I kollaborasjon med @sindrekvalsvik og @mikkelpike
will byers stan first human second
official daine visual archive
Stranger Things

★
RMH
hello vonnie
No title available
I'd rather be in outer space 🛸
Aqua Utopia|海の底で記憶を紡ぐ
Sweet Seals For You, Always

Love Begins
No title available

No title available
Cosimo Galluzzi

PR's Tumblrdome

tannertan36

oozey mess
Lint Roller? I Barely Know Her
todays bird
noise dept.

seen from United States

seen from Germany

seen from Türkiye

seen from Germany

seen from United Kingdom

seen from Australia

seen from United States

seen from Germany
seen from Canada
seen from United Kingdom
seen from Finland
seen from United States
seen from United Kingdom
seen from Italy

seen from Australia
seen from Canada

seen from Spain
seen from Netherlands

seen from Switzerland

seen from Singapore
@ixbysindre
I kollaborasjon med @sindrekvalsvik og @mikkelpike
Brief 9: Iteraktiv læring for I/O på Teknisk museum
Denne briefen var et itterativt prosjekt hvor vi skulle utvikle interaktive læringsopplevelser for ungdomsskole elever. @sindrekvalsvik, @mikkelpike og meg utviklet en nettside som tar deg gjennom gaming sin evolusjon som en proxy for teknologiens utvikling, for å gi kontekst til Teknisk Museums nye utstilling I/O.
Cicada 3301 Website
A collaboration with @hlh-design. Best viewed in fullscreen.
Cicada 3301
In this brief, @hlh-design and I coded a website with the intention of explaining a bit about a mystery that found place on the internett a couple of years ago called Cicada 3301. Though this was the intent of the website, we have taken ample time to experiment and learn the skills of coding HTML, CSS and a bit of Javascript.
Coding and experimentation
Best viewed in fullscreen
In this brief we made a small portfolio website/digital business card. I mainly worked with a page in my portfolio website where my projects would be displayed
Playtest! @deliciousfirekitten
In this brief, we were tasked with making an urban game. I thoroughly enjoyed the experience, and it has sparked my interest for game design.
Created with Figma
Folklore quest
Design av brettspill
Hans Gerhard to the moon!
Spillet handler om å få Hans Gerhard til månen raskest mulig. Det finnes flere veier til månen, med utfordringer og spørsmål underveis.
Two days of introduction to game design
I denne briefen skulle vi lage en delingstjeneste for en tilfeldig emoji vi fikk utdelt. Jeg fikk utdelt brød, og laget derfor BreadBuddy, en app med formål å få folk til å dele erfaringer og opplevelser via brødbaking.
Noen av sketchene mine for delingsappen min. Konseptet mitt er en app som kobler bakepartnere sammen, så de kan dele erfaringer og bakeopplevelser.
Kontordag
Ferdig film med lyd
Tegningene og setup for animasjonen.