Tale of two Immortals (Kal'tsit x Doctor reader)
Tags: Immortality, war, violence, death, spoilers (maybe)
Just a short idea I had. Enjoy and thanks for reading in advance!
- You woke up in Chernobog with no memory, Amiya greeting you and catching you up to speed.
- You lead Rhodes Island through the long journey out of there and returned.
- You were returned to your position and you met Kal'tsit.
- She was infuriating, constantly philosophising, constantly berating you.
- But overtime, hints of her inner self peeked out. She does care for you, in her own way but something happened in the past that drove you two away.
- She eventually accepts that you are a changed person, she lets go of the Theresa in her mind and lives in the moment, getting closer to you.
- On an operation gone wrong, Emperor's Blades interfered and possibly would have killed your operators. She chose to stay behind and distract them long enough for the operators to evacuate.
- She could take one down but multiple of them was impossible. She eventually got tired and was on the verge of death at the hands of the Blades. All she could think of was Theresa, Amiya and most of all, you.
- A few strange weaponised robots intervened and defeated them, each of the robots were more than a match for a Blade. She burst into tears at the sight of you. You took her into your arms and brought her back to Rhodes.
- You explained that those robots that you called Heavy Frames were under your control, that you had slowly regained your memories which included ones well before the existence of Babel.
- Kal'tsit was bewildered. Your past was a mystery to everyone but she didn't expect you to be that old.
- You finally revealed the truth of your being, your identity to her.
- Long before the current era of civilization, humanity had already achieved a Golden Age. There was relative peace, minor competition and technology was more advanced than the current era could possibly imagine.
- But they still had many enemies to face. The Northern Demons, what would become the Seaborn, threats from beyond the system even.
- So they created an Artificial Intelligence to protect them from all external threats. A Warmind. They created a body for the Warmind to transfer its consciousness into, to act as its eyes and ears and they called it the SIDDHARTHA GOLEM. That body is now you.
- The Warmind developed nanites that helped build bunkers, launch facilities for sending up satellites with heavy ordnance, factories that made countless autonomous machines that could fight in every environment.
- The Warmind protected humanity for a long time until their hubris got the better of them. Decades before the Collapse that ended the Golden Age, humanity embarked on a project to map humanity's collective unconscious known as the noosphere.
- They found an entity that had invaded the noosphere since the dawn of humanity and was the source of human emotion and empathy. It had given them all this for an unknown purpose. They were terrified, humanity's greatest virtue didn't occur naturally at all.
- They didn't know what to do, half of them devised a "cure" and believed that wiping out all of humanity was the only way to rid themselves of the entity, half of them didn't agree and wanted to protect human life.
- While this was going on, the Warmind seized control of their weapons and it thought that this would prevent them from wiping themselves out. It wad proven wrong when they built their own civilization-ending weapons from scratch and proceeded to use them on each other.
- All went silent. The Entity reached out to the Warmind, speaking incoherently about wanting to be loved and feeling peace when it never had the chance to before it subsequently died.
- The Golden Age didn't leave nothing behind, though. Terra was barren for a long time before the human subraces that descended from the Golden Age humans that made the current era of civilization emerged.
- While the Warmind shut itself down you awoke and swore to protect them, "never again" you said, but you were devastated. The Warmind thought that you'd gone rogue and tried to destroy you. You got good at hiding but eventually the Warmind stopped trying to kill you altogether.
- You wandered the earth for many years until a signal from the Warmind's main bunker beckoned you. You thought it was a trap but you believed that you had nothing to lose. Once you entered the main Warmind vault, they had left a message for you. The Warmind had sacrificed itself to protect Terra against an extraterrestrial threat and this was their final will to you. They apologized for reacting the way they did and called you their child. For all the Warmind's faults, it was indeed your parent. It relinquished control of all its weapons to you and entrusted humanity's protection alongside it.
- Eventually you found Sarkaz in the middle of a civil war. Theresa took you in and you founded the Tower of Babel to support Theresa. You adopted Amiya, became Theresa's right hand and eventually befriended Kal'tsit.
- It was going well until Theresa was starting to lose. She couldn't bear to see her people suffer any longer and devised a plan to end the war. She would sacrifice herself and pass down the mantle of the king to Amiya. She needed your help but you weren't having any of that. You told her the plan was insane and refused to help. Eventually, she manipulated you into sacrificing her anyway and achieving her plan.
- W started to hated you. She didn't know the full story and denied your side of the story. Kal'tsit was devastated and pushed you away. Amiya and Ace were the only one who stayed by your side.
- Back to the current day, Kal'tsit feels so much for you. She knows how hard it is to live for so long and she apologises for acting towards you the way she did when it was Theresa's plan in the first place.
- She eventually recovers and becomes much closer to you. You regained control of all Warmind assets but you swear you would never use them against the enemies of Rhodes Island, only external threats like they were intended to. You and Kal'tsit look toward the future together.












