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I now have 150 cursed techniques, these are my favorites from the last 50, the rest of my favorites are in my other post. If you want to use any of them please do. Also maybe spoilers, I dont really want to re-read all of them to check.
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TV STATIC: The user can manipulate TV’s if CE is imbued into them, depending on what channel/thing that's on, shikigami will come out based on that channel/thing that's on. The user can create Tv’s but they are small and can only have one channel ever, they can float and don't take any internet, cable, electricity, or wifi to run, but they only last for how much CE is put into them. The user can teleport by going into the channel of the tv, only if there is another tv with that same channel on and has CE imbued into it by the user. Grade 2. Ø
VIRTUAL INSANITY: The user calls forth a shikigami and asks for its hands, legs, etc, all for use in battle. It’s like Kon from Chainsaw man but the user has all the parts of the shikigami. The user can only use a metallic, almost cybernetic scorpion. The user can call for a whole shikigami but that uses a lot of CE. The DE takes everyone into a synthwave styled place with synth based songs playing. In the DE the user can spawn in multiple Scorpains full body. The DE’s name is the same as the CT. Semi Grade 1. Ø
OCCULT CLASH HOUR: The user can use cards from a popular card game with the same name as their CT, using the creature or card like a shikigami. I really don't want to write each card out because that would take forever, just picture the pokemon card game mixed with magic, the gathering and Yu-gi-o. Semi Special Grade. Ø
BOP IT: The user puts a curse on the OP where the user must do all three of these things in order or the CT will immediately end. The things the user must do is play Bop it; If the shikigami that calls the user says bop it, the user must strike the OP, if it says pull it, the user must pull or push the OP, if the shikigami says to twist it the user must make the OP turn. So yes the user can do all of these things by just hitting the OP. If the user hits all of the beats on time they will get a huge boost in CE. Grade 2. Ø
GUESS WHO: The user has 3 guesses to guess the OP’s CT, if they are correct on the guess the OP will be nerfed heavily while the user gets a boost in CE, make them have RCT even if they hadn’t learned RCT, and just overall make the overpowered for 3 minute(only if they guess correctly first try, if they guess it right on 2 they get 2 minute, and on the last try they get 1 minute), if the user guesses multiple peoples CT around the same time, it will stack so if the user guesses 5 peoples CT correctly first try they will have 15 minutes of almost invincibility. Grade 1. Ø
HALO: The user is given a halo, which gives small angel wings that lets the user fly, high CE, and automatic RCT. The user has an infinite amount of time with the halo but it can be stolen or destroyed(though only with high amounts of CE ), along with that, the user can gift parts of the halo(which makes the user’s halo less powerful) to others letting them do the same as the user but less. The DE, “Raptured Paradice,” would look like a beautiful island full of the dead, all zombies from their eternal bliss, who will attack everyone who gets in their way of their routine. The user is given the Holy Blade(either a spear or a sword), which will purify(take the OP’s CT away for an half an hour) anyone hit by it and heal anyone holding it. The sure hit is the loss of energy, and I mean actual energy, the user will feel tired and won't be able to control CE as well, they will also feel pure and unchanging bliss. Also this one is special as it is the 117th CT, which is why it had to be named Halo. Grade 1. Ø
BABA YAGA: The user has a giant Mortar(as in the bowl) that can fly around and a Pestle that is used like a club, both acting like shikigami but are truly objects. The user can summon a giant shikigami house with chicken legs that can be opened into an actual home, but all of the things inside do not care about the outside world and stay the same as a normal house would(meaning if the house outside is shaking like crazy the inside would still be still). Grade 2. Ø
CENSORSHIP: The user chooses something that one specific person can not do(lasts around 5 minutes), and if the person does it, they are punished with a big loss of CE. The user can have restrictions on 5 things at a time. If the restriction is too big(for example, fighting, speaking, moving, etc), the punishment will be less. If it's a niche thing(like not being able to say homunculus or cerberus), then the punishment is significantly severer, maybe being so big it takes the person's CT. They can also say stuff like “You can not pass through here,” and it works; it won't be niche enough to take the CT, but it's not small enough to do almost nothing. Once a person is being punished, their punishment can be stacked on, meaning they can have a little thing taken and then a big thing taken, and both have effects. They could do “You can not walk” 5 times(the limit), and it works as much as if it were a pretty niche, but that costs a lot of CE, so not a good idea. The DE, “Interdiction Vacancy,” would be a white library with the only thing showing its a library is its black outline of the place, the sure hit would force the OP to be able to do absolutely nothing, they cant even breathe(I mean that they can do it, it would just punish them), and all punishments are are now made to if what the OP did was niche. Grade 2. Ø
PRACTICE MAKES PERFECT: In this technique, the user can copy any single CT of any opponent that they know of through word or of anyone they have fought (Ex: Ten Shadows). When copying a technique the technique copied is a nearly perfect copy, the caveat being that the more powerful the technique the worse the copy is, if the copied technique is too powerful, for example, infinity, the copy just won’t work, making all cursed energy channeled into copying the powerful technique become a large but harmless explosion of confetti while also making it difficult to control the flow of their own CE for around 5 minutes. This is how well each grade can be copied: Grade 4 can be copied with near-perfect precision, and often the user can adopt these techniques as their own and improve them further than the original wielder of the technique. Grade 3, the user can still copy these techniques with ease, not as well as grade 4, though, like grade 4, they can sometimes adopt these techniques as their own and improve upon them. Semi-grade 2, this is where it gets difficult for consistent copying. Copied techniques at this level are less accurate and can lead to a blockage of CE if not careful (a CE blockage basically makes it difficult or impossible to channel CE to one or more parts of the body). For example, in the early series, Megumi’s ten shadows, if the user copied the frog shikigami, the tongue would not be able to reach as far as normal, or worst case, be the size of an actual frog. Grade 2 is about the same, save for a little more difficulty with proper copying. Semi-grade 1, grade 1, and special-grade 1 are all far more difficult to copy, and for the higher-end techniques, start exploding into confetti. Special grade is where it becomes impossible to copy any techniques, exploding into confetti instead. The DE, “Technique Tussle” would take place in 3 different areas, each one random to be selected upon the DE being activated, said areas are in a large open cave, a highway above an endless sea, and inside a seemingly infinite supermarket. When inside the OP’s technique will be swapped with a different technique in their grade or lower (if grade 1, then grade 1 to grade 4, NO special grade techniques). This can potentially disorient or render the OP defenseless because of an inability to properly figure out in what way they need to channel their cursed energy to use their temporary technique. The DE allows the user to efficiently copy special grade techniques, as well as giving them an endless well of CE for high CE usage techniques. This technique was made by Sam. Ø THIS IS A CHANGE FROM THE OG THE OG IS IN THE NORMAL CT ONE
SHARK SKIN: The user’s CE has the qualities of shark skin, so if they cover their body with CE, they can make their body have shark skin, which means they are faster, quieter, tougher, breathe underwater, and deal damage when hit. The DE, “Deep Sea Raid,” would put everyone underwater while shikigami fish attack, and the user has a huge boost in CE. Grade 2. Ø
LIMITED MOVESET: The user has a huge amount of CE(second to only Saturo Gojo of course) but is limited in its use to only 4 moves, like pokemon. What I mean by 4 moves is they can do basically anything, I do not want to list everything so just picture a human doing pokemon moves. The user can change the moves around at any time but it takes a minute to change a move. The user can do 2 special attacks that are not one of the limited moves, it's like a passive. 1st one is when the user is attacked, the revenge punch will do a lot of damage, like a parry of sorts. 2nd one is they have been hit, they can now dash and hit pretty strong with the drawback being they are weak for 2 30 seconds. The DE, “Shifting Space of One’s Appeal," would be a chapel, then when the user claps, it changes into a new place. I'm sure it is the OP’s CT being taken and being able to be used by the user, who is now able to use all moves at once. Off topic but this one's number is 123, which i say is funny. Semi Grade 2. Ø
JOJO REFERENCE: The user is a big Jojo’s Bizarre Adventure Reference, meaning they have to wear abnormal clothing for CE to work better. The user can use most of the Jojo stands, but each one costs to use for 30 minutes; the most expensive one is The World, obviously. I don’t know how to explain what I mean, but they feel like the show. Their DE of sorts is “To Be Continued,” which will freeze everyone in place and play the song “Roundabout” by Yes for its entirety. While the song is playing, no one can move until it's finished. Grade 1. Ø
ITSY BITSY SPIDER: The user can enter a state that when hit with a kill move will not kill(like miracle but the user has to activate it) after using it, the user has slow, but automatic RCT, but cannot activate the CT until after 1:30 minutes. The CTR would be the user can punch with the effect of it being a sure kill, but only works when the OP is low on health, if not then it will just do extra damage. Grade 3. Ø
JOYFUL JAMBOREE: The user gets a pair of maracas, when shaken, everyone in the area is forced to dance, they are allowed to choose what they do but it has to qualify as dancing. While the OP(s) are dancing, they are slowly losing CE as it is being drained by the Maracas. Other instruments can be imbued with CE and will work like the Maracas, weapons imbued will have nothing different from normal CE imbued weapons. CTR would give CE to others, heal them, or both. The DE would have the same name as the CT and be a rooftop party, the user is on a makeshift stage and has a full band of shikigami behind them. When they start to play, all of the people will act as shikigami and be controlled by the user but still have the characteristics of humans. The city that the DE shows off can go out for miles and the user with a stereotypical Mexican hat can let them teleport practically anywhere. Grade 2. Ø
MOSQUITO MANIPULATION: The user can manipulate/spawn shikigami mosquitoes. If a mosquito bites someone, instead of draining blood, it drains CE, and a lot of it. The user can make thousands of mosquitoes, but making millions costs a lot of CE. The DE of sorts would be called “Sinful Swarm,” the barrier would be a lot of mosquitoes, and just be more and more mosquitoes, maybe some big ones too. They have a weapon that looks like a combination of a lance and a rapier that when stabbed with, will drain CE fast as if it was the straw mosquitoes has. Grade 2. 129. Ø
OVERFLOW: The user has a very high amount of CE, if they use too much they overheat and could die. They can make shikigami to store CE so it's a higher chance of not overheating. Semi Special Grade 1. 131. Ø
DEVIL TRIGGER: Every time the user is stressed, that stress is turned into CE, but it's put into a storage type of place, a savings account. And when the user activates their CT, a suit of armor consumes their body(kinda like darkhawk) to where their actual body is not in the suit. The suit looks like a devil form devil may cry, all of the CE saved will now power the suit, giving boosts in all categories, boosts in speed, strength, defences, CE, etc. When the suit runs out the user will now be in the suit and can take damage and all of the boosts are gone. The user can use the suit in short bursts like only having the suit on an arm and that arm has a big boost. The DE, “Bury the Light,” will put the people inside where the body of the user while the suit is active is kept. Everything is white and the user while in the suit can summon shikigami versions of the normal self to attack. All CE ever used will now be able to be used again but only in the DE. Grade 1. 133. Ø
KARMA’S DEBT: The user tags an OP by hitting them, after the OP is tagged, everything with a soul they have killed will literally weigh them down, each soul feeling like the weight of an adult bike. The CTR, called “Karma’s Favor,” will take off weight from a tagged person by how much of a good soul they are, which does make them fly but makes them quicker, faster, nimble, other synonyms for quick. Grade 2. 134. Ø
ARCHITECT: The user has a set amount of things they can create, which is(with variations of course): A wall(which can change materials from brick to glass, to wood), stairs, a construction vehicle(a jeep, to a wrecking ball), and tools. The amount of CE it takes to make them really depends on what materials, but if there are no variations, then vehicles are the hardest to create. All things made act as shikigami and can break, unless the user reinforces them with CE, which makes them harder to break with no drawbacks(but takes a CE). Grade 1. 135. Ø
GLASS WALLS: The user can turn CE into glass, for this to work the user can control their CE very well. This means they can create full walls and glass bullets. The user can create different kinds of glass but the more protective and complicated glass costs more CE. Grade 3. 138. Ø
LIMINAL COVENANT: The user has a cross neckless, without the DE lets them turn it into a dagger(a small version of the sword given) and summon small shikigami(same as the angels in the DE). If the cross is grasped, the user can cast their DE, which has the same name as the CT. The DE is a hill filled grassy plain with giant tilted stone crosses filling it. It spans out almost infinitely, but it does have an end. In the DE, the user can spawn in medium sized biblically accurate angels that only observe, they work as extra eyes for the user. If a person in the DE is found by one of these angels, the user gains supernatural powers and boosts their human abilities as well as gaining a golden sword. Once the user finds the OP, they will become even more powerful, meaning they will be as powerful as Jackpot hakari(without immortality) and can now spawn swords and shoot them out of nowhere(like Gilgamesh from fate). Once the OP is killed, they will be healed and sent to a middle place of sorts, with no CE or CT. If everyone is killed in 5 minutes, the user will gain a huge boost in CE. If the 5 minutes is up and there are still OP’s alive, a gate in the middle will open up and let them live(meaning they also get a boost of CE when it ends). In the DE everyone is given almost unlimited CE, but in return their CT is taken, no one in the DE beside the user is told this. If there is one person left, they will be given back their CT and keep the almost unlimited CE until the OP leaves through the gate or one of the two die. If the user dies they will have the same punishment as if they were a OP while the actual OP’s are given unlimited CE(for 2 minutes only) and their CT back. Grade 1. 140. Ø
LIMB PROJECTION: The user can manipulate their CE into the shapes of human limbs, the limbs they create are able to be not attached to them and float but the limbs are tied to them(so if the user moves backwards the limbs move too). The limbs created are able to be destroyed as they act like shikigami. The size and shape of the limb can be changed but it takes more CE, so big hands that carry the user may cost more than the reward. The user can make different domains with different hand signs with projected limbs, the list can be almost infinite here are some examples: “6 Hand Sphere” which is 3 sets of arms grabbing each other to make a circle, creates 6 full, CE made, humanoid shikigami that can only be in the domain, if they try to leave they will be pushed back in. “Star Born Lover” which is multiple hands creating the shape of a star, creates one humanoid shikigami that is powerful, when they are slain they split into how many points the star has, which is also how powerful it is(meaning the more points there are on the star is how many shikigami there are, which are combined at first making it more powerful the more points there are as well). Grade 1. 142. Ø
PERFECT PICTURE: The user makes a camera flash, everything in that 2 seconds of being blinded the user can change the positioning of to make a “Perfect Picture.” To change the positioning the user must imagine what they want right before the flash. Objects can be moved but the whole thing must be in frame to be moved. Grade 3. 144. Ø
TEMPERATURE MANIPULATION: The user can change a person, places, or things temperature by being around it. The small version is just making things hotter or colder but the user is able to change it significantly by straight up melting stuff or freezing things. Making things colder is the normal version and CTR is making it hotter but the CTR is so easy to make that it's basically just part of the normal CT. The DE, “Burning Clouds” is a valley with shallow water while the sky is raining boiling water drops, the sure hit is the user and OP must use their CT or all CE will be taken away for 3 minutes after the DE ends. The DE gives a boost to all CE. Grade 1. 150. Ø