Hi, im Gigi. I mainly work on anime and game stuff, mostly converting stuff from other games to the sims 4. And sometimes i will occasionally share screenshots of my sims
You can download my cc here [X]
My tutorials [X]

tannertan36
KIROKAZE

PR's Tumblrdome
wallacepolsom
h
Cosmic Funnies
No title available
Three Goblin Art
Alisa U Zemlji Chuda

izzy's playlists!
YOU ARE THE REASON

祝日 / Permanent Vacation
Show & Tell
No title available
PUT YOUR BEARD IN MY MOUTH
I'd rather be in outer space 🛸
TVSTRANGERTHINGS

Origami Around
No title available

No title available
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@gigis4
Hi, im Gigi. I mainly work on anime and game stuff, mostly converting stuff from other games to the sims 4. And sometimes i will occasionally share screenshots of my sims
You can download my cc here [X]
My tutorials [X]
sneak peak of the next hair pack im working on
All the figures i have done for the next figure pack so far
pic of some big figures
more figures
Uma Musume Hair Pack Part 3
Download it here -> [SFS] [MF]
Another figure, i just wanted to show this one off, its gonna be a big one
Sims uma hair pack 3 otw?
Almost done, ive been really busy. I just got to finish up the eyes and tails
even more wips
another one
more bleach wips
haii! do the PGR Sister Wings require enchanted by nature?
No it does not
Yae Sakura Hair
Download it here -> [SFS] [MF]
44,832 Poly
Hat Chops
Has Lods
65 Swatches
Includes maxis match ears, with 25 swatches
And if you want more colors -> [X]
commission from @parsapuff
How to make figures
Find a (preferably low poly one) model of the character you want. Try to find one that is posed or has animations with it, otherwise you will have to pose it yourself.
Open up the blender file of any of my figures for size reference
Press Shift+S and click Cursor to center
Add a cylinder mesh
And edit it so it matches the base of my figure
Next Import your mesh, if your model has animations then go through them till you find a pose you like, if not you will have to pose your model
Export your model as an obj, then import it again. This keeps the pose and rids the model of anything extra quickly. Then import the obj back in
Use my figure as a size reference and resize your model and delete my figure
If your model has more than one image, combine them together in any image editing software
Then import the image into blender
And adjust the uvs of each part of the model to fit the new image
For the uv for the base, inedit mode press U to unwrap, and in the uv section press S+0 to make it tiny, Then move to uv to the color you want the base to be on the image
Add 1 to the cut mesh and save the blender file
Open Sims4studio
Import your textures
Edit the disc and title to your liking
And get rid of any unwanted tags
Import the model into the lods,
For shadow lods, go back to blender and delete this part, then change the cut of the model to 0 import that into your shadow lods
If your mesh is over 10k poly delete the shadow mesh
Then save your file and test in game
Heres some places i find my models for those who want
Browse lorisc93's artwork on DeviantArt. 1414 works of art across all galleries.
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choen7458 is an artist on DeviantArt. hobby: Model collection · Artworks: 620 · Followers: 1095 · Likes: 35
start of a new hair
shes gorgeous
start of a new hair