Hi! My friends and I have a session we need help analyzing, and also possibly an analysis of potential quadrants if it isn't too much to ask. There's a Maid of Heart (f), Prince of Doom (f), Thief of Time (m), Seer of Void (m), Mage of Blood (m), Page of Life (m), Mage of Space (f), and Heir of Hope (m)! Sorry it's so lengthy, but thanks regardless!
Hmm... I would say the Thief and Maid wouldn't get along, since the Maid is there to ensure happiness and the Thief is most likely one who wants all the time for themselves, probably stealing it from the other players, leading to unhappiness. Whether it leads to a full out spades or not is completely up to if the Thief realizes their errors or if the Maid becomes fully aware of their powers, and if the timeline so allows them to properly godtier.
The two Mages might have some semblance of an acquaintanceship if they can come to terms with their differences, but otherwise they might just end up distant friends, if not bare minimum of comrades on the battlefield.
The Seer and the Heir could be in a potential hearts relationship, if not diamonds. The Heir would use their powers, if godtier, to instill hope and joy into the Seer who, if godtier, can really get rather depressed, considering how they would both literally and metaphorically see into the void of things. The best route would be diamonds for them, but, if the Seer of Void doesn't go godtier, it could be a good hearts.
The Seer and the Prince could also have a potentially great diamonds relationship. It also depends on who godtiers and who doesn't and if they have talked enough.
The Page and Maid could be pretty decent, if not great hearts, no matter if they godtier or not. If the hearts doesn't work out, they wouldn't let that stop them from being really close friends.
The Mage of Blood and the Prince of Doom have great potential for all three, depending on their interactions and discussions and how they were introduced and all that. I see them as great diamonds, but spades is also an extremely viable option.
For the session analysis...
I would say the session would be rough, but it can win. The Prince would need to have someone to calm them down when they go godtier, but other than that there's a pretty solid chance that they'd make it. If the Thief doesn't get too hungry for time and the Prince uses their powers for good (destroying the doomed parts of their line) instead of bad (dooming their line), then they would be alright.