TO YOU WHO LOVE KARUA-CHAN! HUNDRED LINE MODDING HAS SOMETHING FOR YOU!!
HUNDRED LINE: Last Defense Academy Modding Route: Karua Route/Her Smile Route is out now!
For the trailer
How to install the mod:
-Right click on Last Defense Academy in Steam and select properties(Currently no switch port though we're working on it)
-Click browse Local Files
-Open Game Data
-Drop the two patch files inside
-Go to Day 10 of S.F and enjoy!
Do I need to play any other routes?:
The S.F route Day 10 must be unlocked, though the requirements usually needed to advance on S.F have been disabled. However, this mod attempts to use the pre-existing lore in LDA and tell a new story, and other routes will be spoiled. It's encouraged to have played all of the S.F-connected routes (Zombie, Slasher, Killing Game, BOC, SF) and Second Scenario to avoid any and all spoilers.
Things to note once you've beaten Version 1.0:
Trying to go back to any day besides Day 10 of SF will cause issues, sometimes it's fixed just by manually moving to the correct spot, other times it may softlock. Day 14 of both branches has been coded to loop, so once you've beaten that branch, save after the loop so you can continue playing once Version 2.0 drops!
Known bugs:
For brand new characters to appear in a room, we had to assign their sprites to pre-existing characters. While we fixed and coded everything so their sprites should spawn, it still sometimes loads the default sprite for the original character briefly. So if you briefly see Nozomi for example before it switches to Karua, that's why.
The Battle on the "Return to the Original Academy" branch is bugged in terms of Enemy spawn and the Northern Out of bounds. Still completely playable, but because we took a battle that intially only had two sides and expanded it to four, it's bugged the map and we're still working on fixing it.
While we fixed all the typos we found, some may have leaked through.
During free time, if Karua has a special interaction(Like talking about the food she eats in the cafeteria) the sprite that spawns will be Nozomi's original sprite for that scene. It will change to Karua's sprite if you actually intiate the scene however.
Nozomi's name will stay Karua even on vanilla routes, simply remove the mod(Right click the game, properties, verify game files) to fix it.
Not really a bug, but getting hallway scenes to work crashed the game, so temporary hallway scenes have been moved to the Metal Shop.
When will Version 2.0 be released?:
The good news is all the hard stuff is done, we've reversed engineered a ton of stuff and the main hurdle for future versions will be fixing any problems in the battles. However, 2.0 will be much larger and it will take a while to write. We're aiming for a Christmas release, but hopefully sooner!
What will Version 2.0 have:
-The rest of Day 14-Day 30 of both branches.
-New music
-New Sprites
-New Characters
-Maybe, possible voice acting? Just small grunts for any possible new characters.
-Karua free time fully written and changed.
Credits:
This mod was made possible by the community for all of the modding tools we discovered, spending countless hours making an ass of ourselves trying to get to work!
Credit goes to Elizabeth, Gerald and Sabrina for writing, Jacob for doing the battles, and, Key, Chelsea, Sarah, Edwardo and Mint for play testing/proof reading and bouncing ideas.
Credit to u/MagicalWaffleGuy on Reddit for the amazing Karua sprites! Credit to the amazing Erizz on Fiverr for the Takumi Mom sprites!
Credit to the one who made the biggest contribution to the HUNDRED LINE: Modding and Providing Modding Tutorial, u/White_Fox_Prod
Thank you to everyone for being with us and being patient, and we hope you enjoy our crazy little route!
Download Link
Follow for more updates - Bluesky and YouTube
Support us on Ko-Fi
Disclaimer: This mod is not mine; I am only contributing to share and repost this mod with permission from u/White_Fox_Prod.
Original Post is on Reddit!
The tutorial will be shared soon...!













