite of this batch!
Bogsneak Puppet
Tick-Tock
Glowing Globe
Ravenous Cauldron
Manticore's Might
Ensorcelled Volume
The Top 2 winners from this poll will go on to the next round!
this is the 50% egg drop post of luck, reblog for 50% drop rate in your chests
i'm the first to agree that the 523498234 different ancient gene scrolls are ruining many functions and areas of the site but i don't know whyyyy people keep jumping to the marketplace as the first example of how they're clogging up pages when the marketplace is in fact the one and only place where you actually can filter out ancient genes?
marketplace has had filtering since march 2021! you just click the magnifying glass to search & filter! (the same revamp also very helpfully split the old specialty tab up into the 3 different specialty, genes, and scenes/vistas tabs, which the AH and hoard all still DESPERATELY need on top of the ability to filter ancient genes out)
FR Skin Contests and You (and Me)
Let’s talk about festival skin contests.
This post will be 1) about win conditions 2) my breakdown on my wins/losses. Before we start, please know a lot of this is guesswork, and based on my own perspective. Still, I hope this will be useful for some people ^^
***August/888 and I (but August mostly as it’s his idea) will be hosting an event encouraging new artists to join festival contests on 8/8. It will have a lot of tips and references to help get you started, so please keep an eye out!
-
When it comes to skin contests, people generally enter for one of three reasons: 1) for fun 2) because it’s seen as a milestone of skinmaking, or 3) out of a desire to push yourself to the limit knowing you’ll regret it like a Sunday hangover– but I hope that’s just me.
In my two years of participating in skin contests, I’ve seen a lot of artists join with a lot of excitement, only to give up or drop out because they aren’t winning. Some blame it on skill, others blame it on the staff, and some blame it on fellow competitors.
Here’s what I will say: like any contest, winning the festival skin contest is based on a combination of luck, knowledge, and skill. Just like any contest, there is a strategy to it and there are win conditions that you have to fulfill if you want a chance at winning. Some artists find these win conditions quickly and are able to adapt and cultivate the skill needed to pull off a win. Some are aware of these win conditions but do not yet have the skill to pull off a win. And some aren’t aware at all. A loss is usually (but not always) a result of not fulfilling those win conditions, or not fulfilling them as much as another artist.
So, let’s talk about these win conditions.
Keep reading
*checks the tag* *sees post* *reads post*
Whoa.
@mythicalviper-fr and 888, in case you had any concerns about posting this on the site, please know that you’re in the clear to post this very thorough guide on the skin and accent contest—as based on your personal observations and contest experiences—on the Flight Rising website itself. There are a lot of new and developing artists on the site who aren’t on Tumblr and may find it helpful!
Thank you for confirming, Aequorin!
I just wanted to come here and talk a little more about my experience with festival contests too.
I see two demographics of people frustrated with the apparent unfairness of festival contests. The first demographic is beginner artists intimidated by the apparent skill barrier. Here’s the thing: you don’t need to make “UMA” quality skins to win festival contests. Many of the most prolific festival winners don’t make UMAs at all! And many UMA artists aren’t prolific fest winners even if they do enter. As Myth noted in her loss analysis, a lot of skins that do fine as UMAs just don’t work for festivals. And that’s the second demographic I see getting frustrated about fests: if they’re successful skin artists on the UMA side, why aren’t they successful on the site contest side?
Me and Myth have been talking every month since February with the goal of analyzing how festival winners are picked. I hope anyone who’s confused or curious about our winstreaks gets some interesting information out of it! I’ve won 15 skin contests so far. I only really started actively trying to make an entry every single month during January of this year. Let’s take a look at some of the things I’ve learned during this time:
1. You don’t need to be a pro to have a chance at winning!
I’m someone who makes skins in pretty much the exact opposite way that Myth does - I don’t render, I have pen pressure off most of the time, and all of my skins could’ve been done on trackpad instead of tablet if you gave me a few extra hours. I’m never going to be someone who makes endlessly detailed, beautifully rendered skins. But that just means I had to get very, very good at shapes and colors. Luckily, staff seem to favour a cleaner, simpler style.
Here’s the very first skin I made. Do you see how simple it is? Let me turn off the lines and shadows. Most of the shading wasn’t even done by me, but the fae template itself. There’s 5 colors total, and 4 entire objects on this skin. It won because it was simple, readable, colored in the flight’s theme - and yes, because there weren’t any other fae entries that month.
2. This is a skin contest for a FLIGHT festival. Show you understand what the flight is about!
Every month, there’s people disappointed that x gorgeous entry by their z favorite artist didn’t make it into the winner’s list. (Sometimes, I’m right there mourning with them because I thought that entry was a sure pick!) But a lot of the time, I saw the entry in the thread and knew right away it wouldn’t get picked. These beautiful ‘fest rejects’ go on to have very successful UMA print runs, so clearly the issue isn’t aesthetic appeal. Why didn’t it get picked?
Because it had nothing to do with the flight at all. It’s no accident that submission threads have an entire section dedicated to the location and theming of a flight. Remember, your skin will be an official item for a flight festival! It had better tie into that flight’s theming and lore. Staff put a lot of work into shaping the world of Sornieth. So pretend like you’re taking a test. Prove that you’ve been paying attention!
Five of my skins have been very explictly modeled after or based off familiars, canonical flight locations, or scenes from the site. And remember, it’s not always what your own lore says the flight is about - pay attention to what the site says the flight is about. (Plague isn’t zombies, Earth is!) And try to make skins for that flight’s representative breeds.
3. Pick a breed that hasn’t been picked yet!
This is my simplest advice. Go look at the thread and see which breeds are being done a lot this month and avoid it like the plague. I’ve been seeing aether every single month since they released, and let me tell you - doing a skin on a really popular base isn’t going to help if you’re not confident about your chances. Picking a breed that almost never gets entries will help your chances.
Actually, just browse the submission thread in general. Even if you’re not an artist. ESPECIALLY if you’re not an artist. People complain every month that x breed didn’t get a skin, and it’s somehow… bias staff have toward consistent winners? And not because nobody bothered to enter a skin for them that year?
4. Markings and modifications, not apparel!
This is a really easily missable line in the submission thread every month.
Both me and Myth prefer to do composition rather than markings, so we didn’t talk about this a ton. You might think most of our wins don’t follow this guideline. But it’s very important to remember that body modification is different from apparel. Myth likes to do wings, I like to put scenery on a dragon, but the important part is we are changing what the dragon itself ‘looks’ like when you imagine it as a character - we aren’t simply putting clothing on a dragon!
When good-quality, fullbody ‘marking’ or 'modification’ skins are available, they are almost always a sure pick. Simple, appealing markings/tattoos themed after the flight are good bets too!
5. Avoid certain themes.
This one’s a bit trickier and you only really gain a sense of this by entering a lot and looking at what wins each year. There’s some things staff really, really don’t like picking. There’s exceptions to every rule, but they are rare!
Modern references/meme material.
Things the flight explicitly is NOT about. (I can’t remember who did the stillborn snapper hatchling one for Plague, but… why?)
OCs/Original worldbuilding/Fanlore. (The Southern Snowfields aren’t Celtic, even if your Ice dragons are!)
Certain real-world cultural influences or cultural objects.
10% or less coverage.
Extensive bodymod, or too many animals on a dragon.
JUST silks or other UMA-bait.
Really, just avoid making a skin that has got nothing to do with the flight. I personally almost never print my fest rejects, because they’re so flight specific I can’t see them doing well. Likewise, if the skin is clearly so mass-appeal that it could work for any element of any dragon if you recolored it a little, you’re probably on the wrong track.
6. Enter for the right reasons!
Finally, remember that fest contests aren’t all that. The 2000g + a 5 pack blueprint prize means absolutely fucking nothing if you have the option to print your skin instead. A single run (10 copies) of a single skin priced at 850g a copy will get you 3500g in profit. That’s AFTER subtracting blueprint costs.
So don’t enter fest contests because you want money, or attention, or to prove to yourself that you’re a 'real skin artist’. Enter to get practice, to have fun, because you love the flight, or because you’ve got a friend egging you on. If you find yourself getting really frustrated after a while, it’s time to take a break. (I didn’t enter at all for a good chunk of 2021-2022 and it was great for my mental health.)
And finally, enter so we can get some variety in there. I’ve talked about what works for me, but it’s my sincere hope we get to see more non-standard skins win too. Maybe this post will be immediately outdated as staff reads it and changes how the festival decisions are made. I hope it was a fun read either way :P
About the joining for good reasons…
I’m gonna be honest to folks: I submit festival entries, not expecting them to win (though I do want to win someday), but because it is fun to join, and if I don’t win, it serves as a neat little advertisement for a UMA run. Some of my most profitable accent have come from festival entries that lost. I’ve even gotten a few honorable mentions that way. I’m not a stellar artist or renderer, but I find little concepts I can do well and it works well for me.
Find your niche! Experiment! Sometimes a skin or accent will be an absolute failure *side eyes some of her prints* or will be popular for a few years and then fade into nearly impossible to sell *eyes her Siamese series*, but it is still fun, and you improve with each skin!
View it as a challenge, but not as a reflection of your worth. View it as an opportunity to do something cool.
Introduction Welcome to my UMA musings. If you have no idea what a UMA is, it stands for user made accents that are directly sold by users to other users instead of being distributed by the site, I did a look at UMA acronym history here (Nevros, 2023). I wanted to look at how the uma sales decisions changed over time since I saw words like premades to refer to the current way artists would sell skins, that is having a design and collecting names of people who are interested in buying it, as opposed to customs, which would be making species designs for each person. I was also curious about when preorders started. I really like this honour system that helps artists fund their uma without having to pay a large portion by themselves to bring the skin to market. The current market consists of artists who want to sell their skin, set up a shop with prices around 500g for an accent and 750g for a skin that includes the cost of buying a blueprint and then they run preorders. They also usually ping GASP, the general accent and skin pinglist to see if there are any interested buyers. Methods I went through each thread individually from the skins and accents thread for the June to August 2013 of FR to get a gist of it, then started cherry picking months to look through for the general trends because 500 pages of threads is a lot to look through one at a time! I also think a massive caveat is that the older threads are the ones that may not have been as successful because threads get bumped up as more people post so the threads get found based on their last post rather than their first post. Results I went all the way back to the start of June 2013 and tracked how things may have changed. For one, this was the unknown frontier, so there was no established or efficient way to sell skins yet. As I mentioned before, premades are the most common way to market a skin that an artist would like to sell, with customs being an available option, but not necessarily popular. People were bringing this terminology from previous sites they’ve played, such as Aywas or Wajas. Prices for these premades ranged wildly from 50k to 200k in treasure or 700g to 5000g for a single copy of a skin without a blueprint (Morau, 2013). Otherwise, they would state a price for the skin plus the blueprint or the cost equivalent in gems. I saw a few artists who would have liked to sell the psd of skins to users so they may print skins at their own discretion (Balu, 2013). With these prices in mind, I think it’s clear that skins were pretty inaccessible to the wider public unless people bought gems with real money. Despite the fact of people marketing skins by selling the psd file, I haven’t noticed any skins showing up multiple times in the game database due to this practice. Either none of them were made, or possibly they were reorganized to reduce confusion since the credits on every skin usually go to the person that printed it. Rules such as “one payment equals to only one use of the skin” was popular, presumably since the user would be given a psd file for them to print. There was also a common rule to not sell premade skins for more than you bought it for. It did not take long for people to consider selling multiple copies for premades at once. Remember, a single blueprint is 1000g for accents and 2000g for skins, but multicopy packs are considerably cheaper at 2500g for 10 accents and double that for skins (Custom Skins, 2013). The earliest person that I saw to consider selling multiples of one accent was Xaishi but never actually set up a show (Xaishi, 2013). All these developments happened in June!
What does July bring? People who accidentally submitted the wrong skin and have no idea what to do :> Before the establishment of the Skin and Accent Problems, users would need to message mods or admin to see if they can get those errors fixed. I found the intent to sell premades using multipacks with a thread dating back to July 1 (Pathojay, 2013). I also saw people selling multiprints for the very first time as a 5 print run where the artist paid for the blueprint pack first (AkaPanuka, 2013). With these early threads, more people were selling skins in the range we see now at 800g which includes the blueprint price now. There were still many people selling skins with single print prices and multiprint options. It also seems like preorders to fund blueprints were also rising in popularity (Dactyl, 2013).
I can also see the topics change as time goes on. In June/July 2013, people were offering designs only as interest checks. In August/September 2013, people were requesting constructive criticism and help with designs. September showed that the markets settled people into two big models, supply your own blueprints to the artist or join preorder runs (Magyr, 2013). It was clear to me that the people who used preorders and standardized their prices ended up doing better than the people who sold umas without blueprints (Violet, 2013; Incarnation, 2013; Grimgram, 2013)
By the early 2014 in April/May, preorder runs became the standard and prices reflected what we see nowadays (Kanamine, 2014). Though, there were people selling skins at dynamic costs, where prices would decrease if more people joined the run (Kenjinthala, 2014). Skin retirements also happened more often in 2014 where the artist wanted to stop printing a certain uma because they wanted to move on to newer designs. This is similar to what happened around 2018 up until 2020 ish. It’s taxing to keep an active catalogue instead of retiring some to make pinglists more manageable. I think the time between standardized, and thus cheaper prices, and my rising interest in skins during this time was probably no accident. I would bet a lot of people also joined because of the reasonable prices and clearer organization.
Many interesting things happened in 2014. An event I came across was from the Mistral Jamboree event where people designed skins and had the chance to win a 10 print blueprint pack (Amphitere, 2014)! Selling UMAs to a secondary market started around this time where people were only selling a handful of UMAs (Dabble, 2014). I also want to state that the [accent=skin id] tooltip didn’t exist yet so everyone was using the png image of the tooltip. Moreover, if people had skin/accent problems, there was a thread to post to now (Aequorin, 2014)! No more pming mods, admins or sending in help tickets!
“Looking for x accent” or “accent wanted” threads became popular in 2014, which meant it clogged up the board for artists looking to sell their umas. This heralded the rise of GASP version 1 in early 2015 where google sheets made its big debut into the skin and accents board (GASP, 2015). Artists also started using google sheets to contain their pinglists to make life easier instead of checking pings to see who needed to be added (SarcasticSketch, 2015). This allowed better coordination to allow artists to monitor many different skins and the status of multiple runs.
By 2015 to 2016, skin shops had stronger branding with different banners and personal archives of what skins they have made (YusukeKitagawa, 2016). Since shops were also gaining stability and popularity, there was also a stronger desire to limit runs or else be stuck in administrative purgatory. It takes a lot of work to keep all skins active between taking preorder payments, then trying to send them out to everyone with crossroads or private messages. This did introduce the subtle distinction where accents artists were interested in running again are called “reprint” runs, when the umas can return for sales weeks after the initial print.
Third party skin previewers also popped up around this time so that people can conveniently overlay their dragons with skins and imagine what it would look like. There was a crack down on those tools for data scraping but other go-arounds such as requesting the user to save all necessary photos locally to upload them on the previewing website instead of pulling them from FR.
Hold on to your hats, early 2017 ushered in a new way to distribute skins with the fancy pantsy new private auction system (FR News, 2017a)! This meant a way to streamline the selling process since the interface is friendlier for massive order processing. Traditional preorders can still work with the PA system if patrons send gems to the artist and that meant the artists could list the umas for 1 treasure. For artists that could afford it, names were taken down for preorders but they could list umas privately to the buyer for the full price and eliminate the hassle of organizing payments upfront. The Dressing Room also came out in 2017 where people can now preview printed skins on their dragons and scries (FR News, 2017b)!
I feel like from 2018 onwards, the uma market reached an equilibrium with what we more or less see today. There have been a few noteworthy updates. With the rise of limited skins and popular artists, resales and the secondary accent market became quite popular. GASP conducted a survey around how they could deal with the overflowing reselling ping issue (GASP, 2018).
The one part that I feel is different, is that there are more artists who are keeping shelved catalogues. It was normal in the past, but it seems like artists are actively combating the steep price increases that come from reselling limited umas. It is more hassle for the artists but the users who buy are surely happy with the shift from limited to shelved.
Conclusions The start of uma shop culture and multi-prints preorder runs started as early as July 2013. I thought this finding was funny because it's the reverse of what I found with UMA acronym history, where that started much later than I thought. Thanks for reading!! Stay tuned, the next installment might be me going through all the player skins in the database and looks at trends
PLEASE REBLOG IF YOU ARE AN ACTIVE FLIGHT RISING BLOG
How many Nocturne eggs do you have?
≤5
≤10
≤20
≤30
≤40
≤50
≤60
≤70
≥100
None???
I wanted to make a poll! And my friend and I are too small of a sample size! So; how many noc eggs do you have in your hoard and/or vault right now??? And tell me if you feel like that's a lot or a few in the tags, please? I am extremely curious!!
Okay!! This was much more interesting than I thought it would be!! :D:D:D Also, it appears my friend was 100% correct to say "50 noc eggs is A Lot actually" when I said I felt like I was almost out of them! XD
I got curious about how many years you've had to play fr to be considered an "old player" by the generally community.
It just hit me that I would probably be considered an old player at this point since I've played for 7 out of 9 years. So one mild existential crisis later and here's a poll.
From what year would you consider someone an "old player"?
Joined 2014
Joined 2015 or earlier
Joined 2016 or earlier
Joined 2017 or earlier
Joined 2018 or earlier
Joined 2019 or earlier
Joined 2020 or earlier
Joined 2021 or earlier
Joined 2022 or earlier
I don't play Flight Rising but I want to click a button
For your coli grinding pleasure
Secondary Gene: Marlin drops from Lightning, Shadow, Nature, and Plague enemies.
Primary Gene: Sailfish drops from Lightning, Nature, Arcane, and Earth enemies
i love that the name for the obsidian issue has such a dramatic name as The Great Misclick
of course i hope the fixing goes well but. a little humor
it has a sequel
How many Nocturne eggs do you have?
≤5
≤10
≤20
≤30
≤40
≤50
≤60
≤70
≥100
None???
I wanted to make a poll! And my friend and I are too small of a sample size! So; how many noc eggs do you have in your hoard and/or vault right now??? And tell me if you feel like that's a lot or a few in the tags, please? I am extremely curious!!
oh wow hes pretty…. new g1 project I dont have money for :’3
ok so serious question. how many tickets do yall actually buy for roundseys, and have you ever actually won
Howdy! I'm running a summer sale from today to Aug 12th!
Masks, boxes, dice cups, standing pouches, and bags are on sale for 20% off! This includes the listings for custom masks.
Older stock like the trays, pin cushions, and snapping pouches are on sale for 30% off!
If you’re interested in other custom items like dice cups, boxes, or note covers, message me on etsy! Custom orders are always a blast.
Shop Coyote's Leather Goods by CrimsonCoyote located in Savannah, Georgia. Smooth shipping! Has a history of shipping on time with tracking.