Johnny Mnemonic (1995)

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cherry valley forever

JBB: An Artblog!
Lint Roller? I Barely Know Her
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titsay
$LAYYYTER
Show & Tell
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Peter Solarz
I'd rather be in outer space 🛸
todays bird
Mike Driver
Xuebing Du

Janaina Medeiros

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Aqua Utopia|海の底で記憶を紡ぐ
sheepfilms

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Three Goblin Art
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@kangarrru
Johnny Mnemonic (1995)
CONTROL’s Costume Direction
Jesse’s Suave new costume shown in the upcoming AWE DLC prompted me to write this post.
So apparently dedicated costume designers are rare in game development. Remedy’s Costume designer is Heli Salomaa.
(GIF Source) @mikaeled
Here are some links where we can find her work: Website, Remedy’s Website, ArtStation, LinkedIn
Here is her award-winning master thesis titled, “Video Games and Costume Art - Digitalizing Analogue Methods of Costume Design”
An article from her Alma Mater Aalto University describes her journey to costume design in gaming:
“I’ve been a gamer since I was ten. Even back then, I’d wonder who designed the costumes worn by game characters. The video game industry felt distant, however, as I prefer to make things with my hands,” says Heli Salomaa. She recently graduated from the costume design Master’s programme at Aalto University.
“I had worked on theatre and performance costumes prior to my studies, but as a person I crave the new and wanted to test the boundaries of costume design. My studies introduced me to laser cutters and 3D printers at the University’s Fablab, so I began to integrate these methods into my costume designs. At Fablab I realised that technology isn’t so hard after all. The video game industry no longer felt like a utopian dream, it was a potential workplace instead.”
After this insight, Heli Salomaa freshened up her CV. A couple of years ago, she took part in the Aalto in the Game fair, and then things started happening rapidly. She met a recruiter from Remedy Entertainment, a producer of realistic big-budget AAA video games, at the fair and spoke about her interest in getting involved in game character design.
Her timing was impeccable; Remedy’s previous game, Quantum Break, had just been released and a new game called Control, which was scheduled for release in 2019, was in its early design stages. Remedy’s lead character artist had already suggested getting help for designing the clothing of the game’s characters. Salomaa was directed to speak with him, and started working as a costume artist a few months later.
Back in 2019, she gave a lecture in Game Developers Conference titled “Costume in Games: Integrating a Costume Designer into the Character Pipeline” which was based on her work in Control. I wish we could actually watch it, but unfortunately, it’s behind GDC’s paywall. However, GDC was kind enough to make the lecture slide available for all. Nevertheless, The Sudden Stop and 4gamer.net has made excellent summaries of the presentation.
Salomaa has been interviewed quite a few times about her work in Control as well.
> Podcast with Script Lock
> Interview with Finnish digital magazine menaiset
> Interview with Finnish national broadcasting company, Yleisradio Oy
> Interview with Finnish tabloid Iltalehti
<locked behind paywall>
<another one locked behind paywall>
(originally posted in reddit)
@oldest-house @itsnotalakeitsanocean @director-faden @directortrench @ilikedetectives @the-costume-closet @costumecommunityservice @bikiniarmorbattledamage @characterdesigning @laudanine @ @wrenhavenriver @podgle
birthdays are harder after temperance 🧁
happy birthday johnny silverhand
Raleigh Becket + Outfits
Pacific Rim (2013) | dir. Guillermo Del Toro
Artist? Cosplayer? Kerry Eurodyne aficionado? I’ve got you covered!
All of the badges I designed using in game refs are now available on my ko-fi!
The item includes:
✨procreate files
✨photoshop files
✨info sheet
✨pdf featuring all designs
Available at no cost! You can get them here
Thanks for your support!
festive jinx for the festive season!
cosplay made and worn by me
photo by str2wbs.jpeg on IG
save a horse, ride a deputy
My final piece for the cover of the FBCzine vol 2!
It was such an honour being asked to do the cover for the project, and I had a blast figuring out the little details in this one. As soon as I knew the theme was the connected Remedy universe, under the banner of 'The Oceanview Motel & Casino', I knew what I wanted to bring.
Trying to make handwriting not look like mine was a challenge, and doing something non-figure based was also a great learning experience for me!
If you haven't checked out thos project or the previous one, rock on over to @fbczine and have a peek! The team is lovely and the artists and writers put up some incredible work both years!
1.05 Whanaungatanga TOMB RAIDER: THE LEGEND OF LARA CROFT
adventure found me
so so happy with how my Lara shoot came out! We had to change our location so many times because of the weather and safety concerns but I’m just thrilled with how this shoot turned out! Thank you so much to Brie for working with me and to icon photo fest for having us in Tasmania ❤️
Photos: Brie.k.photography
cosplay: kangarrru (me)
Happy Birthday V Cyberpunk🔥
photo by: dreydengm on ig
-- gimme danger --
Happy Launch Day to Star Wars Outlaws!!
cosplay made and worn by me
photos by str2wbs.jpeg // ig
ROCKERBOY
happy august 20th my fellow cyberpunks, have some johnny to celebrate
off duty dep 🫡 putting together a fun and casual dep cosplay for an upcoming con hehehe
Olympian
"I can fix that"
(shes looking at judy btw <3)
photo by oscarlupton on IG