Ignore this. Using it as a ref for a commission.
trying on a metaphor
PUT YOUR BEARD IN MY MOUTH
dirt enthusiast
Lint Roller? I Barely Know Her

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#extradirty
Mike Driver
KIROKAZE

祝日 / Permanent Vacation
taylor price
DEAR READER

⁂
I'd rather be in outer space 🛸
Claire Keane
No title available
sheepfilms
Sweet Seals For You, Always
$LAYYYTER
d e v o n
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@indigogryphondobie
Ignore this. Using it as a ref for a commission.
Poketale!
Da, da, da, daaaaaaaa…… that’s a little more dramatic than I had intended. I love all these wonderful Sai tutorials that get posted on here but I haven’t seen much attention payed to Sai’s Lineart tool which I can’t get enough of. I’m sure there probably are Lineart Layer tutorials out there - I just haven’t come across one so I’m just adding to the pile. The Lineart tool is so awesome it deserves any number of tutorials anyway. It’s so easy to use, it saves me so much time, and it offers so much control which I really love. Honestly, the tool is so easy to use that this is less of a tutorial and more of just a general encouragement to just whip it out and start playing with it. Yeah. So say we start with a simple line like this swirly-wirly thingy that I drew with the marker tool. Well, the first step would be to create a linework layer by clicking the linework layer button.
There we go. Now, a lineart layer in Sai is different from any other regular layer in Sai and it will bring up a completely new range of tools. I’m gonna briefly go through them but the best way to understand exactly what each does is to just try them out for yourself. There’s no substitute for experience or however the saying goes.
Pen - This is your freehand lineart tool and to best honest I don’t really use it that often. That’s just me personally. I have an expensive gaming rig that has all sorts of magic running under the hood but we all know that Sai’s memory management is pretty crappy and I don’t need the lag or crashes that come with this tool when working at a high DPI. You may have a different, entirely pleasant experience with this particular tool but for me, if I’m doing freehand inking, I’d much rather just use the regular Pencil tool.
Eraser - Kinda speaks for itself.
Weight - This one I do love. Say you’ve drawn a line - or a path as Sai calls it. With this tool you can adjust the thickness of the particular line by simply selecting the brush size and then clicking on the line.
Color - Same as Weight. Simply select your desired colour and then select the desired line you’d like to change. Very useful. For the aesthetic.
Edit - This one comes with its own subset of mini-tools that I’ll get into in a moment. But this is definitely a useful tool - for me it’s probably the most useful.
Pressure - This is the one that adds the character to your linework. I’ll explain further below.
SelPen - A selection tool. Pretty standard. Since the Lineart layer works in ‘Anchor’ points (which again, I’ll get in to further down below) I don’t really use this one.
SelErs - Selection Erase. Goes hand in hand with the SelPen. I can’t say that I personally use this one much.
Curve & Line - The Curve and the Line tools are the cornerstones of the Linework layer. I’m explain both further down.
The Edit tool, as I mentioned, brings up its own list of sub-tools. And they definitely have their uses. Again, it’s best to play around with them to truly get a grasp of what they do but I’ll just run through them quickly before I get on with the main tutorial.
Select - For selecting anchor points of paths. Honestly, I don’t really use this one too much simply because hovering over a point or path and clicking will select it.
Move/Add - Now this one I use a lot. Moving an anchor will affect the curvature of your line if you’ve used the ‘Curve’ tool, or you can add curves to a straight line by clicking and dragging in between anchor points.
Delete CP/Curve - Kinda speaks for itself. It will delete an achor point in your line. Sometimes this can be useful for making your curves rounder if you’ve added too many points to it.
Deform Path - Again, kinda self explanatory. It will warp your line. I don’t really use this one myself but that’s not to say that it couldn’t have its uses.
Deform Anchor - See above.
Move Path - Instead of moving just an anchor or adjusting the curvature of your line you can move the entire line at once. Can be useful.
Duplicate Path - Does exactly what it says - creates a copy of your line. Haven’t found much use for this simply because I don’t particularly like copy/paste stuff in linework. Faults or differences add character.
Delete Path - deletes a line you’ve drawn independently of other lines on your linework layer. Can be useful as well.
Connect CPs - This is difficult to explain the benefits of. It’s one that should be experimented with. It basically joins lines together. I use it quite often. Just pick this option and drag from one anchor point to another to join them.
Pointed/Rounded - See the diagram below for this one. I find it very useful.
As you can see I used the Curve tool to draw a simple curve (left) and then I used the Pointed/Rounded tool to convert the curve into a point (right) by selecting the tool and then clicking on the anchor point at the height of the curve. I find it very useful. Anyway, back to our swirly-wirly thingy.
Because our swirly-wirly thingy is basically one long curve, I simply select the curve tool and start clicking. Starting at the centre point on one end, I click to add anchor points as I trace the shape of the object. Each point adjusts the curvature from the last point. It’s kinda hard to explain verbally or even visually but try it out and you’ll quickly see how it works.
Once I have a line over whatever I’m inking done I like to adjust the weight to suit my preferences. I like to work with thicker lines because they give more room to play around with weight. So to adjust the weight you click on the Weight tool, select a brush size and then click on your line. If only it were that simple in life.
Once I have a good weight selected I move on to the Pressure tool. The pressure tool gives you two options. Pressure for width and pressure for density. Width is like controlling the weight of the line at individual points and density controls the transparency. I don’t usually use the density option. As with traditional inking I prefer to denote depth, shadow, etc. with weight as you can see in the image above. To adjust the pressure, simply select the pressure tool and then select an anchor point. Click, hold and drag to the left to make the line thinner of more transparent and to the right to make the line thicker and more dense. As you drag, a percentage will appear over the anchor point you’ve selected. This can be useful for keeping things consistent.
That’s all well and good for curved lines but what about straight lines? That’s where the line tool comes in. It works exactly the same way except it won’t add a curvature to your anchor pints. Still very useful though. Especially when combined with the Weight and Pressure tools.
Here’s an example of one my drawings. It’s Dark Empress Kitana from Mortal Kombat. The one in red is the pencils which if converted to black would probably make a pretty good linework layer. I’m a firm believer in taking the time to clean up your sketch/pencils layer because it will dictate your entire drawing. The one below in black was done using Sai’s linework layer feature. Although not entirely. As much as I love Sai’s linework layer, it can look a little too clean which is not great when you’re drawing people. Although, it’s all art so it’s all up to personal preferences and personal style. There’s no wrong way to do it. For me though, I prefer to do skin, facial features, hair, etc. by hand using Sai’s Pencil tool on a normal layer and reserve the Linework Layer for architecture, clothing or any non-organic substances. I inked Kitana’s eyes and eyebrows freehand ( or as freehand as you can be with Sai’s amazing stabilisers) but everything else such as her armour or her fan weapon thingy was done using the Curve and Line tools on the Linework Layer. I hope this tutorial has been useful. Or if not useful - then at least encouring to try out Sai’s linework layer. It’s such a robust feature that I don’t see get much attention and I can’t even begin to describe how much time it saves me or how much I adore it. If you have any questions (because I’m well aware how unsuited I am to writing tutorials - this is so damn rambly - sorry!) then feel free to drop me an ask here at keithbyrneart. P.S, sorry about my handwriting in the stills. It’s gotten a lot messier these days.
gaze upon my Swamps. their names are Captain and Boat! 🌊⚓️
This is an old pic I did and I remade it! I am posting this here so I can link to where I am going to post the remake!
Finally, an open hardware printer you can actually understand, repair, and upgrade
Open Printer is an open-source, repairable inkjet printer designed for makers, artists, and anyone tired of throwaway hardware. Built with standard mechanical components and modular parts, it’s easy to assemble, modify, and repair. You can print on standard sheets or paper rolls and choose between black or color cartridges, refillable at your convenience.
This project aims to reclaim our everyday tools. As such, it features no proprietary drivers, no cartridge DRM that locks you to a single vendor and is designed to never become obsolete. The Open Printer is built for longevity and customizability, ensuring that it remains fully under your control.
I hope every one in the notes excited about this printer goes to the link and signs up to receive updates so the people making it can actually see the amount of interest this project has.
Chunky basketball dinosaur…
Considering his size, he probably doesn’t need to even jump to make a slam dunk!
Featuring art by @vintagefoods_(vf.media)!
Hey all! This is a NEW release of SaiThumbs! SaiThumbs is a free extension for Windows that allows you to directly view Thumbnails for PaintTool Sai documents from directly within Explorer.
Now with additional support for 💥.sai2💥 files!
Download Here!
Sometimes you just really need a big hug from an even bigger friend, and Habeno is the right Typhlosion for the job! Some gift art for my friend @indigogryphondobie
Oh, Another fat friend tries to take on Thundergut ( Argarok ) and lost and this time it's Thrash! Thrash is pretty freaking huge and Thunder is way bigger! How does this happen? We like to say Thundergut will always be bigger and fatter than you.. soooo.. Thrash is biting off more than he can chew.. but at least he'll have fun! Kinda wonder who put that pane of super sturdy glass right there... Hmmm...
I draw more than Fat! I can draw buff, muscular characters too!
it's been forever since I drew Marrion (My in-character dad) and his incineroar form!
Dad's a gryphon normally but he has a very buff form! I mean he's pretty buff normal gryphon but here, he's even more buff!
Wow!
I am starting to really enjoy drawing muscle too! I still love fat and inflation over muscle but it's still fun!
Yet another fat monster friend between me and Argarok ! This time it's a Great Jagras! Nooo, he doesn't eat other monsters like his kind do in Monster Hunter World! No no no! He eats over sized fruits and the like! Jagras do have very very stretchy bellies to hold the huge things they eat... not this guy! He's just really really fat. I guess those fruits he eats have a huge amount of calories or something. But he's very chill, lazy and doesn't really react big to things. He's friendly and affectionate too so that is good! He's also best friends with The Fat Ludroth too! They are both nice monsters!
Ooookay! The second to last of my forms fattened!
It's my new Alligator form!
and Uh… well.. uhm.. the form comes with huge feet! They probably weight more than my gator self is normally!
But hey, I do love big feet on big fat guys!
I mean I don't mind having them! Being a fat gator is awesome!
Alligators are among the best to fatten up!
Larry is a fat, mean, smelly Super Mario Bros Super Show styled Koopa and loves @iyehsuu and loves to be big on him too... But this time the tables turned and now Sqeaks is MASSIVE and he sunk Larry very deep in his belly and pressing him against glass!
Larry looks panicked but he secretly likes this!
More big guys! More friendly fat big guys!
1- So Floofy! It's that arcanine guy, Vincent! Vincent is a great guy! He enjoys his friends, loves interacting and playing around and likes collecting various toys! Here is his first appearance here on FA! He's also a prince of a kingdom he ran away from because he didn't like living as a prince. He's happier where he is now! His best friend is a human turned scyther with arms, Lee! They are like brothers... and Lee is also a prince to a fallen kingdom. Vincent and Lee's kingdoms were friendly with each other too! But yeah, Vincent is a great guy to have around and... rather handsome too!
2- Wow! Look at that fat noodle! It's a huge seviper! Huge, FAT Seviper! His name is Es, and he's a friendly seviper! His first appearance is right here Es is flirty, friendly and married to Zayna, the little, 27-year-old zangoose Despite being a very fat snake shape, he still can get around easily and can wrap is tail around smaller friends. He is also extra soft too which helps him get around! He's a good guy!
3- It's Isaac! It's a dragonite! A fat dragonite named Isaac and He's so good! And here is the lovable big guy in his first appearance on here!... I couldn't draw dragonites back then... Isaac is a happy, jolly and very friendly friend! He is a guardian to Jake, a very timid blue wolf and my former room mate! Isaac has the elemental powers of the wind so he can create gusts if he wants!... and having that power give him the ability to self inflate by in-taking deep breaths.. and can inflate several times his own size! He might even inflate himself to triple digits in feet! He also can inflate others with wind too as a defense tactic or for the pleasure of others! He's a lovable guy and I love him a lot!
4-It's Rodney! It's My Godfather! He's a loving fat rhydon and he does magic tricks! Check him out here in his first appearance! Rodney has been close friends with my dad, Marrion since they were in Kindergarten along with another bud a few years later! Rodney is kind, mellow and good to be around! He brings the energy of a time where it'd be nice to do nothing with friends! He is also a skilled magician too.. Back before he was a gainer and was trim, he used to do rather dangerous escape magic tricks like escaping a tank filled with water while he is blindfolded and cuffed or escaping a box, also tied up before a huge weight falls and crushes the box! but now that he's fat, he does close up magic using special tools and devices on himself or a voulinteer! He is also a best friend to Asimov, a fat groudon he met in college. He is my appointed Godfather too. He cares deeply for me like a little son. I love the guy too! He likes to do things for me and just loves having me around! He's so soft too despite his type! Also Big rhydons are awesome!